| /* |
| * Copyright (C) 2011 Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "OESVertexArrayObject.h" |
| |
| #if ENABLE(WEBGL) |
| |
| #include "Extensions3D.h" |
| #include "WebGLRenderingContext.h" |
| |
| namespace WebCore { |
| |
| OESVertexArrayObject::OESVertexArrayObject(WebGLRenderingContextBase& context) |
| : WebGLExtension(context) |
| { |
| } |
| |
| WebGLExtension::ExtensionName OESVertexArrayObject::getName() const |
| { |
| return OESVertexArrayObjectName; |
| } |
| |
| RefPtr<WebGLVertexArrayObjectOES> OESVertexArrayObject::createVertexArrayOES() |
| { |
| if (m_context.isContextLost()) |
| return nullptr; |
| |
| auto object = WebGLVertexArrayObjectOES::create(m_context, WebGLVertexArrayObjectOES::Type::User); |
| m_context.addContextObject(object.get()); |
| return object; |
| } |
| |
| void OESVertexArrayObject::deleteVertexArrayOES(WebGLVertexArrayObjectOES* arrayObject) |
| { |
| if (!arrayObject || m_context.isContextLost()) |
| return; |
| |
| if (!arrayObject->isDefaultObject() && arrayObject == static_cast<WebGLRenderingContext&>(m_context).m_boundVertexArrayObject) |
| static_cast<WebGLRenderingContext&>(m_context).setBoundVertexArrayObject(nullptr); |
| |
| arrayObject->deleteObject(m_context.graphicsContext3D()); |
| } |
| |
| GC3Dboolean OESVertexArrayObject::isVertexArrayOES(WebGLVertexArrayObjectOES* arrayObject) |
| { |
| return arrayObject && !m_context.isContextLost() && arrayObject->hasEverBeenBound() |
| && m_context.graphicsContext3D()->getExtensions().isVertexArrayOES(arrayObject->object()); |
| } |
| |
| void OESVertexArrayObject::bindVertexArrayOES(WebGLVertexArrayObjectOES* arrayObject) |
| { |
| if (m_context.isContextLost()) |
| return; |
| |
| if (arrayObject && (arrayObject->isDeleted() || !arrayObject->validate(nullptr, context()))) { |
| m_context.graphicsContext3D()->synthesizeGLError(GraphicsContext3D::INVALID_OPERATION); |
| return; |
| } |
| |
| auto& extensions = m_context.graphicsContext3D()->getExtensions(); |
| auto& context = downcast<WebGLRenderingContext>(m_context); |
| if (arrayObject && !arrayObject->isDefaultObject() && arrayObject->object()) { |
| extensions.bindVertexArrayOES(arrayObject->object()); |
| arrayObject->setHasEverBeenBound(); |
| context.setBoundVertexArrayObject(arrayObject); |
| } else { |
| extensions.bindVertexArrayOES(0); |
| context.setBoundVertexArrayObject(nullptr); |
| } |
| } |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(WEBGL) |