| /* |
| * Copyright (C) 2011, 2012 Igalia, S.L. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
| */ |
| |
| #include "config.h" |
| #include "GLContext.h" |
| |
| #if USE(OPENGL) |
| |
| #if USE(GLX) |
| #include "GLContextGLX.h" |
| #endif |
| |
| namespace WebCore { |
| |
| GLContext::GLContext() |
| { |
| } |
| |
| GLContext* GLContext::createOffscreenContext(GLContext* sharing) |
| { |
| if (sharing) |
| return sharing->createOffscreenSharingContext(); |
| |
| #if USE(GLX) |
| return GLContextGLX::createContext(0, 0); |
| #endif |
| } |
| |
| // FIXME: This should be a thread local eventually if we |
| // want to support using GLContexts from multiple threads. |
| static GLContext* gCurrentContext = 0; |
| |
| GLContext::~GLContext() |
| { |
| if (this == gCurrentContext) |
| gCurrentContext = 0; |
| } |
| |
| bool GLContext::makeContextCurrent() |
| { |
| gCurrentContext = this; |
| return true; |
| } |
| |
| GLContext* GLContext::getCurrent() |
| { |
| return gCurrentContext; |
| } |
| |
| } // namespace WebCore |
| |
| #endif // USE(OPENGL) |
| |