| /* |
| * Copyright (C) 2008, 2013 Apple Inc. All Rights Reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "CallFrame.h" |
| |
| #include "CallFrameInlines.h" |
| #include "CodeBlock.h" |
| #include "Interpreter.h" |
| #include "Operations.h" |
| |
| namespace JSC { |
| |
| #ifndef NDEBUG |
| JSStack* CallFrame::stack() |
| { |
| return &interpreter()->stack(); |
| } |
| |
| #endif |
| |
| #if USE(JSVALUE32_64) |
| unsigned CallFrame::locationAsBytecodeOffset() const |
| { |
| ASSERT(codeBlock()); |
| ASSERT(hasLocationAsBytecodeOffset()); |
| return currentVPC() - codeBlock()->instructions().begin(); |
| } |
| |
| void CallFrame::setLocationAsBytecodeOffset(unsigned offset) |
| { |
| ASSERT(codeBlock()); |
| setCurrentVPC(codeBlock()->instructions().begin() + offset); |
| ASSERT(hasLocationAsBytecodeOffset()); |
| } |
| #else |
| Instruction* CallFrame::currentVPC() const |
| { |
| return codeBlock()->instructions().begin() + locationAsBytecodeOffset(); |
| } |
| void CallFrame::setCurrentVPC(Instruction* vpc) |
| { |
| setLocationAsBytecodeOffset(vpc - codeBlock()->instructions().begin()); |
| } |
| #endif |
| |
| #if ENABLE(DFG_JIT) |
| CallFrame* CallFrame::trueCallFrame() |
| { |
| // Am I an inline call frame? If so, we're done. |
| if (isInlinedFrame()) |
| return this; |
| |
| // If I don't have a code block, then I'm not DFG code, so I'm the true call frame. |
| CodeBlock* machineCodeBlock = codeBlock(); |
| if (!machineCodeBlock) |
| return this; |
| |
| // If the code block does not have any code origins, then there was no inlining, so |
| // I'm done. |
| if (!machineCodeBlock->hasCodeOrigins()) |
| return this; |
| |
| // Try to determine the CodeOrigin. If we don't have a pc set then the only way |
| // that this makes sense is if the CodeOrigin index was set in the call frame. |
| CodeOrigin codeOrigin; |
| unsigned index = locationAsCodeOriginIndex(); |
| ASSERT(machineCodeBlock->canGetCodeOrigin(index)); |
| if (!machineCodeBlock->canGetCodeOrigin(index)) { |
| // See above. In release builds, we try to protect ourselves from crashing even |
| // though stack walking will be goofed up. |
| return 0; |
| } |
| codeOrigin = machineCodeBlock->codeOrigin(index); |
| |
| if (!codeOrigin.inlineCallFrame) |
| return this; // Not currently in inlined code. |
| |
| CodeOrigin innerMostCodeOrigin = codeOrigin; |
| |
| for (InlineCallFrame* inlineCallFrame = codeOrigin.inlineCallFrame; inlineCallFrame;) { |
| InlineCallFrame* nextInlineCallFrame = inlineCallFrame->caller.inlineCallFrame; |
| |
| CallFrame* inlinedCaller = this + inlineCallFrame->stackOffset; |
| |
| JSFunction* calleeAsFunction = inlineCallFrame->callee.get(); |
| |
| // Fill in the inlinedCaller |
| inlinedCaller->setCodeBlock(inlineCallFrame->baselineCodeBlock()); |
| if (calleeAsFunction) |
| inlinedCaller->setScope(calleeAsFunction->scope()); |
| if (nextInlineCallFrame) |
| inlinedCaller->setCallerFrame(this + nextInlineCallFrame->stackOffset); |
| else |
| inlinedCaller->setCallerFrame(this); |
| |
| inlinedCaller->setInlineCallFrame(inlineCallFrame); |
| inlinedCaller->setArgumentCountIncludingThis(inlineCallFrame->arguments.size()); |
| inlinedCaller->setLocationAsBytecodeOffset(codeOrigin.bytecodeIndex); |
| inlinedCaller->setIsInlinedFrame(); |
| if (calleeAsFunction) |
| inlinedCaller->setCallee(calleeAsFunction); |
| |
| codeOrigin = inlineCallFrame->caller; |
| inlineCallFrame = nextInlineCallFrame; |
| } |
| |
| return this + innerMostCodeOrigin.inlineCallFrame->stackOffset; |
| } |
| |
| CallFrame* CallFrame::trueCallerFrame() |
| { |
| CallFrame* callerFrame = this->callerFrame()->removeHostCallFrameFlag(); |
| if (!codeBlock()) |
| return callerFrame; |
| |
| // this -> The callee; this is either an inlined callee in which case it already has |
| // a pointer to the true caller. Otherwise it contains current PC in the machine |
| // caller. |
| // |
| // machineCaller -> The caller according to the machine, which may be zero or |
| // more frames above the true caller due to inlining. |
| |
| // Am I an inline call frame? If so, we're done. |
| if (isInlinedFrame()) |
| return callerFrame; |
| |
| // I am a machine call frame, so the question is: is my caller a machine call frame |
| // that has inlines or a machine call frame that doesn't? |
| if (!callerFrame) |
| return 0; |
| |
| if (!callerFrame->codeBlock()) |
| return callerFrame; |
| ASSERT(!callerFrame->isInlinedFrame()); |
| |
| return callerFrame->trueCallFrame()->removeHostCallFrameFlag(); |
| } |
| |
| unsigned CallFrame::bytecodeOffsetFromCodeOriginIndex() |
| { |
| ASSERT(hasLocationAsCodeOriginIndex()); |
| CodeBlock* codeBlock = this->codeBlock(); |
| ASSERT(codeBlock); |
| |
| CodeOrigin codeOrigin; |
| unsigned index = locationAsCodeOriginIndex(); |
| ASSERT(codeBlock->canGetCodeOrigin(index)); |
| codeOrigin = codeBlock->codeOrigin(index); |
| |
| for (InlineCallFrame* inlineCallFrame = codeOrigin.inlineCallFrame; inlineCallFrame;) { |
| if (inlineCallFrame->baselineCodeBlock() == codeBlock) |
| return codeOrigin.bytecodeIndex; |
| |
| codeOrigin = inlineCallFrame->caller; |
| inlineCallFrame = codeOrigin.inlineCallFrame; |
| } |
| return codeOrigin.bytecodeIndex; |
| } |
| |
| #endif // ENABLE(DFG_JIT) |
| |
| Register* CallFrame::frameExtentInternal() |
| { |
| CodeBlock* codeBlock = this->codeBlock(); |
| ASSERT(codeBlock); |
| return registers() + codeBlock->m_numCalleeRegisters; |
| } |
| |
| } |