| // |
| // Copyright 2013 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // ValidateOutputs validates fragment shader outputs. It checks for conflicting locations, |
| // out-of-range locations, that locations are specified when using multiple outputs, and YUV output |
| // validity. |
| // |
| |
| #ifndef COMPILER_TRANSLATOR_VALIDATEOUTPUTS_H_ |
| #define COMPILER_TRANSLATOR_VALIDATEOUTPUTS_H_ |
| |
| #include "compiler/translator/ExtensionBehavior.h" |
| |
| namespace sh |
| { |
| |
| class TIntermBlock; |
| class TDiagnostics; |
| |
| // Returns true if the shader has no conflicting or otherwise erroneous fragment outputs. |
| bool ValidateOutputs(TIntermBlock *root, |
| const TExtensionBehavior &extBehavior, |
| int maxDrawBuffers, |
| TDiagnostics *diagnostics); |
| |
| } // namespace sh |
| |
| #endif // COMPILER_TRANSLATOR_VALIDATEOUTPUTS_H_ |