| /* |
| * Copyright (C) 2004, 2006 Apple Computer, Inc. All rights reserved. |
| * Copyright (C) 2005 Nokia. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef FLOATPOINT_H_ |
| #define FLOATPOINT_H_ |
| |
| #include "FloatSize.h" |
| |
| #if __APPLE__ |
| |
| typedef struct CGPoint CGPoint; |
| |
| #if NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES |
| typedef struct CGPoint NSPoint; |
| #else |
| typedef struct _NSPoint NSPoint; |
| #endif |
| |
| #endif |
| |
| namespace WebCore { |
| |
| class IntPoint; |
| |
| class FloatPoint { |
| public: |
| FloatPoint() : m_x(0), m_y(0) { } |
| FloatPoint(float x, float y) : m_x(x), m_y(y) { } |
| FloatPoint(const IntPoint&); |
| |
| float x() const { return m_x; } |
| float y() const { return m_y; } |
| |
| void setX(float x) { m_x = x; } |
| void setY(float y) { m_y = y; } |
| void move(float dx, float dy) { m_x += dx; m_y += dy; } |
| |
| #if __APPLE__ |
| |
| FloatPoint(const CGPoint&); |
| operator CGPoint() const; |
| |
| #if !NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES |
| FloatPoint(const NSPoint&); |
| operator NSPoint() const; |
| #endif |
| |
| #endif |
| |
| private: |
| float m_x, m_y; |
| }; |
| |
| inline FloatPoint& operator+=(FloatPoint& a, const FloatSize& b) |
| { |
| a.move(b.width(), b.height()); |
| return a; |
| } |
| |
| inline FloatPoint& operator-=(FloatPoint& a, const FloatSize& b) |
| { |
| a.move(-b.width(), -b.height()); |
| return a; |
| } |
| |
| inline FloatPoint operator+(const FloatPoint& a, const FloatSize& b) |
| { |
| return FloatPoint(a.x() + b.width(), a.y() + b.height()); |
| } |
| |
| inline FloatSize operator-(const FloatPoint& a, const FloatPoint& b) |
| { |
| return FloatSize(a.x() - b.x(), a.y() - b.y()); |
| } |
| |
| inline FloatPoint operator-(const FloatPoint& a, const FloatSize& b) |
| { |
| return FloatPoint(a.x() - b.width(), a.y() - b.height()); |
| } |
| |
| inline bool operator==(const FloatPoint& a, const FloatPoint& b) |
| { |
| return a.x() == b.x() && a.y() == b.y(); |
| } |
| |
| inline bool operator!=(const FloatPoint& a, const FloatPoint& b) |
| { |
| return a.x() != b.x() || a.y() != b.y(); |
| } |
| |
| } |
| |
| #endif |