| /* |
| * Copyright (C) 2017-2018 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "ActiveDOMObject.h" |
| #include "DOMPromiseProxy.h" |
| #include "EventTarget.h" |
| #include "ExceptionOr.h" |
| #include "WebAnimationUtilities.h" |
| #include <wtf/Markable.h> |
| #include <wtf/RefCounted.h> |
| #include <wtf/Seconds.h> |
| #include <wtf/UniqueRef.h> |
| #include <wtf/WeakPtr.h> |
| |
| namespace WebCore { |
| |
| class AnimationEffect; |
| class AnimationPlaybackEvent; |
| class AnimationTimeline; |
| class Document; |
| class Element; |
| class RenderStyle; |
| |
| class WebAnimation : public RefCounted<WebAnimation>, public CanMakeWeakPtr<WebAnimation>, public EventTargetWithInlineData, public ActiveDOMObject { |
| WTF_MAKE_ISO_ALLOCATED(WebAnimation); |
| public: |
| static Ref<WebAnimation> create(Document&, AnimationEffect*); |
| static Ref<WebAnimation> create(Document&, AnimationEffect*, AnimationTimeline*); |
| ~WebAnimation(); |
| |
| virtual bool isDeclarativeAnimation() const { return false; } |
| virtual bool isCSSAnimation() const { return false; } |
| virtual bool isCSSTransition() const { return false; } |
| |
| const String& id() const { return m_id; } |
| void setId(const String& id) { m_id = id; } |
| |
| AnimationEffect* effect() const { return m_effect.get(); } |
| void setEffect(RefPtr<AnimationEffect>&&); |
| AnimationTimeline* timeline() const { return m_timeline.get(); } |
| virtual void setTimeline(RefPtr<AnimationTimeline>&&); |
| |
| Optional<Seconds> currentTime() const; |
| ExceptionOr<void> setCurrentTime(Optional<Seconds>); |
| |
| enum class Silently : uint8_t { Yes, No }; |
| double playbackRate() const { return m_playbackRate + 0; } |
| void setPlaybackRate(double); |
| |
| enum class PlayState : uint8_t { Idle, Running, Paused, Finished }; |
| PlayState playState() const; |
| |
| bool pending() const { return hasPendingPauseTask() || hasPendingPlayTask(); } |
| |
| using ReadyPromise = DOMPromiseProxyWithResolveCallback<IDLInterface<WebAnimation>>; |
| ReadyPromise& ready() { return m_readyPromise.get(); } |
| |
| using FinishedPromise = DOMPromiseProxyWithResolveCallback<IDLInterface<WebAnimation>>; |
| FinishedPromise& finished() { return m_finishedPromise.get(); } |
| |
| virtual void cancel(); |
| void cancel(Silently); |
| ExceptionOr<void> finish(); |
| ExceptionOr<void> play(); |
| void updatePlaybackRate(double); |
| ExceptionOr<void> pause(); |
| ExceptionOr<void> reverse(); |
| |
| virtual Optional<double> startTime() const; |
| virtual void setStartTime(Optional<double>); |
| virtual Optional<double> bindingsCurrentTime() const; |
| virtual ExceptionOr<void> setBindingsCurrentTime(Optional<double>); |
| virtual PlayState bindingsPlayState() const { return playState(); } |
| virtual bool bindingsPending() const { return pending(); } |
| virtual ReadyPromise& bindingsReady() { return ready(); } |
| virtual FinishedPromise& bindingsFinished() { return finished(); } |
| virtual ExceptionOr<void> bindingsPlay() { return play(); } |
| virtual ExceptionOr<void> bindingsPause() { return pause(); } |
| |
| virtual bool needsTick() const; |
| virtual void tick(); |
| Seconds timeToNextTick() const; |
| virtual void resolve(RenderStyle&); |
| void effectTargetDidChange(Element* previousTarget, Element* newTarget); |
| void acceleratedStateDidChange(); |
| void applyPendingAcceleratedActions(); |
| |
| bool isRunningAccelerated() const; |
| bool isRelevant() const { return m_isRelevant; } |
| void effectTimingDidChange(); |
| void suspendEffectInvalidation(); |
| void unsuspendEffectInvalidation(); |
| void setSuspended(bool); |
| bool isSuspended() const { return m_isSuspended; } |
| virtual void remove(); |
| |
| bool hasPendingActivity() const final; |
| |
| using RefCounted::ref; |
| using RefCounted::deref; |
| |
| protected: |
| explicit WebAnimation(Document&); |
| |
| void stop() override; |
| |
| private: |
| enum class DidSeek : uint8_t { Yes, No }; |
| enum class SynchronouslyNotify : uint8_t { Yes, No }; |
| enum class RespectHoldTime : uint8_t { Yes, No }; |
| enum class AutoRewind : uint8_t { Yes, No }; |
| enum class TimeToRunPendingTask : uint8_t { NotScheduled, ASAP, WhenReady }; |
| |
| void timingDidChange(DidSeek, SynchronouslyNotify); |
| void updateFinishedState(DidSeek, SynchronouslyNotify); |
| void enqueueAnimationPlaybackEvent(const AtomicString&, Optional<Seconds>, Optional<Seconds>); |
| Seconds effectEndTime() const; |
| WebAnimation& readyPromiseResolve(); |
| WebAnimation& finishedPromiseResolve(); |
| Optional<Seconds> currentTime(RespectHoldTime) const; |
| ExceptionOr<void> silentlySetCurrentTime(Optional<Seconds>); |
| void finishNotificationSteps(); |
| bool hasPendingPauseTask() const { return m_timeToRunPendingPauseTask != TimeToRunPendingTask::NotScheduled; } |
| bool hasPendingPlayTask() const { return m_timeToRunPendingPlayTask != TimeToRunPendingTask::NotScheduled; } |
| ExceptionOr<void> play(AutoRewind); |
| void runPendingPauseTask(); |
| void runPendingPlayTask(); |
| void resetPendingTasks(Silently = Silently::No); |
| void setEffectInternal(RefPtr<AnimationEffect>&&, bool = false); |
| void setTimelineInternal(RefPtr<AnimationTimeline>&&); |
| bool isEffectInvalidationSuspended() { return m_suspendCount; } |
| bool computeRelevance(); |
| void updateRelevance(); |
| void invalidateEffect(); |
| double effectivePlaybackRate() const; |
| void applyPendingPlaybackRate(); |
| |
| RefPtr<AnimationEffect> m_effect; |
| RefPtr<AnimationTimeline> m_timeline; |
| UniqueRef<ReadyPromise> m_readyPromise; |
| UniqueRef<FinishedPromise> m_finishedPromise; |
| Markable<Seconds, Seconds::MarkableTraits> m_previousCurrentTime; |
| Markable<Seconds, Seconds::MarkableTraits> m_startTime; |
| Markable<Seconds, Seconds::MarkableTraits> m_holdTime; |
| MarkableDouble m_pendingPlaybackRate; |
| double m_playbackRate { 1 }; |
| String m_id; |
| |
| int m_suspendCount { 0 }; |
| |
| bool m_isStopped { false }; |
| bool m_isSuspended { false }; |
| bool m_finishNotificationStepsMicrotaskPending; |
| bool m_isRelevant; |
| bool m_shouldSkipUpdatingFinishedStateWhenResolving; |
| TimeToRunPendingTask m_timeToRunPendingPlayTask { TimeToRunPendingTask::NotScheduled }; |
| TimeToRunPendingTask m_timeToRunPendingPauseTask { TimeToRunPendingTask::NotScheduled }; |
| |
| // ActiveDOMObject. |
| const char* activeDOMObjectName() const final; |
| bool canSuspendForDocumentSuspension() const final; |
| |
| // EventTarget |
| EventTargetInterface eventTargetInterface() const final { return WebAnimationEventTargetInterfaceType; } |
| void refEventTarget() final { ref(); } |
| void derefEventTarget() final { deref(); } |
| ScriptExecutionContext* scriptExecutionContext() const final { return ActiveDOMObject::scriptExecutionContext(); } |
| }; |
| |
| } // namespace WebCore |
| |
| #define SPECIALIZE_TYPE_TRAITS_WEB_ANIMATION(ToValueTypeName, predicate) \ |
| SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::ToValueTypeName) \ |
| static bool isType(const WebCore::WebAnimation& value) { return value.predicate; } \ |
| SPECIALIZE_TYPE_TRAITS_END() |