| /* |
| * Copyright (C) 2010, Google Inc. All rights reserved. |
| * Copyright (C) 2020-2021, Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
| * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #pragma once |
| |
| #include "AudioNode.h" |
| #include <wtf/CompletionHandler.h> |
| |
| namespace WebCore { |
| |
| class AudioBus; |
| struct AudioIOPosition; |
| |
| class AudioDestinationNode : public AudioNode { |
| WTF_MAKE_ISO_ALLOCATED(AudioDestinationNode); |
| public: |
| ~AudioDestinationNode(); |
| |
| // AudioNode |
| void process(size_t) final { } // we're pulled by hardware so this is never called |
| |
| float sampleRate() const final { return m_sampleRate; } |
| |
| size_t currentSampleFrame() const { return m_currentSampleFrame; } |
| double currentTime() const { return currentSampleFrame() / static_cast<double>(sampleRate()); } |
| |
| virtual unsigned maxChannelCount() const = 0; |
| |
| // Enable local/live input for the specified device. |
| virtual void enableInput(const String& inputDeviceId) = 0; |
| |
| virtual void startRendering(CompletionHandler<void(std::optional<Exception>&&)>&&) = 0; |
| virtual void restartRendering() { } |
| |
| // AudioDestinationNodes are owned by the BaseAudioContext so we forward the refcounting to its BaseAudioContext. |
| void ref() final; |
| void deref() final; |
| |
| protected: |
| AudioDestinationNode(BaseAudioContext&, float sampleRate); |
| |
| double tailTime() const final { return 0; } |
| double latencyTime() const final { return 0; } |
| |
| void renderQuantum(AudioBus* destinationBus, size_t numberOfFrames, const AudioIOPosition& outputPosition); |
| |
| private: |
| // Counts the number of sample-frames processed by the destination. |
| std::atomic<size_t> m_currentSampleFrame { 0 }; |
| float m_sampleRate; |
| }; |
| |
| } // namespace WebCore |