| /* |
| * Copyright (C) 2018 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "RenderTreeBuilderMathML.h" |
| |
| #if ENABLE(MATHML) |
| |
| #include "RenderMathMLFenced.h" |
| #include "RenderMathMLFencedOperator.h" |
| #include "RenderTreeBuilderBlock.h" |
| |
| namespace WebCore { |
| |
| RenderTreeBuilder::MathML::MathML(RenderTreeBuilder& builder) |
| : m_builder(builder) |
| { |
| } |
| |
| RenderPtr<RenderMathMLFencedOperator> RenderTreeBuilder::MathML::createMathMLOperator(RenderMathMLFenced& parent, const String& operatorString, |
| MathMLOperatorDictionary::Form form, MathMLOperatorDictionary::Flag flag) |
| { |
| RenderPtr<RenderMathMLFencedOperator> newOperator = createRenderer<RenderMathMLFencedOperator>(parent.document(), RenderStyle::createAnonymousStyleWithDisplay(parent.style(), DisplayType::Block), operatorString, form, flag); |
| newOperator->initializeStyle(); |
| return newOperator; |
| } |
| |
| void RenderTreeBuilder::MathML::makeFences(RenderMathMLFenced& parent) |
| { |
| auto openFence = createMathMLOperator(parent, parent.openingBrace(), MathMLOperatorDictionary::Prefix, MathMLOperatorDictionary::Fence); |
| m_builder.blockBuilder().attach(parent, WTFMove(openFence), parent.firstChild()); |
| |
| auto closeFence = createMathMLOperator(parent, parent.closingBrace(), MathMLOperatorDictionary::Postfix, MathMLOperatorDictionary::Fence); |
| parent.setCloseFenceRenderer(*closeFence); |
| m_builder.blockBuilder().attach(parent, WTFMove(closeFence), nullptr); |
| } |
| |
| void RenderTreeBuilder::MathML::attach(RenderMathMLFenced& parent, RenderPtr<RenderObject> child, RenderObject* beforeChild) |
| { |
| // make the fences if the render object is empty |
| if (!parent.firstChild()) { |
| parent.updateFromElement(); |
| makeFences(parent); |
| } |
| // FIXME: Adding or removing a child should possibly cause all later separators to shift places |
| // if they're different, as later child positions change by +1 or -1. |
| // This should also handle surrogate pairs. See https://bugs.webkit.org/show_bug.cgi?id=125938. |
| RenderPtr<RenderMathMLFencedOperator> separatorRenderer; |
| auto* separators = parent.separators(); |
| if (separators) { |
| unsigned count = 0; |
| for (Node* position = child->node(); position; position = position->previousSibling()) { |
| if (position->isElementNode()) |
| count++; |
| } |
| if (!beforeChild) { |
| // We're adding at the end (before the closing fence), so a new separator would go before the new child, not after it. |
| --count; |
| } |
| // |count| is now the number of element children that will be before our new separator, i.e. it's the 1-based index of the separator. |
| |
| if (count > 0) { |
| UChar separator; |
| |
| // Use the last separator if we've run out of specified separators. |
| if (count > separators->length()) |
| separator = (*separators)[separators->length() - 1]; |
| else |
| separator = (*separators)[count - 1]; |
| |
| StringBuilder stringBuilder; |
| stringBuilder.append(separator); |
| separatorRenderer = createMathMLOperator(parent, stringBuilder.toString(), MathMLOperatorDictionary::Infix, MathMLOperatorDictionary::Separator); |
| } |
| } |
| |
| if (beforeChild) { |
| // Adding |x| before an existing |y| e.g. in element (y) - first insert our new child |x|, then its separator, to get (x, y). |
| m_builder.blockBuilder().attach(parent, WTFMove(child), beforeChild); |
| if (separatorRenderer) |
| m_builder.blockBuilder().attach(parent, WTFMove(separatorRenderer), beforeChild); |
| } else { |
| // Adding |y| at the end of an existing element e.g. (x) - insert the separator first before the closing fence, then |y|, to get (x, y). |
| if (separatorRenderer) |
| m_builder.blockBuilder().attach(parent, WTFMove(separatorRenderer), parent.closeFenceRenderer()); |
| m_builder.blockBuilder().attach(parent, WTFMove(child), parent.closeFenceRenderer()); |
| } |
| } |
| |
| } |
| |
| #endif // ENABLE(MATHML) |