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/*
* This file is part of the WebKit project.
*
* Copyright (C) 2006 Apple Computer, Inc.
* 2006 Alexander Kellett <lypanov@kde.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*
*/
#include "config.h"
#ifdef SVG_SUPPORT
#include "RenderSVGText.h"
#include "GraphicsContext.h"
#include "KCanvasRenderingStyle.h"
#include "KRenderingDevice.h"
#include "SVGLengthList.h"
#include "SVGTextElement.h"
#include <wtf/OwnPtr.h>
namespace WebCore {
RenderSVGText::RenderSVGText(SVGTextElement *node)
: RenderBlock(node)
{
}
AffineTransform RenderSVGText::translationTopToBaseline()
{
int offset = baselinePosition(true, true);
return AffineTransform().translate(0, -offset);
}
AffineTransform RenderSVGText::translationForAttributes()
{
SVGTextElement *text = static_cast<SVGTextElement *>(element());
float xOffset = text->x()->getFirst() ? text->x()->getFirst()->value() : 0;
float yOffset = text->y()->getFirst() ? text->y()->getFirst()->value() : 0;
return AffineTransform().translate(xOffset, yOffset);
}
void RenderSVGText::paint(PaintInfo& paintInfo, int parentX, int parentY)
{
if (paintInfo.p->paintingDisabled())
return;
KRenderingDevice* device = renderingDevice();
KRenderingDeviceContext* context = device->currentContext();
bool shouldPopContext = false;
if (context)
paintInfo.p->save();
else {
// Need to set up KCanvas rendering if it hasn't already been done.
context = paintInfo.p->createRenderingDeviceContext();
device->pushContext(context);
shouldPopContext = true;
}
context->concatCTM(localTransform());
context->concatCTM(AffineTransform().translate(parentX, parentY));
context->concatCTM(translationForAttributes());
context->concatCTM(translationTopToBaseline());
FloatRect boundingBox(0, 0, width(), height());
const SVGRenderStyle *svgStyle = style()->svgStyle();
if (KCanvasClipper *clipper = getClipperById(document(), svgStyle->clipPath().mid(1)))
clipper->applyClip(boundingBox);
if (KCanvasMasker *masker = getMaskerById(document(), svgStyle->maskElement().mid(1)))
masker->applyMask(boundingBox);
KCanvasFilter *filter = getFilterById(document(), svgStyle->filter().mid(1));
if (filter)
filter->prepareFilter(boundingBox);
OwnPtr<GraphicsContext> c(device->currentContext()->createGraphicsContext());
PaintInfo pi = paintInfo;
pi.p = c.get();
pi.r = (translationTopToBaseline() * translationForAttributes() * absoluteTransform()).invert().mapRect(paintInfo.r);
float opacity = style()->opacity();
if (opacity < 1.0f)
c->beginTransparencyLayer(opacity);
KRenderingPaintServer *fillPaintServer = KSVGPainterFactory::fillPaintServer(style(), this);
if (fillPaintServer) {
fillPaintServer->setPaintingText(true);
// fillPaintServer->setActiveClient(this);
if (fillPaintServer->setup(context, this, APPLY_TO_FILL)) {
RenderBlock::paint(pi, 0, 0);
fillPaintServer->teardown(context, this, APPLY_TO_FILL);
}
fillPaintServer->setPaintingText(false);
}
KRenderingPaintServer *strokePaintServer = KSVGPainterFactory::strokePaintServer(style(), this);
if (strokePaintServer) {
strokePaintServer->setPaintingText(true);
// strokePaintServer->setActiveClient(this);
if (strokePaintServer->setup(context, this, APPLY_TO_STROKE)) {
RenderBlock::paint(pi, 0, 0);
strokePaintServer->teardown(context, this, APPLY_TO_STROKE);
}
strokePaintServer->setPaintingText(false);
}
if (filter)
filter->applyFilter(boundingBox);
if (opacity < 1.0f)
c->endTransparencyLayer();
// restore drawing state
if (!shouldPopContext)
paintInfo.p->restore();
else {
device->popContext();
delete context;
}
}
void RenderSVGText::computeAbsoluteRepaintRect(IntRect& r, bool f)
{
AffineTransform transform = translationTopToBaseline() * translationForAttributes() * absoluteTransform();
r = transform.mapRect(r);
RenderContainer::computeAbsoluteRepaintRect(r, f);
}
bool RenderSVGText::requiresLayer()
{
return false;
}
void RenderSVGText::layout()
{
ASSERT(needsLayout());
ASSERT(minMaxKnown());
IntRect oldBounds;
bool checkForRepaint = checkForRepaintDuringLayout();
if (checkForRepaint)
oldBounds = m_absoluteBounds;
RenderBlock::layout();
m_absoluteBounds = getAbsoluteRepaintRect();
bool repainted = false;
if (checkForRepaint)
repainted = repaintAfterLayoutIfNeeded(oldBounds, oldBounds);
setNeedsLayout(false);
}
bool RenderSVGText::nodeAtPoint(NodeInfo& info, int _x, int _y, int _tx, int _ty, HitTestAction hitTestAction)
{
AffineTransform totalTransform = translationForAttributes();
totalTransform *= translationTopToBaseline();
totalTransform *= absoluteTransform();
double localX, localY;
totalTransform.invert().map(_x, _y, &localX, &localY);
return RenderBlock::nodeAtPoint(info, (int)localX, (int)localY, _tx, _ty, hitTestAction);
}
void RenderSVGText::absoluteRects(Vector<IntRect>& rects, int tx, int ty)
{
AffineTransform mat = translationForAttributes();
mat *= translationTopToBaseline();
mat *= absoluteTransform();
rects.append(enclosingIntRect(mat.mapRect(FloatRect(0, 0, width(), height()))));
}
}
#endif // SVG_SUPPORT