| /* |
| * Copyright (C) 2010, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #if ENABLE(WEB_AUDIO) |
| |
| #include "V8AudioContext.h" |
| |
| #include "AudioBuffer.h" |
| #include "AudioContext.h" |
| #include "BindingState.h" |
| #include "Frame.h" |
| #include "V8ArrayBuffer.h" |
| #include "V8AudioBuffer.h" |
| #include "V8Binding.h" |
| #include <wtf/ArrayBuffer.h> |
| |
| namespace WebCore { |
| |
| v8::Handle<v8::Value> V8AudioContext::constructorCallback(const v8::Arguments& args) |
| { |
| INC_STATS("DOM.AudioContext.Contructor"); |
| |
| if (!args.IsConstructCall()) |
| return throwTypeError("AudioContext constructor cannot be called as a function.", args.GetIsolate()); |
| |
| if (ConstructorMode::current() == ConstructorMode::WrapExistingObject) |
| return args.Holder(); |
| |
| Document* document = currentDocument(BindingState::instance()); |
| |
| RefPtr<AudioContext> audioContext; |
| |
| if (!args.Length()) { |
| // Constructor for default AudioContext which talks to audio hardware. |
| ExceptionCode ec = 0; |
| audioContext = AudioContext::create(document, ec); |
| if (ec) |
| return setDOMException(ec, args.GetIsolate()); |
| if (!audioContext.get()) |
| return throwError(SyntaxError, "audio resources unavailable for AudioContext construction", args.GetIsolate()); |
| } else { |
| // Constructor for offline (render-target) AudioContext which renders into an AudioBuffer. |
| // new AudioContext(in unsigned long numberOfChannels, in unsigned long numberOfFrames, in float sampleRate); |
| if (args.Length() < 3) |
| return throwNotEnoughArgumentsError(args.GetIsolate()); |
| |
| bool ok = false; |
| |
| int32_t numberOfChannels = toInt32(args[0], ok); |
| if (!ok || numberOfChannels <= 0 || numberOfChannels > 10) |
| return throwError(SyntaxError, "Invalid number of channels", args.GetIsolate()); |
| |
| int32_t numberOfFrames = toInt32(args[1], ok); |
| if (!ok || numberOfFrames <= 0) |
| return throwError(SyntaxError, "Invalid number of frames", args.GetIsolate()); |
| |
| float sampleRate = toFloat(args[2]); |
| if (sampleRate <= 0) |
| return throwError(SyntaxError, "Invalid sample rate", args.GetIsolate()); |
| |
| ExceptionCode ec = 0; |
| audioContext = AudioContext::createOfflineContext(document, numberOfChannels, numberOfFrames, sampleRate, ec); |
| if (ec) |
| return setDOMException(ec, args.GetIsolate()); |
| } |
| |
| if (!audioContext.get()) |
| return throwError(SyntaxError, "Error creating AudioContext", args.GetIsolate()); |
| |
| // Transform the holder into a wrapper object for the audio context. |
| V8DOMWrapper::setDOMWrapper(args.Holder(), &info, audioContext.get()); |
| audioContext->ref(); |
| |
| return args.Holder(); |
| } |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(WEB_AUDIO) |