| /* |
| * Copyright (C) 2009 Dirk Schulze <krit@webkit.org> |
| * Copyright (C) Research In Motion Limited 2011. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "ImageBuffer.h" |
| |
| #include "GraphicsContext.h" |
| #include "IntRect.h" |
| #include <wtf/MathExtras.h> |
| #include <wtf/NeverDestroyed.h> |
| |
| namespace WebCore { |
| |
| static const float MaxClampedLength = 4096; |
| static const float MaxClampedArea = MaxClampedLength * MaxClampedLength; |
| |
| bool ImageBuffer::sizeNeedsClamping(const FloatSize& size) |
| { |
| if (size.isEmpty()) |
| return false; |
| |
| return floorf(size.height()) * floorf(size.width()) > MaxClampedArea; |
| } |
| |
| bool ImageBuffer::sizeNeedsClamping(const FloatSize& size, FloatSize& scale) |
| { |
| FloatSize scaledSize(size); |
| scaledSize.scale(scale.width(), scale.height()); |
| |
| if (!sizeNeedsClamping(scaledSize)) |
| return false; |
| |
| // The area of scaled size is bigger than the upper limit, adjust the scale to fit. |
| scale.scale(sqrtf(MaxClampedArea / (scaledSize.width() * scaledSize.height()))); |
| ASSERT(!sizeNeedsClamping(size, scale)); |
| return true; |
| } |
| |
| FloatSize ImageBuffer::clampedSize(const FloatSize& size) |
| { |
| return size.shrunkTo(FloatSize(MaxClampedLength, MaxClampedLength)); |
| } |
| |
| FloatSize ImageBuffer::clampedSize(const FloatSize& size, FloatSize& scale) |
| { |
| if (size.isEmpty()) |
| return size; |
| |
| FloatSize clampedSize = ImageBuffer::clampedSize(size); |
| scale = FloatSize(clampedSize.width() / size.width(), clampedSize.height() / size.height()); |
| ASSERT(!sizeNeedsClamping(clampedSize)); |
| ASSERT(!sizeNeedsClamping(size, scale)); |
| return clampedSize; |
| } |
| |
| FloatRect ImageBuffer::clampedRect(const FloatRect& rect) |
| { |
| return FloatRect(rect.location(), clampedSize(rect.size())); |
| } |
| |
| #if !USE(CG) |
| FloatSize ImageBuffer::sizeForDestinationSize(FloatSize size) const |
| { |
| return size; |
| } |
| |
| void ImageBuffer::transformColorSpace(ColorSpace srcColorSpace, ColorSpace dstColorSpace) |
| { |
| static NeverDestroyed<Vector<int>> deviceRgbLUT; |
| static NeverDestroyed<Vector<int>> linearRgbLUT; |
| |
| if (srcColorSpace == dstColorSpace) |
| return; |
| |
| // only sRGB <-> linearRGB are supported at the moment |
| if ((srcColorSpace != ColorSpaceLinearRGB && srcColorSpace != ColorSpaceDeviceRGB) |
| || (dstColorSpace != ColorSpaceLinearRGB && dstColorSpace != ColorSpaceDeviceRGB)) |
| return; |
| |
| if (dstColorSpace == ColorSpaceLinearRGB) { |
| if (linearRgbLUT.get().isEmpty()) { |
| for (unsigned i = 0; i < 256; i++) { |
| float color = i / 255.0f; |
| color = (color <= 0.04045f ? color / 12.92f : pow((color + 0.055f) / 1.055f, 2.4f)); |
| color = std::max(0.0f, color); |
| color = std::min(1.0f, color); |
| linearRgbLUT.get().append(static_cast<int>(round(color * 255))); |
| } |
| } |
| platformTransformColorSpace(linearRgbLUT.get()); |
| } else if (dstColorSpace == ColorSpaceDeviceRGB) { |
| if (deviceRgbLUT.get().isEmpty()) { |
| for (unsigned i = 0; i < 256; i++) { |
| float color = i / 255.0f; |
| color = (powf(color, 1.0f / 2.4f) * 1.055f) - 0.055f; |
| color = std::max(0.0f, color); |
| color = std::min(1.0f, color); |
| deviceRgbLUT.get().append(static_cast<int>(round(color * 255))); |
| } |
| } |
| platformTransformColorSpace(deviceRgbLUT.get()); |
| } |
| } |
| #endif // USE(CG) |
| |
| inline void ImageBuffer::genericConvertToLuminanceMask() |
| { |
| IntRect luminanceRect(IntPoint(), internalSize()); |
| RefPtr<Uint8ClampedArray> srcPixelArray = getUnmultipliedImageData(luminanceRect); |
| |
| unsigned pixelArrayLength = srcPixelArray->length(); |
| for (unsigned pixelOffset = 0; pixelOffset < pixelArrayLength; pixelOffset += 4) { |
| unsigned char a = srcPixelArray->item(pixelOffset + 3); |
| if (!a) |
| continue; |
| unsigned char r = srcPixelArray->item(pixelOffset); |
| unsigned char g = srcPixelArray->item(pixelOffset + 1); |
| unsigned char b = srcPixelArray->item(pixelOffset + 2); |
| |
| double luma = (r * 0.2125 + g * 0.7154 + b * 0.0721) * ((double)a / 255.0); |
| srcPixelArray->set(pixelOffset + 3, luma); |
| } |
| putByteArray(Unmultiplied, srcPixelArray.get(), luminanceRect.size(), luminanceRect, IntPoint()); |
| } |
| |
| void ImageBuffer::convertToLuminanceMask() |
| { |
| // Add platform specific functions with platformConvertToLuminanceMask here later. |
| genericConvertToLuminanceMask(); |
| } |
| |
| #if !USE(CAIRO) |
| PlatformLayer* ImageBuffer::platformLayer() const |
| { |
| return 0; |
| } |
| |
| bool ImageBuffer::copyToPlatformTexture(GraphicsContext3D&, GC3Denum, Platform3DObject, GC3Denum, bool, bool) |
| { |
| return false; |
| } |
| #endif |
| |
| std::unique_ptr<ImageBuffer> ImageBuffer::createCompatibleBuffer(const FloatSize& size, float resolutionScale, ColorSpace colorSpace, const GraphicsContext& context, bool) |
| { |
| return create(size, context.renderingMode(), resolutionScale, colorSpace); |
| } |
| |
| } |