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/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "SimpleRange.h"
#include "CharacterData.h"
#include "NodeTraversal.h"
#include "Range.h"
namespace WebCore {
SimpleRange::SimpleRange(const BoundaryPoint& start, const BoundaryPoint& end)
: start(start)
, end(end)
{
}
SimpleRange::SimpleRange(BoundaryPoint&& start, BoundaryPoint&& end)
: start(WTFMove(start))
, end(WTFMove(end))
{
}
SimpleRange::SimpleRange(const Range& other)
: start(other.startContainer(), other.startOffset())
, end(other.endContainer(), other.endOffset())
{
}
bool operator==(const SimpleRange& a, const SimpleRange& b)
{
return a.start == b.start && a.end == b.end;
}
Optional<SimpleRange> makeRangeSelectingNode(Node& node)
{
auto parent = node.parentNode();
if (!parent)
return WTF::nullopt;
unsigned offset = node.computeNodeIndex();
return SimpleRange { { *parent, offset }, { *parent, offset + 1 } };
}
SimpleRange makeRangeSelectingNodeContents(Node& node)
{
return { makeBoundaryPointBeforeNodeContents(node), makeBoundaryPointAfterNodeContents(node) };
}
OffsetRange characterDataOffsetRange(const SimpleRange& range, const Node& node)
{
return { &node == range.start.container.ptr() ? range.start.offset : 0,
&node == range.end.container.ptr() ? range.end.offset : std::numeric_limits<unsigned>::max() };
}
static RefPtr<Node> firstIntersectingNode(const SimpleRange& range)
{
if (range.start.container->isCharacterDataNode())
return range.start.container.ptr();
if (auto child = range.start.container->traverseToChildAt(range.start.offset))
return child;
return NodeTraversal::nextSkippingChildren(range.start.container);
}
static RefPtr<Node> nodePastLastIntersectingNode(const SimpleRange& range)
{
if (range.end.container->isCharacterDataNode())
return NodeTraversal::nextSkippingChildren(range.end.container);
if (auto child = range.end.container->traverseToChildAt(range.end.offset))
return child;
return NodeTraversal::nextSkippingChildren(range.end.container);
}
IntersectingNodeIterator::IntersectingNodeIterator(const SimpleRange& range)
: m_node(firstIntersectingNode(range))
, m_pastLastNode(nodePastLastIntersectingNode(range))
{
}
void IntersectingNodeIterator::advance()
{
ASSERT(m_node);
m_node = NodeTraversal::next(*m_node);
if (m_node == m_pastLastNode || !m_node) {
m_node = nullptr;
m_pastLastNode = nullptr;
}
}
void IntersectingNodeIterator::advanceSkippingChildren()
{
ASSERT(m_node);
m_node = m_node->contains(m_pastLastNode.get()) ? nullptr : NodeTraversal::nextSkippingChildren(*m_node);
if (m_node == m_pastLastNode || !m_node) {
m_node = nullptr;
m_pastLastNode = nullptr;
}
}
}