| /* |
| * Copyright (C) 2011 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if ENABLE(WEBGL) |
| |
| #include "WebGLObject.h" |
| |
| namespace WebCore { |
| |
| class GraphicsContext3D; |
| class WebGLRenderingContextBase; |
| |
| // WebGLContextObject the base class for objects that are owned by a specific |
| // WebGLRenderingContext. |
| class WebGLContextObject : public WebGLObject { |
| public: |
| virtual ~WebGLContextObject(); |
| |
| WebGLRenderingContextBase* context() const { return m_context; } |
| |
| bool validate(const WebGLContextGroup*, const WebGLRenderingContextBase& context) const override |
| { |
| return &context == m_context; |
| } |
| |
| void detachContext(); |
| |
| protected: |
| WebGLContextObject(WebGLRenderingContextBase&); |
| |
| bool hasGroupOrContext() const override |
| { |
| return m_context; |
| } |
| |
| GraphicsContext3D* getAGraphicsContext3D() const override; |
| |
| private: |
| WebGLRenderingContextBase* m_context; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif |