| /* |
| * Copyright (C) 2018 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "WebGPUDevice.h" |
| |
| #if ENABLE(WEBGPU) |
| |
| #include "GPUBindGroup.h" |
| #include "GPUBindGroupBinding.h" |
| #include "GPUBindGroupDescriptor.h" |
| #include "GPUBufferBinding.h" |
| #include "GPUCommandBuffer.h" |
| #include "GPUPipelineStageDescriptor.h" |
| #include "GPURenderPipelineDescriptor.h" |
| #include "GPUShaderModuleDescriptor.h" |
| #include "Logging.h" |
| #include "WebGPUBindGroup.h" |
| #include "WebGPUBindGroupBinding.h" |
| #include "WebGPUBindGroupDescriptor.h" |
| #include "WebGPUBindGroupLayout.h" |
| #include "WebGPUBuffer.h" |
| #include "WebGPUBufferBinding.h" |
| #include "WebGPUCommandBuffer.h" |
| #include "WebGPUPipelineLayout.h" |
| #include "WebGPUPipelineLayoutDescriptor.h" |
| #include "WebGPUPipelineStageDescriptor.h" |
| #include "WebGPUQueue.h" |
| #include "WebGPURenderPipeline.h" |
| #include "WebGPURenderPipelineDescriptor.h" |
| #include "WebGPUShaderModule.h" |
| #include "WebGPUShaderModuleDescriptor.h" |
| #include <wtf/Variant.h> |
| |
| namespace WebCore { |
| |
| RefPtr<WebGPUDevice> WebGPUDevice::create(Ref<WebGPUAdapter>&& adapter) |
| { |
| if (auto device = GPUDevice::create(adapter->options())) |
| return adoptRef(new WebGPUDevice(WTFMove(adapter), device.releaseNonNull())); |
| return nullptr; |
| } |
| |
| WebGPUDevice::WebGPUDevice(Ref<WebGPUAdapter>&& adapter, Ref<GPUDevice>&& device) |
| : m_adapter(WTFMove(adapter)) |
| , m_device(WTFMove(device)) |
| { |
| UNUSED_PARAM(m_adapter); |
| } |
| |
| RefPtr<WebGPUBuffer> WebGPUDevice::createBuffer(WebGPUBufferDescriptor&& descriptor) const |
| { |
| // FIXME: Validation on descriptor needed? |
| if (auto buffer = m_device->createBuffer(GPUBufferDescriptor { descriptor.size, descriptor.usage })) |
| return WebGPUBuffer::create(buffer.releaseNonNull()); |
| return nullptr; |
| } |
| |
| Ref<WebGPUBindGroupLayout> WebGPUDevice::createBindGroupLayout(WebGPUBindGroupLayoutDescriptor&& descriptor) const |
| { |
| auto layout = m_device->tryCreateBindGroupLayout(GPUBindGroupLayoutDescriptor { descriptor.bindings }); |
| return WebGPUBindGroupLayout::create(WTFMove(layout)); |
| } |
| |
| Ref<WebGPUPipelineLayout> WebGPUDevice::createPipelineLayout(WebGPUPipelineLayoutDescriptor&& descriptor) const |
| { |
| // FIXME: Is an empty pipelineLayout an error? |
| auto bindGroupLayouts = descriptor.bindGroupLayouts.map([] (const auto& layout) -> RefPtr<const GPUBindGroupLayout> { |
| return layout->bindGroupLayout(); |
| }); |
| auto layout = m_device->createPipelineLayout(GPUPipelineLayoutDescriptor { WTFMove(bindGroupLayouts) }); |
| return WebGPUPipelineLayout::create(WTFMove(layout)); |
| } |
| |
| Ref<WebGPUBindGroup> WebGPUDevice::createBindGroup(WebGPUBindGroupDescriptor&& descriptor) const |
| { |
| if (!descriptor.layout || !descriptor.layout->bindGroupLayout()) { |
| LOG(WebGPU, "WebGPUDevice::createBindGroup(): Invalid WebGPUBindGroupLayout!"); |
| return WebGPUBindGroup::create(nullptr); |
| } |
| |
| if (descriptor.bindings.size() != descriptor.layout->bindGroupLayout()->bindingsMap().size()) { |
| LOG(WebGPU, "WebGPUDevice::createBindGroup(): Mismatched number of WebGPUBindGroupLayoutBindings and WebGPUBindGroupBindings!"); |
| return WebGPUBindGroup::create(nullptr); |
| } |
| |
| auto bindingResourceVisitor = WTF::makeVisitor([] (RefPtr<WebGPUTextureView> view) -> Optional<GPUBindingResource> { |
| if (view) |
| return static_cast<GPUBindingResource>(view->texture()); |
| return WTF::nullopt; |
| }, [] (const WebGPUBufferBinding& binding) -> Optional<GPUBindingResource> { |
| if (binding.buffer) |
| return static_cast<GPUBindingResource>(GPUBufferBinding { binding.buffer->buffer(), binding.offset, binding.size }); |
| return WTF::nullopt; |
| }); |
| |
| Vector<GPUBindGroupBinding> bindGroupBindings; |
| bindGroupBindings.reserveCapacity(descriptor.bindings.size()); |
| |
| for (const auto& binding : descriptor.bindings) { |
| if (!descriptor.layout->bindGroupLayout()->bindingsMap().contains(binding.binding)) { |
| LOG(WebGPU, "WebGPUDevice::createBindGroup(): WebGPUBindGroupBinding %lu not found in WebGPUBindGroupLayout!", binding.binding); |
| return WebGPUBindGroup::create(nullptr); |
| } |
| |
| auto bindingResource = WTF::visit(bindingResourceVisitor, binding.resource); |
| if (bindingResource) |
| bindGroupBindings.uncheckedAppend(GPUBindGroupBinding { binding.binding, WTFMove(bindingResource.value()) }); |
| else { |
| LOG(WebGPU, "WebGPUDevice::createBindGroup(): Invalid WebGPUBindingResource for binding %lu in WebGPUBindGroupBindings!", binding.binding); |
| return WebGPUBindGroup::create(nullptr); |
| } |
| } |
| auto bindGroup = GPUBindGroup::create(GPUBindGroupDescriptor { descriptor.layout->bindGroupLayout().releaseNonNull(), WTFMove(bindGroupBindings) }); |
| return WebGPUBindGroup::create(WTFMove(bindGroup)); |
| } |
| |
| RefPtr<WebGPUShaderModule> WebGPUDevice::createShaderModule(WebGPUShaderModuleDescriptor&& descriptor) const |
| { |
| // FIXME: What can be validated here? |
| if (auto module = m_device->createShaderModule(GPUShaderModuleDescriptor { descriptor.code })) |
| return WebGPUShaderModule::create(module.releaseNonNull()); |
| return nullptr; |
| } |
| |
| static Optional<GPUPipelineStageDescriptor> validateAndConvertPipelineStage(const WebGPUPipelineStageDescriptor& descriptor) |
| { |
| if (!descriptor.module || !descriptor.module->module() || descriptor.entryPoint.isEmpty()) |
| return WTF::nullopt; |
| |
| return GPUPipelineStageDescriptor { descriptor.module->module(), descriptor.entryPoint }; |
| } |
| |
| RefPtr<WebGPURenderPipeline> WebGPUDevice::createRenderPipeline(WebGPURenderPipelineDescriptor&& descriptor) const |
| { |
| auto pipelineLayout = descriptor.layout ? descriptor.layout->pipelineLayout() : nullptr; |
| |
| auto vertexStage = validateAndConvertPipelineStage(descriptor.vertexStage); |
| auto fragmentStage = validateAndConvertPipelineStage(descriptor.fragmentStage); |
| |
| if (!vertexStage || !fragmentStage) { |
| LOG(WebGPU, "WebGPUDevice::createRenderPipeline(): Invalid WebGPUPipelineStageDescriptor!"); |
| return nullptr; |
| } |
| |
| if (auto pipeline = m_device->createRenderPipeline(GPURenderPipelineDescriptor { WTFMove(pipelineLayout), WTFMove(*vertexStage), WTFMove(*fragmentStage), descriptor.primitiveTopology, WTFMove(descriptor.depthStencilState), WTFMove(descriptor.inputState) })) |
| return WebGPURenderPipeline::create(pipeline.releaseNonNull()); |
| return nullptr; |
| } |
| |
| RefPtr<WebGPUCommandBuffer> WebGPUDevice::createCommandBuffer() const |
| { |
| if (auto commandBuffer = m_device->createCommandBuffer()) |
| return WebGPUCommandBuffer::create(commandBuffer.releaseNonNull()); |
| return nullptr; |
| } |
| |
| RefPtr<WebGPUQueue> WebGPUDevice::getQueue() |
| { |
| if (!m_queue) |
| m_queue = WebGPUQueue::create(m_device->getQueue()); |
| |
| return m_queue; |
| } |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(WEBGPU) |