| /* |
| * Copyright (C) 2015 Igalia S.L. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #if USE(COORDINATED_GRAPHICS) |
| |
| #include "BitmapTextureGL.h" |
| #include "TextureMapperGLHeaders.h" |
| #include "TextureMapperPlatformLayer.h" |
| #include <wtf/MonotonicTime.h> |
| #include <wtf/Variant.h> |
| |
| namespace WebCore { |
| |
| class TextureMapperPlatformLayerBuffer : public TextureMapperPlatformLayer { |
| WTF_MAKE_NONCOPYABLE(TextureMapperPlatformLayerBuffer); |
| WTF_MAKE_FAST_ALLOCATED(); |
| public: |
| TextureMapperPlatformLayerBuffer(RefPtr<BitmapTexture>&&, TextureMapperGL::Flags = 0); |
| |
| TextureMapperPlatformLayerBuffer(GLuint textureID, const IntSize&, TextureMapperGL::Flags, GLint internalFormat); |
| |
| struct RGBTexture { |
| GLuint id; |
| }; |
| struct YUVTexture { |
| unsigned numberOfPlanes; |
| std::array<GLuint, 3> planes; |
| std::array<unsigned, 3> yuvPlane; |
| std::array<unsigned, 3> yuvPlaneOffset; |
| std::array<GLfloat, 9> yuvToRgbMatrix; |
| }; |
| using TextureVariant = WTF::Variant<RGBTexture, YUVTexture>; |
| |
| TextureMapperPlatformLayerBuffer(TextureVariant&&, const IntSize&, TextureMapperGL::Flags, GLint internalFormat); |
| |
| virtual ~TextureMapperPlatformLayerBuffer(); |
| |
| void paintToTextureMapper(TextureMapper&, const FloatRect&, const TransformationMatrix& modelViewMatrix = TransformationMatrix(), float opacity = 1.0) final; |
| |
| bool canReuseWithoutReset(const IntSize&, GLint internalFormat); |
| BitmapTextureGL& textureGL() { return static_cast<BitmapTextureGL&>(*m_texture); } |
| |
| inline void markUsed() { m_timeLastUsed = MonotonicTime::now(); } |
| MonotonicTime lastUsedTime() const { return m_timeLastUsed; } |
| |
| class UnmanagedBufferDataHolder { |
| WTF_MAKE_NONCOPYABLE(UnmanagedBufferDataHolder); |
| WTF_MAKE_FAST_ALLOCATED(); |
| public: |
| UnmanagedBufferDataHolder() = default; |
| virtual ~UnmanagedBufferDataHolder() = default; |
| |
| #if USE(GSTREAMER_GL) |
| virtual void waitForCPUSync() = 0; |
| #endif // USE(GSTREAMER_GL) |
| }; |
| |
| bool hasManagedTexture() const { return m_hasManagedTexture; } |
| void setUnmanagedBufferDataHolder(std::unique_ptr<UnmanagedBufferDataHolder> holder) { m_unmanagedBufferDataHolder = WTFMove(holder); } |
| void setExtraFlags(TextureMapperGL::Flags flags) { m_extraFlags = flags; } |
| |
| std::unique_ptr<TextureMapperPlatformLayerBuffer> clone(); |
| |
| class HolePunchClient { |
| WTF_MAKE_FAST_ALLOCATED(); |
| public: |
| virtual ~HolePunchClient() = default; |
| virtual void setVideoRectangle(const IntRect&) = 0; |
| }; |
| |
| void setHolePunchClient(std::unique_ptr<HolePunchClient>&& client) { m_holePunchClient = WTFMove(client); } |
| |
| const TextureVariant& textureVariant() { return m_variant; } |
| |
| private: |
| |
| RefPtr<BitmapTexture> m_texture; |
| MonotonicTime m_timeLastUsed; |
| |
| TextureVariant m_variant; |
| GLuint m_textureID; |
| IntSize m_size; |
| GLint m_internalFormat; |
| TextureMapperGL::Flags m_extraFlags; |
| bool m_hasManagedTexture; |
| std::unique_ptr<UnmanagedBufferDataHolder> m_unmanagedBufferDataHolder; |
| std::unique_ptr<HolePunchClient> m_holePunchClient; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // USE(COORDINATED_GRAPHICS) |