| /* |
| * Copyright (C) 2009 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| |
| #include "GraphicsLayer.h" |
| |
| #include "FloatPoint.h" |
| #include "FloatRect.h" |
| #include "GraphicsContext.h" |
| #include "LayoutRect.h" |
| #include "RotateTransformOperation.h" |
| #include "TextStream.h" |
| #include <wtf/HashMap.h> |
| #include <wtf/NeverDestroyed.h> |
| #include <wtf/text/CString.h> |
| #include <wtf/text/StringBuilder.h> |
| #include <wtf/text/WTFString.h> |
| |
| #ifndef NDEBUG |
| #include <stdio.h> |
| #endif |
| |
| namespace WebCore { |
| |
| typedef HashMap<const GraphicsLayer*, Vector<FloatRect>> RepaintMap; |
| static RepaintMap& repaintRectMap() |
| { |
| static NeverDestroyed<RepaintMap> map; |
| return map; |
| } |
| |
| void KeyframeValueList::insert(std::unique_ptr<const AnimationValue> value) |
| { |
| for (size_t i = 0; i < m_values.size(); ++i) { |
| const AnimationValue* curValue = m_values[i].get(); |
| if (curValue->keyTime() == value->keyTime()) { |
| ASSERT_NOT_REACHED(); |
| // insert after |
| m_values.insert(i + 1, WTFMove(value)); |
| return; |
| } |
| if (curValue->keyTime() > value->keyTime()) { |
| // insert before |
| m_values.insert(i, WTFMove(value)); |
| return; |
| } |
| } |
| |
| m_values.append(WTFMove(value)); |
| } |
| |
| #if !USE(CA) |
| bool GraphicsLayer::supportsLayerType(Type type) |
| { |
| switch (type) { |
| case Type::Normal: |
| case Type::PageTiledBacking: |
| case Type::Scrolling: |
| return true; |
| case Type::Shape: |
| return false; |
| } |
| ASSERT_NOT_REACHED(); |
| return false; |
| } |
| |
| bool GraphicsLayer::supportsBackgroundColorContent() |
| { |
| #if USE(TEXTURE_MAPPER) |
| return true; |
| #else |
| return false; |
| #endif |
| } |
| #endif |
| |
| #if !USE(COORDINATED_GRAPHICS) |
| bool GraphicsLayer::supportsContentsTiling() |
| { |
| // FIXME: Enable the feature on different ports. |
| return false; |
| } |
| #endif |
| |
| GraphicsLayer::GraphicsLayer(Type type, GraphicsLayerClient& client) |
| : m_client(client) |
| , m_anchorPoint(0.5f, 0.5f, 0) |
| , m_opacity(1) |
| , m_zPosition(0) |
| #if ENABLE(CSS_COMPOSITING) |
| , m_blendMode(BlendModeNormal) |
| #endif |
| , m_type(type) |
| , m_contentsOpaque(false) |
| , m_preserves3D(false) |
| , m_backfaceVisibility(true) |
| , m_usingTiledBacking(false) |
| , m_masksToBounds(false) |
| , m_drawsContent(false) |
| , m_contentsVisible(true) |
| , m_acceleratesDrawing(false) |
| , m_usesDisplayListDrawing(false) |
| , m_appliesPageScale(false) |
| , m_showDebugBorder(false) |
| , m_showRepaintCounter(false) |
| , m_isMaskLayer(false) |
| , m_isTrackingDisplayListReplay(false) |
| , m_paintingPhase(GraphicsLayerPaintAllWithOverflowClip) |
| , m_contentsOrientation(CompositingCoordinatesTopDown) |
| , m_parent(nullptr) |
| , m_maskLayer(nullptr) |
| , m_replicaLayer(nullptr) |
| , m_replicatedLayer(nullptr) |
| , m_repaintCount(0) |
| , m_customAppearance(NoCustomAppearance) |
| { |
| #ifndef NDEBUG |
| m_client.verifyNotPainting(); |
| #endif |
| } |
| |
| GraphicsLayer::~GraphicsLayer() |
| { |
| resetTrackedRepaints(); |
| ASSERT(!m_parent); // willBeDestroyed should have been called already. |
| } |
| |
| void GraphicsLayer::willBeDestroyed() |
| { |
| #ifndef NDEBUG |
| m_client.verifyNotPainting(); |
| #endif |
| if (m_replicaLayer) |
| m_replicaLayer->setReplicatedLayer(0); |
| |
| if (m_replicatedLayer) |
| m_replicatedLayer->setReplicatedByLayer(0); |
| |
| removeAllChildren(); |
| removeFromParent(); |
| } |
| |
| void GraphicsLayer::setParent(GraphicsLayer* layer) |
| { |
| ASSERT(!layer || !layer->hasAncestor(this)); |
| m_parent = layer; |
| } |
| |
| bool GraphicsLayer::hasAncestor(GraphicsLayer* ancestor) const |
| { |
| for (GraphicsLayer* curr = parent(); curr; curr = curr->parent()) { |
| if (curr == ancestor) |
| return true; |
| } |
| |
| return false; |
| } |
| |
| bool GraphicsLayer::setChildren(const Vector<GraphicsLayer*>& newChildren) |
| { |
| // If the contents of the arrays are the same, nothing to do. |
| if (newChildren == m_children) |
| return false; |
| |
| removeAllChildren(); |
| |
| size_t listSize = newChildren.size(); |
| for (size_t i = 0; i < listSize; ++i) |
| addChild(newChildren[i]); |
| |
| return true; |
| } |
| |
| void GraphicsLayer::addChild(GraphicsLayer* childLayer) |
| { |
| ASSERT(childLayer != this); |
| |
| if (childLayer->parent()) |
| childLayer->removeFromParent(); |
| |
| childLayer->setParent(this); |
| m_children.append(childLayer); |
| } |
| |
| void GraphicsLayer::addChildAtIndex(GraphicsLayer* childLayer, int index) |
| { |
| ASSERT(childLayer != this); |
| |
| if (childLayer->parent()) |
| childLayer->removeFromParent(); |
| |
| childLayer->setParent(this); |
| m_children.insert(index, childLayer); |
| } |
| |
| void GraphicsLayer::addChildBelow(GraphicsLayer* childLayer, GraphicsLayer* sibling) |
| { |
| ASSERT(childLayer != this); |
| childLayer->removeFromParent(); |
| |
| bool found = false; |
| for (unsigned i = 0; i < m_children.size(); i++) { |
| if (sibling == m_children[i]) { |
| m_children.insert(i, childLayer); |
| found = true; |
| break; |
| } |
| } |
| |
| childLayer->setParent(this); |
| |
| if (!found) |
| m_children.append(childLayer); |
| } |
| |
| void GraphicsLayer::addChildAbove(GraphicsLayer* childLayer, GraphicsLayer* sibling) |
| { |
| childLayer->removeFromParent(); |
| ASSERT(childLayer != this); |
| |
| bool found = false; |
| for (unsigned i = 0; i < m_children.size(); i++) { |
| if (sibling == m_children[i]) { |
| m_children.insert(i+1, childLayer); |
| found = true; |
| break; |
| } |
| } |
| |
| childLayer->setParent(this); |
| |
| if (!found) |
| m_children.append(childLayer); |
| } |
| |
| bool GraphicsLayer::replaceChild(GraphicsLayer* oldChild, GraphicsLayer* newChild) |
| { |
| ASSERT(!newChild->parent()); |
| bool found = false; |
| for (unsigned i = 0; i < m_children.size(); i++) { |
| if (oldChild == m_children[i]) { |
| m_children[i] = newChild; |
| found = true; |
| break; |
| } |
| } |
| if (found) { |
| oldChild->setParent(0); |
| |
| newChild->removeFromParent(); |
| newChild->setParent(this); |
| return true; |
| } |
| return false; |
| } |
| |
| void GraphicsLayer::removeAllChildren() |
| { |
| while (m_children.size()) { |
| GraphicsLayer* curLayer = m_children[0]; |
| ASSERT(curLayer->parent()); |
| curLayer->removeFromParent(); |
| } |
| } |
| |
| void GraphicsLayer::removeFromParent() |
| { |
| if (m_parent) { |
| m_parent->m_children.removeFirst(this); |
| setParent(nullptr); |
| } |
| } |
| |
| void GraphicsLayer::setMaskLayer(GraphicsLayer* layer) |
| { |
| if (layer == m_maskLayer) |
| return; |
| |
| if (layer) { |
| layer->removeFromParent(); |
| layer->setParent(this); |
| layer->setIsMaskLayer(true); |
| } else if (m_maskLayer) { |
| m_maskLayer->setParent(nullptr); |
| m_maskLayer->setIsMaskLayer(false); |
| } |
| |
| m_maskLayer = layer; |
| } |
| |
| Path GraphicsLayer::shapeLayerPath() const |
| { |
| #if USE(CA) |
| return m_shapeLayerPath; |
| #else |
| return Path(); |
| #endif |
| } |
| |
| void GraphicsLayer::setShapeLayerPath(const Path& path) |
| { |
| #if USE(CA) |
| m_shapeLayerPath = path; |
| #else |
| UNUSED_PARAM(path); |
| #endif |
| } |
| |
| WindRule GraphicsLayer::shapeLayerWindRule() const |
| { |
| #if USE(CA) |
| return m_shapeLayerWindRule; |
| #else |
| return RULE_NONZERO; |
| #endif |
| } |
| |
| void GraphicsLayer::setShapeLayerWindRule(WindRule windRule) |
| { |
| #if USE(CA) |
| m_shapeLayerWindRule = windRule; |
| #else |
| UNUSED_PARAM(windRule); |
| #endif |
| } |
| |
| void GraphicsLayer::noteDeviceOrPageScaleFactorChangedIncludingDescendants() |
| { |
| deviceOrPageScaleFactorChanged(); |
| |
| if (m_maskLayer) |
| m_maskLayer->deviceOrPageScaleFactorChanged(); |
| |
| if (m_replicaLayer) |
| m_replicaLayer->noteDeviceOrPageScaleFactorChangedIncludingDescendants(); |
| |
| const Vector<GraphicsLayer*>& childLayers = children(); |
| size_t numChildren = childLayers.size(); |
| for (size_t i = 0; i < numChildren; ++i) |
| childLayers[i]->noteDeviceOrPageScaleFactorChangedIncludingDescendants(); |
| } |
| |
| void GraphicsLayer::setReplicatedByLayer(GraphicsLayer* layer) |
| { |
| if (m_replicaLayer == layer) |
| return; |
| |
| if (m_replicaLayer) |
| m_replicaLayer->setReplicatedLayer(0); |
| |
| if (layer) |
| layer->setReplicatedLayer(this); |
| |
| m_replicaLayer = layer; |
| } |
| |
| void GraphicsLayer::setOffsetFromRenderer(const FloatSize& offset, ShouldSetNeedsDisplay shouldSetNeedsDisplay) |
| { |
| if (offset == m_offsetFromRenderer) |
| return; |
| |
| m_offsetFromRenderer = offset; |
| |
| // If the compositing layer offset changes, we need to repaint. |
| if (shouldSetNeedsDisplay == SetNeedsDisplay) |
| setNeedsDisplay(); |
| } |
| |
| void GraphicsLayer::setSize(const FloatSize& size) |
| { |
| if (size == m_size) |
| return; |
| |
| m_size = size; |
| |
| if (shouldRepaintOnSizeChange()) |
| setNeedsDisplay(); |
| } |
| |
| void GraphicsLayer::setBackgroundColor(const Color& color) |
| { |
| m_backgroundColor = color; |
| } |
| |
| void GraphicsLayer::paintGraphicsLayerContents(GraphicsContext& context, const FloatRect& clip) |
| { |
| FloatSize offset = offsetFromRenderer(); |
| context.translate(-offset); |
| |
| FloatRect clipRect(clip); |
| clipRect.move(offset); |
| |
| m_client.paintContents(this, context, m_paintingPhase, clipRect); |
| } |
| |
| String GraphicsLayer::animationNameForTransition(AnimatedPropertyID property) |
| { |
| // | is not a valid identifier character in CSS, so this can never conflict with a keyframe identifier. |
| StringBuilder id; |
| id.appendLiteral("-|transition"); |
| id.appendNumber(static_cast<int>(property)); |
| id.append('-'); |
| return id.toString(); |
| } |
| |
| void GraphicsLayer::suspendAnimations(double) |
| { |
| } |
| |
| void GraphicsLayer::resumeAnimations() |
| { |
| } |
| |
| void GraphicsLayer::getDebugBorderInfo(Color& color, float& width) const |
| { |
| if (drawsContent()) { |
| if (m_usingTiledBacking) { |
| color = Color(255, 128, 0, 128); // tiled layer: orange |
| width = 2; |
| return; |
| } |
| |
| color = Color(0, 128, 32, 128); // normal layer: green |
| width = 2; |
| return; |
| } |
| |
| if (usesContentsLayer()) { |
| color = Color(255, 150, 255, 200); // non-painting layer with contents: pink |
| width = 2; |
| return; |
| } |
| |
| if (masksToBounds()) { |
| color = Color(128, 255, 255, 48); // masking layer: pale blue |
| width = 20; |
| return; |
| } |
| |
| color = Color(255, 255, 0, 192); // container: yellow |
| width = 2; |
| } |
| |
| void GraphicsLayer::updateDebugIndicators() |
| { |
| if (!isShowingDebugBorder()) |
| return; |
| |
| Color borderColor; |
| float width = 0; |
| getDebugBorderInfo(borderColor, width); |
| setDebugBorder(borderColor, width); |
| } |
| |
| void GraphicsLayer::setZPosition(float position) |
| { |
| m_zPosition = position; |
| } |
| |
| float GraphicsLayer::accumulatedOpacity() const |
| { |
| if (!preserves3D()) |
| return 1; |
| |
| return m_opacity * (parent() ? parent()->accumulatedOpacity() : 1); |
| } |
| |
| void GraphicsLayer::distributeOpacity(float accumulatedOpacity) |
| { |
| // If this is a transform layer we need to distribute our opacity to all our children |
| |
| // Incoming accumulatedOpacity is the contribution from our parent(s). We mutiply this by our own |
| // opacity to get the total contribution |
| accumulatedOpacity *= m_opacity; |
| |
| setOpacityInternal(accumulatedOpacity); |
| |
| if (preserves3D()) { |
| size_t numChildren = children().size(); |
| for (size_t i = 0; i < numChildren; ++i) |
| children()[i]->distributeOpacity(accumulatedOpacity); |
| } |
| } |
| |
| static inline const FilterOperations& filterOperationsAt(const KeyframeValueList& valueList, size_t index) |
| { |
| return static_cast<const FilterAnimationValue&>(valueList.at(index)).value(); |
| } |
| |
| int GraphicsLayer::validateFilterOperations(const KeyframeValueList& valueList) |
| { |
| #if ENABLE(FILTERS_LEVEL_2) |
| ASSERT(valueList.property() == AnimatedPropertyFilter || valueList.property() == AnimatedPropertyWebkitBackdropFilter); |
| #else |
| ASSERT(valueList.property() == AnimatedPropertyFilter); |
| #endif |
| |
| if (valueList.size() < 2) |
| return -1; |
| |
| // Empty filters match anything, so find the first non-empty entry as the reference |
| size_t firstIndex = 0; |
| for ( ; firstIndex < valueList.size(); ++firstIndex) { |
| if (!filterOperationsAt(valueList, firstIndex).operations().isEmpty()) |
| break; |
| } |
| |
| if (firstIndex >= valueList.size()) |
| return -1; |
| |
| const FilterOperations& firstVal = filterOperationsAt(valueList, firstIndex); |
| |
| for (size_t i = firstIndex + 1; i < valueList.size(); ++i) { |
| const FilterOperations& val = filterOperationsAt(valueList, i); |
| |
| // An emtpy filter list matches anything. |
| if (val.operations().isEmpty()) |
| continue; |
| |
| if (!firstVal.operationsMatch(val)) |
| return -1; |
| } |
| |
| return firstIndex; |
| } |
| |
| // An "invalid" list is one whose functions don't match, and therefore has to be animated as a Matrix |
| // The hasBigRotation flag will always return false if isValid is false. Otherwise hasBigRotation is |
| // true if the rotation between any two keyframes is >= 180 degrees. |
| |
| static inline const TransformOperations& operationsAt(const KeyframeValueList& valueList, size_t index) |
| { |
| return static_cast<const TransformAnimationValue&>(valueList.at(index)).value(); |
| } |
| |
| int GraphicsLayer::validateTransformOperations(const KeyframeValueList& valueList, bool& hasBigRotation) |
| { |
| ASSERT(valueList.property() == AnimatedPropertyTransform); |
| |
| hasBigRotation = false; |
| |
| if (valueList.size() < 2) |
| return -1; |
| |
| // Empty transforms match anything, so find the first non-empty entry as the reference. |
| size_t firstIndex = 0; |
| for ( ; firstIndex < valueList.size(); ++firstIndex) { |
| if (!operationsAt(valueList, firstIndex).operations().isEmpty()) |
| break; |
| } |
| |
| if (firstIndex >= valueList.size()) |
| return -1; |
| |
| const TransformOperations& firstVal = operationsAt(valueList, firstIndex); |
| |
| // See if the keyframes are valid. |
| for (size_t i = firstIndex + 1; i < valueList.size(); ++i) { |
| const TransformOperations& val = operationsAt(valueList, i); |
| |
| // An empty transform list matches anything. |
| if (val.operations().isEmpty()) |
| continue; |
| |
| if (!firstVal.operationsMatch(val)) |
| return -1; |
| } |
| |
| // Keyframes are valid, check for big rotations. |
| double lastRotationAngle = 0.0; |
| double maxRotationAngle = -1.0; |
| |
| for (size_t j = 0; j < firstVal.operations().size(); ++j) { |
| TransformOperation::OperationType type = firstVal.operations().at(j)->type(); |
| |
| // if this is a rotation entry, we need to see if any angle differences are >= 180 deg |
| if (type == TransformOperation::ROTATE_X || |
| type == TransformOperation::ROTATE_Y || |
| type == TransformOperation::ROTATE_Z || |
| type == TransformOperation::ROTATE_3D) { |
| lastRotationAngle = downcast<RotateTransformOperation>(*firstVal.operations().at(j)).angle(); |
| |
| if (maxRotationAngle < 0) |
| maxRotationAngle = fabs(lastRotationAngle); |
| |
| for (size_t i = firstIndex + 1; i < valueList.size(); ++i) { |
| const TransformOperations& val = operationsAt(valueList, i); |
| double rotationAngle = val.operations().isEmpty() ? 0 : downcast<RotateTransformOperation>(*val.operations().at(j)).angle(); |
| double diffAngle = fabs(rotationAngle - lastRotationAngle); |
| if (diffAngle > maxRotationAngle) |
| maxRotationAngle = diffAngle; |
| lastRotationAngle = rotationAngle; |
| } |
| } |
| } |
| |
| hasBigRotation = maxRotationAngle >= 180.0; |
| |
| return firstIndex; |
| } |
| |
| double GraphicsLayer::backingStoreMemoryEstimate() const |
| { |
| if (!drawsContent()) |
| return 0; |
| |
| // Effects of page and device scale are ignored; subclasses should override to take these into account. |
| return static_cast<double>(4 * size().width()) * size().height(); |
| } |
| |
| void GraphicsLayer::resetTrackedRepaints() |
| { |
| repaintRectMap().remove(this); |
| } |
| |
| void GraphicsLayer::addRepaintRect(const FloatRect& repaintRect) |
| { |
| if (!m_client.isTrackingRepaints()) |
| return; |
| |
| FloatRect largestRepaintRect(FloatPoint(), m_size); |
| largestRepaintRect.intersect(repaintRect); |
| RepaintMap::iterator repaintIt = repaintRectMap().find(this); |
| if (repaintIt == repaintRectMap().end()) { |
| Vector<FloatRect> repaintRects; |
| repaintRects.append(largestRepaintRect); |
| repaintRectMap().set(this, repaintRects); |
| } else { |
| Vector<FloatRect>& repaintRects = repaintIt->value; |
| repaintRects.append(largestRepaintRect); |
| } |
| } |
| |
| void GraphicsLayer::dumpLayer(TextStream& ts, int indent, LayerTreeAsTextBehavior behavior) const |
| { |
| writeIndent(ts, indent); |
| ts << "(" << "GraphicsLayer"; |
| |
| if (behavior & LayerTreeAsTextDebug) { |
| ts << " " << static_cast<void*>(const_cast<GraphicsLayer*>(this)); |
| ts << " \"" << m_name << "\""; |
| } |
| |
| ts << "\n"; |
| dumpProperties(ts, indent, behavior); |
| writeIndent(ts, indent); |
| ts << ")\n"; |
| } |
| |
| static void dumpChildren(TextStream& ts, const Vector<GraphicsLayer*>& children, unsigned& totalChildCount, int indent, LayerTreeAsTextBehavior behavior) |
| { |
| totalChildCount += children.size(); |
| for (auto* child : children) { |
| if (!child->client().shouldSkipLayerInDump(child, behavior)) { |
| child->dumpLayer(ts, indent + 2, behavior); |
| continue; |
| } |
| |
| totalChildCount--; |
| dumpChildren(ts, child->children(), totalChildCount, indent, behavior); |
| } |
| } |
| |
| void GraphicsLayer::dumpProperties(TextStream& ts, int indent, LayerTreeAsTextBehavior behavior) const |
| { |
| if (m_position != FloatPoint()) { |
| writeIndent(ts, indent + 1); |
| ts << "(position " << m_position.x() << " " << m_position.y() << ")\n"; |
| } |
| |
| if (m_boundsOrigin != FloatPoint()) { |
| writeIndent(ts, indent + 1); |
| ts << "(bounds origin " << m_boundsOrigin.x() << " " << m_boundsOrigin.y() << ")\n"; |
| } |
| |
| if (m_anchorPoint != FloatPoint3D(0.5f, 0.5f, 0)) { |
| writeIndent(ts, indent + 1); |
| ts << "(anchor " << m_anchorPoint.x() << " " << m_anchorPoint.y(); |
| if (m_anchorPoint.z()) |
| ts << " " << m_anchorPoint.z(); |
| ts << ")\n"; |
| } |
| |
| if (m_size != IntSize()) { |
| writeIndent(ts, indent + 1); |
| ts << "(bounds " << m_size.width() << " " << m_size.height() << ")\n"; |
| } |
| |
| if (m_opacity != 1) { |
| writeIndent(ts, indent + 1); |
| ts << "(opacity " << m_opacity << ")\n"; |
| } |
| |
| #if ENABLE(CSS_COMPOSITING) |
| if (m_blendMode != BlendModeNormal) { |
| writeIndent(ts, indent + 1); |
| ts << "(blendMode " << compositeOperatorName(CompositeSourceOver, m_blendMode) << ")\n"; |
| } |
| #endif |
| |
| if (m_usingTiledBacking) { |
| writeIndent(ts, indent + 1); |
| ts << "(usingTiledLayer " << m_usingTiledBacking << ")\n"; |
| } |
| |
| bool needsIOSDumpRenderTreeMainFrameRenderViewLayerIsAlwaysOpaqueHack = m_client.needsIOSDumpRenderTreeMainFrameRenderViewLayerIsAlwaysOpaqueHack(*this); |
| if (m_contentsOpaque || needsIOSDumpRenderTreeMainFrameRenderViewLayerIsAlwaysOpaqueHack) { |
| writeIndent(ts, indent + 1); |
| ts << "(contentsOpaque " << (m_contentsOpaque || needsIOSDumpRenderTreeMainFrameRenderViewLayerIsAlwaysOpaqueHack) << ")\n"; |
| } |
| |
| if (m_preserves3D) { |
| writeIndent(ts, indent + 1); |
| ts << "(preserves3D " << m_preserves3D << ")\n"; |
| } |
| |
| if (m_drawsContent && m_client.shouldDumpPropertyForLayer(this, "drawsContent")) { |
| writeIndent(ts, indent + 1); |
| ts << "(drawsContent " << m_drawsContent << ")\n"; |
| } |
| |
| if (!m_contentsVisible) { |
| writeIndent(ts, indent + 1); |
| ts << "(contentsVisible " << m_contentsVisible << ")\n"; |
| } |
| |
| if (!m_backfaceVisibility) { |
| writeIndent(ts, indent + 1); |
| ts << "(backfaceVisibility " << (m_backfaceVisibility ? "visible" : "hidden") << ")\n"; |
| } |
| |
| if (behavior & LayerTreeAsTextDebug) { |
| writeIndent(ts, indent + 1); |
| ts << "(primary-layer-id " << primaryLayerID() << ")\n"; |
| writeIndent(ts, indent + 1); |
| ts << "(client " << static_cast<void*>(&m_client) << ")\n"; |
| } |
| |
| if (m_backgroundColor.isValid() && m_client.shouldDumpPropertyForLayer(this, "backgroundColor")) { |
| writeIndent(ts, indent + 1); |
| ts << "(backgroundColor " << m_backgroundColor.nameForRenderTreeAsText() << ")\n"; |
| } |
| |
| if (!m_transform.isIdentity()) { |
| writeIndent(ts, indent + 1); |
| ts << "(transform "; |
| ts << "[" << m_transform.m11() << " " << m_transform.m12() << " " << m_transform.m13() << " " << m_transform.m14() << "] "; |
| ts << "[" << m_transform.m21() << " " << m_transform.m22() << " " << m_transform.m23() << " " << m_transform.m24() << "] "; |
| ts << "[" << m_transform.m31() << " " << m_transform.m32() << " " << m_transform.m33() << " " << m_transform.m34() << "] "; |
| ts << "[" << m_transform.m41() << " " << m_transform.m42() << " " << m_transform.m43() << " " << m_transform.m44() << "])\n"; |
| } |
| |
| // Avoid dumping the sublayer transform on the root layer, because it's used for geometry flipping, whose behavior |
| // differs between platforms. |
| if (parent() && !m_childrenTransform.isIdentity()) { |
| writeIndent(ts, indent + 1); |
| ts << "(childrenTransform "; |
| ts << "[" << m_childrenTransform.m11() << " " << m_childrenTransform.m12() << " " << m_childrenTransform.m13() << " " << m_childrenTransform.m14() << "] "; |
| ts << "[" << m_childrenTransform.m21() << " " << m_childrenTransform.m22() << " " << m_childrenTransform.m23() << " " << m_childrenTransform.m24() << "] "; |
| ts << "[" << m_childrenTransform.m31() << " " << m_childrenTransform.m32() << " " << m_childrenTransform.m33() << " " << m_childrenTransform.m34() << "] "; |
| ts << "[" << m_childrenTransform.m41() << " " << m_childrenTransform.m42() << " " << m_childrenTransform.m43() << " " << m_childrenTransform.m44() << "])\n"; |
| } |
| |
| if (m_maskLayer) { |
| writeIndent(ts, indent + 1); |
| ts << "(mask layer"; |
| if (behavior & LayerTreeAsTextDebug) |
| ts << " " << m_maskLayer; |
| ts << ")\n"; |
| m_maskLayer->dumpLayer(ts, indent + 2, behavior); |
| } |
| |
| if (m_replicaLayer) { |
| writeIndent(ts, indent + 1); |
| ts << "(replica layer"; |
| if (behavior & LayerTreeAsTextDebug) |
| ts << " " << m_replicaLayer; |
| ts << ")\n"; |
| m_replicaLayer->dumpLayer(ts, indent + 2, behavior); |
| } |
| |
| if (m_replicatedLayer) { |
| writeIndent(ts, indent + 1); |
| ts << "(replicated layer"; |
| if (behavior & LayerTreeAsTextDebug) |
| ts << " " << m_replicatedLayer; |
| ts << ")\n"; |
| } |
| |
| if (behavior & LayerTreeAsTextIncludeRepaintRects && repaintRectMap().contains(this) && !repaintRectMap().get(this).isEmpty() && m_client.shouldDumpPropertyForLayer(this, "repaintRects")) { |
| writeIndent(ts, indent + 1); |
| ts << "(repaint rects\n"; |
| for (size_t i = 0; i < repaintRectMap().get(this).size(); ++i) { |
| if (repaintRectMap().get(this)[i].isEmpty()) |
| continue; |
| writeIndent(ts, indent + 2); |
| ts << "(rect "; |
| ts << repaintRectMap().get(this)[i].x() << " "; |
| ts << repaintRectMap().get(this)[i].y() << " "; |
| ts << repaintRectMap().get(this)[i].width() << " "; |
| ts << repaintRectMap().get(this)[i].height(); |
| ts << ")\n"; |
| } |
| writeIndent(ts, indent + 1); |
| ts << ")\n"; |
| } |
| |
| if (behavior & LayerTreeAsTextIncludePaintingPhases && paintingPhase()) { |
| writeIndent(ts, indent + 1); |
| ts << "(paintingPhases\n"; |
| if (paintingPhase() & GraphicsLayerPaintBackground) { |
| writeIndent(ts, indent + 2); |
| ts << "GraphicsLayerPaintBackground\n"; |
| } |
| if (paintingPhase() & GraphicsLayerPaintForeground) { |
| writeIndent(ts, indent + 2); |
| ts << "GraphicsLayerPaintForeground\n"; |
| } |
| if (paintingPhase() & GraphicsLayerPaintMask) { |
| writeIndent(ts, indent + 2); |
| ts << "GraphicsLayerPaintMask\n"; |
| } |
| if (paintingPhase() & GraphicsLayerPaintChildClippingMask) { |
| writeIndent(ts, indent + 2); |
| ts << "GraphicsLayerPaintChildClippingMask\n"; |
| } |
| if (paintingPhase() & GraphicsLayerPaintOverflowContents) { |
| writeIndent(ts, indent + 2); |
| ts << "GraphicsLayerPaintOverflowContents\n"; |
| } |
| if (paintingPhase() & GraphicsLayerPaintCompositedScroll) { |
| writeIndent(ts, indent + 2); |
| ts << "GraphicsLayerPaintCompositedScroll\n"; |
| } |
| writeIndent(ts, indent + 1); |
| ts << ")\n"; |
| } |
| |
| dumpAdditionalProperties(ts, indent, behavior); |
| |
| if (m_children.size()) { |
| TextStream childrenStream; |
| |
| unsigned totalChildCount = 0; |
| dumpChildren(childrenStream, m_children, totalChildCount, indent, behavior); |
| |
| writeIndent(childrenStream, indent + 1); |
| childrenStream << ")\n"; |
| |
| if (totalChildCount) { |
| writeIndent(ts, indent + 1); |
| ts << "(children " << totalChildCount << "\n"; |
| ts << childrenStream.release(); |
| } |
| } |
| } |
| |
| TextStream& operator<<(TextStream& ts, const Vector<GraphicsLayer::PlatformLayerID>& layers) |
| { |
| for (size_t i = 0; i < layers.size(); ++i) { |
| if (i) |
| ts << " "; |
| ts << layers[i]; |
| } |
| |
| return ts; |
| } |
| |
| TextStream& operator<<(TextStream& ts, const WebCore::GraphicsLayer::CustomAppearance& customAppearance) |
| { |
| switch (customAppearance) { |
| case GraphicsLayer::CustomAppearance::NoCustomAppearance: ts << "none"; break; |
| case GraphicsLayer::CustomAppearance::ScrollingOverhang: ts << "scrolling-overhang"; break; |
| case GraphicsLayer::CustomAppearance::ScrollingShadow: ts << "scrolling-shadow"; break; |
| case GraphicsLayer::CustomAppearance::LightBackdropAppearance: ts << "light-backdrop"; break; |
| case GraphicsLayer::CustomAppearance::DarkBackdropAppearance: ts << "dark-backdrop"; break; |
| } |
| return ts; |
| } |
| |
| String GraphicsLayer::layerTreeAsText(LayerTreeAsTextBehavior behavior) const |
| { |
| TextStream ts; |
| |
| dumpLayer(ts, 0, behavior); |
| return ts.release(); |
| } |
| |
| } // namespace WebCore |
| |
| #ifndef NDEBUG |
| void showGraphicsLayerTree(const WebCore::GraphicsLayer* layer) |
| { |
| if (!layer) |
| return; |
| |
| String output = layer->layerTreeAsText(WebCore::LayerTreeAsTextDebug | WebCore::LayerTreeAsTextIncludeVisibleRects | WebCore::LayerTreeAsTextIncludeTileCaches | WebCore::LayerTreeAsTextIncludeContentLayers); |
| fprintf(stderr, "%s\n", output.utf8().data()); |
| } |
| #endif |