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| |
| <!DOCTYPE html> |
| <html> |
| <head> |
| <meta charset="utf-8"> |
| <title>WebGL Resource Sharing.</title> |
| <link rel="stylesheet" href="../../resources/js-test-style.css"/> |
| <script src="../../resources/js-test-pre.js"></script> |
| <script src="../resources/webgl-test.js"> </script> |
| <script src="../resources/webgl-test-utils.js"></script> |
| </head> |
| <body> |
| <canvas id="example1" width="2" height="2" style="width: 40px; height: 40px;"></canvas> |
| <canvas id="example2" width="2" height="2" style="width: 40px; height: 40px;"></canvas> |
| <div id="description"></div> |
| <div id="console"></div> |
| <script> |
| "use strict"; |
| description("Tests that resources can not be shared."); |
| debug(""); |
| |
| var wtu = WebGLTestUtils; |
| var gl1 = wtu.create3DContext("example1"); |
| var gl2 = wtu.create3DContext("example2"); |
| assertMsg(gl1 && gl2, |
| "Got 3d context."); |
| |
| var vertexObject = gl1.createBuffer(); |
| gl2.bindBuffer(gl2.ARRAY_BUFFER, vertexObject); |
| assertMsg( |
| gl2.getError() == gl2.INVALID_OPERATION, |
| "attempt to use a resource from the wrong context should fail with INVALID_OPERATION"); |
| |
| var successfullyParsed = true; |
| </script> |
| <script src="../../resources/js-test-post.js"></script> |
| </body> |
| </html> |
| |