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/*
* Copyright (c) 2011, Google Inc. All rights reserved.
* Copyright (C) 2015 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "ScrollAnimatorSmooth.h"
#if ENABLE(SMOOTH_SCROLLING)
#include "ScrollAnimationSmooth.h"
#include "ScrollableArea.h"
namespace WebCore {
std::unique_ptr<ScrollAnimator> ScrollAnimator::create(ScrollableArea& scrollableArea)
{
if (scrollableArea.scrollAnimatorEnabled())
return std::make_unique<ScrollAnimatorSmooth>(scrollableArea);
return std::make_unique<ScrollAnimator>(scrollableArea);
}
ScrollAnimatorSmooth::ScrollAnimatorSmooth(ScrollableArea& scrollableArea)
: ScrollAnimator(scrollableArea)
, m_animation(std::make_unique<ScrollAnimationSmooth>(scrollableArea, m_currentPosition, [this](FloatPoint&& position) {
FloatSize delta = position - m_currentPosition;
m_currentPosition = WTFMove(position);
notifyPositionChanged(delta);
}))
{
}
ScrollAnimatorSmooth::~ScrollAnimatorSmooth() = default;
bool ScrollAnimatorSmooth::scroll(ScrollbarOrientation orientation, ScrollGranularity granularity, float step, float multiplier)
{
if (!m_scrollableArea.scrollAnimatorEnabled() || granularity == ScrollByPrecisePixel)
return ScrollAnimator::scroll(orientation, granularity, step, multiplier);
return m_animation->scroll(orientation, granularity, step, multiplier);
}
void ScrollAnimatorSmooth::scrollToOffsetWithoutAnimation(const FloatPoint& offset)
{
FloatPoint position = ScrollableArea::scrollPositionFromOffset(offset, toFloatSize(m_scrollableArea.scrollOrigin()));
m_animation->setCurrentPosition(position);
FloatSize delta = position - m_currentPosition;
m_currentPosition = position;
notifyPositionChanged(delta);
}
#if !USE(REQUEST_ANIMATION_FRAME_TIMER)
void ScrollAnimatorSmooth::cancelAnimations()
{
m_animation->stop();
}
void ScrollAnimatorSmooth::serviceScrollAnimations()
{
m_animation->serviceAnimation();
}
#endif
void ScrollAnimatorSmooth::willEndLiveResize()
{
m_animation->updateVisibleLengths();
}
void ScrollAnimatorSmooth::didAddVerticalScrollbar(Scrollbar*)
{
m_animation->updateVisibleLengths();
}
void ScrollAnimatorSmooth::didAddHorizontalScrollbar(Scrollbar*)
{
m_animation->updateVisibleLengths();
}
} // namespace WebCore
#endif // ENABLE(SMOOTH_SCROLLING)