| //------------------------------------------------------------------------------------------------------- |
| // Copyright (C) Microsoft. All rights reserved. |
| // Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. |
| //------------------------------------------------------------------------------------------------------- |
| |
| let print = function(x) { WScript.Echo(x) } |
| |
| try { |
| throw "level1"; |
| } catch (level_1_identifier_0) { |
| eval("var level_1_identifier_3 = 'level1'"); |
| |
| function level2Func(level_2_identifier_0) { |
| level_1_identifier_3 += "level2"; //throws error |
| } |
| level2Func("level2"); |
| print(level_1_identifier_3); |
| } |
| |
| with({ }) { |
| //let level_1_identifier_1= "level1"; |
| //or |
| const level_1_identifier_2= "level1"; |
| |
| with({ }) { |
| eval("var level_2_identifier_3 = 'level2'"); |
| eval("print(level_2_identifier_3);"); |
| eval("print(level_1_identifier_2);"); |
| } |
| } |
| |
| function evalcaller() { |
| eval("\ |
| var level_1_identifier_0= \"level1\";\n\ |
| try {\n\ |
| throw \"level2\";\n\ |
| }catch(e) { \n\ |
| let level_2_identifier_1= \"level2\";\n\ |
| function level3Func(level_3_identifier_0) { \n\ |
| level_1_identifier_0 += \"level3\"; \n\ |
| level_2_identifier_1 += \"level3\"; \n\ |
| }\n\ |
| level3Func(\"level3\");\n\ |
| print(level_2_identifier_1);\n\ |
| }\n\ |
| "); |
| print(level_1_identifier_0); |
| } |
| evalcaller(); |