| /* |
| * Copyright (C) 2016-2019 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "Gradient.h" |
| |
| #include "FloatPoint.h" |
| #include "GraphicsContext.h" |
| #include "PlatformContextDirect2D.h" |
| #include <d2d1.h> |
| #include <wtf/MathExtras.h> |
| #include <wtf/RetainPtr.h> |
| |
| #define GRADIENT_DRAWING 3 |
| |
| namespace WebCore { |
| |
| void Gradient::platformDestroy() |
| { |
| if (m_gradient) |
| m_gradient->Release(); |
| m_gradient = nullptr; |
| } |
| |
| ID2D1Brush* Gradient::platformGradient() |
| { |
| ASSERT(m_gradient); |
| return m_gradient; |
| } |
| |
| ID2D1Brush* Gradient::createPlatformGradientIfNecessary(ID2D1RenderTarget* context) |
| { |
| generateGradient(context); |
| return m_gradient; |
| } |
| |
| static bool circleIsEntirelyContained(const FloatPoint& centerA, float radiusA, const FloatPoint& centerB, float radiusB) |
| { |
| double deltaX = centerB.x() - centerA.x(); |
| double deltaY = centerB.y() - centerA.y(); |
| double deltaRadius = radiusB - radiusA; |
| |
| return deltaX * deltaX + deltaY * deltaY < deltaRadius * deltaRadius && radiusA < radiusB; |
| } |
| |
| void Gradient::generateGradient(ID2D1RenderTarget* renderTarget) |
| { |
| sortStopsIfNecessary(); |
| |
| Vector<D2D1_GRADIENT_STOP> gradientStops; |
| // FIXME: Add support for ExtendedColor. |
| for (auto stop : m_stops) { |
| float r; |
| float g; |
| float b; |
| float a; |
| stop.color.getRGBA(r, g, b, a); |
| gradientStops.append(D2D1::GradientStop(stop.offset, D2D1::ColorF(r, g, b, a))); |
| } |
| |
| WTF::switchOn(m_data, |
| [&] (const LinearData&) { |
| // No action needed. |
| }, |
| [&] (RadialData& data) { |
| RELEASE_ASSERT(data.startRadius >= 0); |
| RELEASE_ASSERT(data.endRadius >= 0); |
| |
| if (data.startRadius > data.endRadius) { |
| gradientStops.reverse(); |
| for (auto& stop : gradientStops) |
| stop.position = 1.0 - stop.position; |
| |
| std::swap(data.startRadius, data.endRadius); |
| std::swap(data.point0, data.point1); |
| } |
| |
| if (data.startRadius) { |
| RELEASE_ASSERT(data.endRadius > 0); |
| float startPosition = data.startRadius / data.endRadius; |
| RELEASE_ASSERT(startPosition <= 1.0); |
| float availableRange = 1.0 - startPosition; |
| RELEASE_ASSERT(availableRange <= 1.0 && availableRange >= 0); |
| |
| for (auto& stop : gradientStops) { |
| stop.position *= availableRange; |
| stop.position += startPosition; |
| } |
| |
| // Restore the 'start' position |
| auto firstStop = gradientStops.first(); |
| if (!WTF::areEssentiallyEqual(firstStop.position, 0.0f)) { |
| firstStop.position = 0; |
| gradientStops.insert(0, firstStop); |
| } |
| } |
| }, |
| [&] (const ConicData&) { |
| // FIXME: Assess whether needed for Conic Gradients. |
| } |
| ); |
| |
| COMPtr<ID2D1GradientStopCollection> gradientStopCollection; |
| HRESULT hr = renderTarget->CreateGradientStopCollection(gradientStops.data(), gradientStops.size(), &gradientStopCollection); |
| RELEASE_ASSERT(SUCCEEDED(hr)); |
| |
| if (m_gradient) { |
| m_gradient->Release(); |
| m_gradient = nullptr; |
| } |
| |
| WTF::switchOn(m_data, |
| [&] (const LinearData& data) { |
| ID2D1LinearGradientBrush* linearGradient = nullptr; |
| hr = renderTarget->CreateLinearGradientBrush( |
| D2D1::LinearGradientBrushProperties(data.point0, data.point1), |
| D2D1::BrushProperties(), gradientStopCollection.get(), |
| &linearGradient); |
| RELEASE_ASSERT(SUCCEEDED(hr)); |
| m_gradient = linearGradient; |
| }, |
| [&] (const RadialData& data) { |
| FloatSize offset; |
| if (!circleIsEntirelyContained(data.point0, data.startRadius, data.point1, data.endRadius)) |
| offset = (data.point1.scaled(data.startRadius) - data.point0.scaled(data.endRadius)) / (data.endRadius - data.startRadius); |
| else |
| offset = data.point0 - data.point1; |
| |
| FloatPoint center = data.point1; |
| float radiusX = data.endRadius; |
| float radiusY = radiusX / data.aspectRatio; |
| |
| ID2D1RadialGradientBrush* radialGradient = nullptr; |
| hr = renderTarget->CreateRadialGradientBrush( |
| D2D1::RadialGradientBrushProperties(center, D2D1::Point2F(offset.width(), offset.height()), radiusX, radiusY), |
| D2D1::BrushProperties(), gradientStopCollection.get(), |
| &radialGradient); |
| RELEASE_ASSERT(SUCCEEDED(hr)); |
| m_gradient = radialGradient; |
| }, |
| [&] (const ConicData&) { |
| // FIXME: implement conic gradient rendering. |
| } |
| ); |
| |
| hash(); |
| } |
| |
| void Gradient::fill(GraphicsContext& context, const FloatRect& rect) |
| { |
| auto d2dContext = context.platformContext()->renderTarget(); |
| |
| WTF::switchOn(m_data, |
| [&] (const LinearData& data) { |
| if (!m_cachedHash || !m_gradient) |
| generateGradient(d2dContext); |
| |
| #if !ASSERT_DISABLED |
| d2dContext->SetTags(GRADIENT_DRAWING, __LINE__); |
| #endif |
| |
| const D2D1_RECT_F d2dRect = rect; |
| d2dContext->FillRectangle(&d2dRect, m_gradient); |
| }, |
| [&] (const RadialData& data) { |
| bool needScaling = data.aspectRatio != 1; |
| if (needScaling) { |
| context.save(); |
| // Scale from the center of the gradient. We only ever scale non-deprecated gradients, |
| // for which m_p0 == m_p1. |
| ASSERT(data.point0 == data.point1); |
| |
| D2D1_MATRIX_3X2_F ctm = { }; |
| d2dContext->GetTransform(&ctm); |
| |
| AffineTransform transform(ctm); |
| transform.translate(data.point0); |
| transform.scaleNonUniform(1.0, 1.0 / data.aspectRatio); |
| transform.translate(-data.point0); |
| |
| d2dContext->SetTransform(ctm); |
| } |
| |
| if (!m_cachedHash || !m_gradient) |
| generateGradient(d2dContext); |
| |
| #if !ASSERT_DISABLED |
| d2dContext->SetTags(GRADIENT_DRAWING, __LINE__); |
| #endif |
| |
| const D2D1_RECT_F d2dRect = rect; |
| d2dContext->FillRectangle(&d2dRect, m_gradient); |
| |
| if (needScaling) |
| context.restore(); |
| }, |
| [&] (const ConicData&) { |
| // FIXME: implement conic gradient rendering. |
| } |
| ); |
| } |
| |
| } |