| /* |
| * Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| * |
| */ |
| |
| #ifndef Identifier_h |
| #define Identifier_h |
| |
| #include "JSGlobalData.h" |
| #include "UString.h" |
| |
| namespace JSC { |
| |
| class ExecState; |
| |
| class Identifier { |
| friend class Structure; |
| public: |
| Identifier() { } |
| |
| Identifier(ExecState* exec, const char* s) : _ustring(add(exec, s)) { } // Only to be used with string literals. |
| Identifier(ExecState* exec, const UChar* s, int length) : _ustring(add(exec, s, length)) { } |
| Identifier(ExecState* exec, UString::Rep* rep) : _ustring(add(exec, rep)) { } |
| Identifier(ExecState* exec, const UString& s) : _ustring(add(exec, s.rep())) { } |
| |
| Identifier(JSGlobalData* globalData, const char* s) : _ustring(add(globalData, s)) { } // Only to be used with string literals. |
| Identifier(JSGlobalData* globalData, const UChar* s, int length) : _ustring(add(globalData, s, length)) { } |
| Identifier(JSGlobalData* globalData, UString::Rep* rep) : _ustring(add(globalData, rep)) { } |
| Identifier(JSGlobalData* globalData, const UString& s) : _ustring(add(globalData, s.rep())) { } |
| |
| // Special constructor for cases where we overwrite an object in place. |
| Identifier(PlacementNewAdoptType) : _ustring(PlacementNewAdopt) { } |
| |
| const UString& ustring() const { return _ustring; } |
| |
| const UChar* data() const { return _ustring.data(); } |
| int size() const { return _ustring.size(); } |
| |
| const char* ascii() const { return _ustring.ascii(); } |
| |
| static Identifier from(ExecState* exec, unsigned y) { return Identifier(exec, UString::from(y)); } |
| |
| bool isNull() const { return _ustring.isNull(); } |
| bool isEmpty() const { return _ustring.isEmpty(); } |
| |
| uint32_t toUInt32(bool* ok) const { return _ustring.toUInt32(ok); } |
| uint32_t toUInt32(bool* ok, bool tolerateEmptyString) const { return _ustring.toUInt32(ok, tolerateEmptyString); }; |
| uint32_t toStrictUInt32(bool* ok) const { return _ustring.toStrictUInt32(ok); } |
| unsigned toArrayIndex(bool* ok) const { return _ustring.toArrayIndex(ok); } |
| double toDouble() const { return _ustring.toDouble(); } |
| |
| friend bool operator==(const Identifier&, const Identifier&); |
| friend bool operator!=(const Identifier&, const Identifier&); |
| |
| friend bool operator==(const Identifier&, const char*); |
| friend bool operator!=(const Identifier&, const char*); |
| |
| static void remove(UString::Rep*); |
| |
| static bool equal(const UString::Rep*, const char*); |
| static bool equal(const UString::Rep*, const UChar*, int length); |
| static bool equal(const UString::Rep* a, const UString::Rep* b) { return JSC::equal(a, b); } |
| |
| static PassRefPtr<UString::Rep> add(ExecState*, const char*); // Only to be used with string literals. |
| static PassRefPtr<UString::Rep> add(JSGlobalData*, const char*); // Only to be used with string literals. |
| |
| private: |
| UString _ustring; |
| |
| static bool equal(const Identifier& a, const Identifier& b) { return a._ustring.rep() == b._ustring.rep(); } |
| static bool equal(const Identifier& a, const char* b) { return equal(a._ustring.rep(), b); } |
| |
| static PassRefPtr<UString::Rep> add(ExecState*, const UChar*, int length); |
| static PassRefPtr<UString::Rep> add(JSGlobalData*, const UChar*, int length); |
| |
| static PassRefPtr<UString::Rep> add(ExecState* exec, UString::Rep* r) |
| { |
| if (r->identifierTable()) { |
| #ifndef NDEBUG |
| checkSameIdentifierTable(exec, r); |
| #endif |
| return r; |
| } |
| return addSlowCase(exec, r); |
| } |
| static PassRefPtr<UString::Rep> add(JSGlobalData* globalData, UString::Rep* r) |
| { |
| if (r->identifierTable()) { |
| #ifndef NDEBUG |
| checkSameIdentifierTable(globalData, r); |
| #endif |
| return r; |
| } |
| return addSlowCase(globalData, r); |
| } |
| |
| static PassRefPtr<UString::Rep> addSlowCase(ExecState*, UString::Rep* r); |
| static PassRefPtr<UString::Rep> addSlowCase(JSGlobalData*, UString::Rep* r); |
| |
| static void checkSameIdentifierTable(ExecState*, UString::Rep*); |
| static void checkSameIdentifierTable(JSGlobalData*, UString::Rep*); |
| }; |
| |
| inline bool operator==(const Identifier& a, const Identifier& b) |
| { |
| return Identifier::equal(a, b); |
| } |
| |
| inline bool operator!=(const Identifier& a, const Identifier& b) |
| { |
| return !Identifier::equal(a, b); |
| } |
| |
| inline bool operator==(const Identifier& a, const char* b) |
| { |
| return Identifier::equal(a, b); |
| } |
| |
| inline bool operator!=(const Identifier& a, const char* b) |
| { |
| return !Identifier::equal(a, b); |
| } |
| |
| IdentifierTable* createIdentifierTable(); |
| void deleteIdentifierTable(IdentifierTable*); |
| |
| } // namespace JSC |
| |
| #endif // Identifier_h |