blob: bd4b81bfdd2f15ffc1bfa570ee41629b3e3764d2 [file] [log] [blame]
/*
* Copyright (C) 2017-2018 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "Subspace.h"
#include "AlignedMemoryAllocator.h"
#include "AllocatorInlines.h"
#include "BlockDirectoryInlines.h"
#include "JSCInlines.h"
#include "LocalAllocatorInlines.h"
#include "MarkedBlockInlines.h"
#include "PreventCollectionScope.h"
#include "SubspaceInlines.h"
namespace JSC {
CompleteSubspace::CompleteSubspace(CString name, Heap& heap, HeapCellType* heapCellType, AlignedMemoryAllocator* alignedMemoryAllocator)
: Subspace(name, heap)
{
initialize(heapCellType, alignedMemoryAllocator);
}
CompleteSubspace::~CompleteSubspace()
{
}
Allocator CompleteSubspace::allocatorFor(size_t size, AllocatorForMode mode)
{
return allocatorForNonVirtual(size, mode);
}
void* CompleteSubspace::allocate(VM& vm, size_t size, GCDeferralContext* deferralContext, AllocationFailureMode failureMode)
{
return allocateNonVirtual(vm, size, deferralContext, failureMode);
}
Allocator CompleteSubspace::allocatorForSlow(size_t size)
{
size_t index = MarkedSpace::sizeClassToIndex(size);
size_t sizeClass = MarkedSpace::s_sizeClassForSizeStep[index];
if (!sizeClass)
return Allocator();
// This is written in such a way that it's OK for the JIT threads to end up here if they want
// to generate code that uses some allocator that hadn't been used yet. Note that a possibly-
// just-as-good solution would be to return null if we're in the JIT since the JIT treats null
// allocator as "please always take the slow path". But, that could lead to performance
// surprises and the algorithm here is pretty easy. Only this code has to hold the lock, to
// prevent simultaneously BlockDirectory creations from multiple threads. This code ensures
// that any "forEachAllocator" traversals will only see this allocator after it's initialized
// enough: it will have
auto locker = holdLock(m_space.directoryLock());
if (Allocator allocator = m_allocatorForSizeStep[index])
return allocator;
if (false)
dataLog("Creating BlockDirectory/LocalAllocator for ", m_name, ", ", m_attributes, ", ", sizeClass, ".\n");
std::unique_ptr<BlockDirectory> uniqueDirectory =
std::make_unique<BlockDirectory>(m_space.heap(), sizeClass);
BlockDirectory* directory = uniqueDirectory.get();
m_directories.append(WTFMove(uniqueDirectory));
directory->setSubspace(this);
m_space.addBlockDirectory(locker, directory);
std::unique_ptr<LocalAllocator> uniqueLocalAllocator =
std::make_unique<LocalAllocator>(directory);
LocalAllocator* localAllocator = uniqueLocalAllocator.get();
m_localAllocators.append(WTFMove(uniqueLocalAllocator));
Allocator allocator(localAllocator);
index = MarkedSpace::sizeClassToIndex(sizeClass);
for (;;) {
if (MarkedSpace::s_sizeClassForSizeStep[index] != sizeClass)
break;
m_allocatorForSizeStep[index] = allocator;
if (!index--)
break;
}
directory->setNextDirectoryInSubspace(m_firstDirectory);
m_alignedMemoryAllocator->registerDirectory(directory);
WTF::storeStoreFence();
m_firstDirectory = directory;
return allocator;
}
void* CompleteSubspace::allocateSlow(VM& vm, size_t size, GCDeferralContext* deferralContext, AllocationFailureMode failureMode)
{
void* result = tryAllocateSlow(vm, size, deferralContext);
if (failureMode == AllocationFailureMode::Assert)
RELEASE_ASSERT(result);
return result;
}
void* CompleteSubspace::tryAllocateSlow(VM& vm, size_t size, GCDeferralContext* deferralContext)
{
sanitizeStackForVM(&vm);
if (Allocator allocator = allocatorFor(size, AllocatorForMode::EnsureAllocator))
return allocator.allocate(deferralContext, AllocationFailureMode::ReturnNull);
if (size <= Options::largeAllocationCutoff()
&& size <= MarkedSpace::largeCutoff) {
dataLog("FATAL: attampting to allocate small object using large allocation.\n");
dataLog("Requested allocation size: ", size, "\n");
RELEASE_ASSERT_NOT_REACHED();
}
vm.heap.collectIfNecessaryOrDefer(deferralContext);
size = WTF::roundUpToMultipleOf<MarkedSpace::sizeStep>(size);
LargeAllocation* allocation = LargeAllocation::tryCreate(vm.heap, size, this);
if (!allocation)
return nullptr;
m_space.m_largeAllocations.append(allocation);
vm.heap.didAllocate(size);
m_space.m_capacity += size;
m_largeAllocations.append(allocation);
return allocation->cell();
}
} // namespace JSC