blob: a3877c741f7c1034fc4dfb8dc86c018df2ff344f [file] [log] [blame]
/*
* Copyright (C) 2017 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "config.h"
#import "GPUTextureDescriptor.h"
#if ENABLE(WEBGPU)
#import "Logging.h"
#import <Metal/Metal.h>
namespace WebCore {
GPUTextureDescriptor::GPUTextureDescriptor(unsigned long pixelFormat, unsigned long width, unsigned long height, bool mipmapped)
{
LOG(WebGPU, "GPUTextureDescriptor::GPUTextureDescriptor()");
m_textureDescriptor = (MTLTextureDescriptor *)[MTLTextureDescriptor texture2DDescriptorWithPixelFormat:static_cast<MTLPixelFormat>(pixelFormat) width:width height:height mipmapped:mipmapped];
}
unsigned long GPUTextureDescriptor::width() const
{
if (!m_textureDescriptor)
return 0;
return [m_textureDescriptor width];
}
void GPUTextureDescriptor::setWidth(unsigned long newWidth)
{
ASSERT(m_textureDescriptor);
[m_textureDescriptor setWidth:newWidth];
}
unsigned long GPUTextureDescriptor::height() const
{
if (!m_textureDescriptor)
return 0;
return [m_textureDescriptor height];
}
void GPUTextureDescriptor::setHeight(unsigned long newHeight)
{
ASSERT(m_textureDescriptor);
[m_textureDescriptor setHeight:newHeight];
}
unsigned long GPUTextureDescriptor::sampleCount() const
{
if (!m_textureDescriptor)
return 0;
return [m_textureDescriptor sampleCount];
}
void GPUTextureDescriptor::setSampleCount(unsigned long newSampleCount)
{
ASSERT(m_textureDescriptor);
[m_textureDescriptor setSampleCount:newSampleCount];
}
unsigned long GPUTextureDescriptor::textureType() const
{
if (!m_textureDescriptor)
return 0;
return [m_textureDescriptor textureType];
}
void GPUTextureDescriptor::setTextureType(unsigned long newTextureType)
{
ASSERT(m_textureDescriptor);
[m_textureDescriptor setTextureType:static_cast<MTLTextureType>(newTextureType)];
}
unsigned long GPUTextureDescriptor::storageMode() const
{
if (!m_textureDescriptor)
return 0;
return [m_textureDescriptor storageMode];
}
void GPUTextureDescriptor::setStorageMode(unsigned long newStorageMode)
{
ASSERT(m_textureDescriptor);
[m_textureDescriptor setStorageMode:static_cast<MTLStorageMode>(newStorageMode)];
}
unsigned long GPUTextureDescriptor::usage() const
{
if (!m_textureDescriptor)
return 0;
return [m_textureDescriptor usage];
}
void GPUTextureDescriptor::setUsage(unsigned long newUsage)
{
ASSERT(m_textureDescriptor);
[m_textureDescriptor setUsage:newUsage];
}
MTLTextureDescriptor *GPUTextureDescriptor::platformTextureDescriptor()
{
return m_textureDescriptor.get();
}
} // namespace WebCore
#endif