| /* |
| * Copyright (C) 2008, 2009, 2011 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef ScriptState_h |
| #define ScriptState_h |
| |
| #include "DOMWrapperWorld.h" |
| #include "ScopedPersistent.h" |
| #include <v8.h> |
| #include <wtf/Noncopyable.h> |
| #include <wtf/RefCounted.h> |
| |
| namespace WebCore { |
| |
| class DOMWindow; |
| class DOMWrapperWorld; |
| class Frame; |
| class Node; |
| class Page; |
| class ScriptExecutionContext; |
| class WorkerContext; |
| |
| class ScriptState { |
| WTF_MAKE_NONCOPYABLE(ScriptState); |
| public: |
| bool hadException() { return !m_exception.IsEmpty(); } |
| void setException(v8::Local<v8::Value> exception) |
| { |
| m_exception = exception; |
| } |
| v8::Local<v8::Value> exception() { return m_exception; } |
| |
| v8::Local<v8::Context> context() const |
| { |
| return v8::Local<v8::Context>::New(m_context.get()); |
| } |
| |
| DOMWindow* domWindow() const; |
| ScriptExecutionContext* scriptExecutionContext() const; |
| |
| static ScriptState* forContext(v8::Local<v8::Context>); |
| static ScriptState* current(); |
| |
| protected: |
| ScriptState() { } |
| ~ScriptState(); |
| |
| private: |
| friend ScriptState* mainWorldScriptState(Frame*); |
| explicit ScriptState(v8::Handle<v8::Context>); |
| |
| static void weakReferenceCallback(v8::Persistent<v8::Value> object, void* parameter); |
| |
| v8::Local<v8::Value> m_exception; |
| ScopedPersistent<v8::Context> m_context; |
| }; |
| |
| class EmptyScriptState : public ScriptState { |
| public: |
| EmptyScriptState() : ScriptState() { } |
| ~EmptyScriptState() { } |
| }; |
| |
| class ScriptStateProtectedPtr { |
| WTF_MAKE_NONCOPYABLE(ScriptStateProtectedPtr); |
| public: |
| ScriptStateProtectedPtr() |
| : m_scriptState(0) |
| { |
| } |
| |
| ScriptStateProtectedPtr(ScriptState* scriptState) |
| : m_scriptState(scriptState) |
| { |
| v8::HandleScope handleScope; |
| // Keep the context from being GC'ed. ScriptState is guaranteed to be live while the context is live. |
| m_context.set(scriptState->context()); |
| } |
| |
| ScriptState* get() const { return m_scriptState; } |
| |
| private: |
| ScriptState* m_scriptState; |
| ScopedPersistent<v8::Context> m_context; |
| }; |
| |
| DOMWindow* domWindowFromScriptState(ScriptState*); |
| ScriptExecutionContext* scriptExecutionContextFromScriptState(ScriptState*); |
| |
| bool evalEnabled(ScriptState*); |
| void setEvalEnabled(ScriptState*, bool); |
| |
| ScriptState* mainWorldScriptState(Frame*); |
| |
| ScriptState* scriptStateFromNode(DOMWrapperWorld*, Node*); |
| ScriptState* scriptStateFromPage(DOMWrapperWorld*, Page*); |
| |
| #if ENABLE(WORKERS) |
| ScriptState* scriptStateFromWorkerContext(WorkerContext*); |
| #endif |
| |
| inline DOMWrapperWorld* debuggerWorld() { return mainThreadNormalWorld(); } |
| inline DOMWrapperWorld* pluginWorld() { return mainThreadNormalWorld(); } |
| |
| } |
| |
| #endif // ScriptState_h |