| /* |
| * Copyright (c) 2012, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef FractionalLayoutRect_h |
| #define FractionalLayoutRect_h |
| |
| #include "FractionalLayoutPoint.h" |
| #include "IntRect.h" |
| #include <wtf/Vector.h> |
| |
| namespace WebCore { |
| |
| class FloatRect; |
| |
| class FractionalLayoutRect { |
| public: |
| FractionalLayoutRect() { } |
| FractionalLayoutRect(const FractionalLayoutPoint& location, const FractionalLayoutSize& size) |
| : m_location(location), m_size(size) { } |
| FractionalLayoutRect(FractionalLayoutUnit x, FractionalLayoutUnit y, FractionalLayoutUnit width, FractionalLayoutUnit height) |
| : m_location(FractionalLayoutPoint(x, y)), m_size(FractionalLayoutSize(width, height)) { } |
| FractionalLayoutRect(const FloatPoint& location, const FloatSize& size) |
| : m_location(location), m_size(size) { } |
| FractionalLayoutRect(const IntRect& rect) : m_location(rect.location()), m_size(rect.size()) { } |
| |
| explicit FractionalLayoutRect(const FloatRect&); // don't do this implicitly since it's lossy |
| |
| FractionalLayoutPoint location() const { return m_location; } |
| FractionalLayoutSize size() const { return m_size; } |
| |
| IntPoint pixelSnappedLocation() const { return roundedIntPoint(m_location); } |
| IntSize pixelSnappedSize() const { return pixelSnappedIntSize(m_size, m_location); } |
| |
| void setLocation(const FractionalLayoutPoint& location) { m_location = location; } |
| void setSize(const FractionalLayoutSize& size) { m_size = size; } |
| |
| FractionalLayoutUnit x() const { return m_location.x(); } |
| FractionalLayoutUnit y() const { return m_location.y(); } |
| FractionalLayoutUnit maxX() const { return x() + width(); } |
| FractionalLayoutUnit maxY() const { return y() + height(); } |
| FractionalLayoutUnit width() const { return m_size.width(); } |
| FractionalLayoutUnit height() const { return m_size.height(); } |
| |
| int pixelSnappedX() const { return x().round(); } |
| int pixelSnappedY() const { return y().round(); } |
| int pixelSnappedWidth() const { return snapSizeToPixel(width(), x()); } |
| int pixelSnappedHeight() const { return snapSizeToPixel(height(), y()); } |
| int pixelSnappedMaxX() const { return pixelSnappedX() + pixelSnappedWidth(); } |
| int pixelSnappedMaxY() const { return pixelSnappedY() + pixelSnappedHeight(); } |
| |
| void setX(FractionalLayoutUnit x) { m_location.setX(x); } |
| void setY(FractionalLayoutUnit y) { m_location.setY(y); } |
| void setWidth(FractionalLayoutUnit width) { m_size.setWidth(width); } |
| void setHeight(FractionalLayoutUnit height) { m_size.setHeight(height); } |
| |
| bool isEmpty() const { return m_size.isEmpty(); } |
| |
| // NOTE: The result is rounded to integer values, and thus may be not the exact |
| // center point. |
| FractionalLayoutPoint center() const { return FractionalLayoutPoint(x() + width() / 2, y() + height() / 2); } |
| |
| void move(const FractionalLayoutSize& size) { m_location += size; } |
| void moveBy(const FractionalLayoutPoint& offset) { m_location.move(offset.x(), offset.y()); } |
| void move(FractionalLayoutUnit dx, FractionalLayoutUnit dy) { m_location.move(dx, dy); } |
| |
| void expand(const FractionalLayoutSize& size) { m_size += size; } |
| void expand(FractionalLayoutUnit dw, FractionalLayoutUnit dh) { m_size.expand(dw, dh); } |
| void contract(const FractionalLayoutSize& size) { m_size -= size; } |
| void contract(FractionalLayoutUnit dw, FractionalLayoutUnit dh) { m_size.expand(-dw, -dh); } |
| |
| void shiftXEdgeTo(FractionalLayoutUnit edge) |
| { |
| FractionalLayoutUnit delta = edge - x(); |
| setX(edge); |
| setWidth(std::max<FractionalLayoutUnit>(0, width() - delta)); |
| } |
| void shiftMaxXEdgeTo(FractionalLayoutUnit edge) |
| { |
| FractionalLayoutUnit delta = edge - maxX(); |
| setWidth(std::max<FractionalLayoutUnit>(0, width() + delta)); |
| } |
| void shiftYEdgeTo(FractionalLayoutUnit edge) |
| { |
| FractionalLayoutUnit delta = edge - y(); |
| setY(edge); |
| setHeight(std::max<FractionalLayoutUnit>(0, height() - delta)); |
| } |
| void shiftMaxYEdgeTo(FractionalLayoutUnit edge) |
| { |
| FractionalLayoutUnit delta = edge - maxY(); |
| setHeight(std::max<FractionalLayoutUnit>(0, height() + delta)); |
| } |
| |
| FractionalLayoutPoint minXMinYCorner() const { return m_location; } // typically topLeft |
| FractionalLayoutPoint maxXMinYCorner() const { return FractionalLayoutPoint(m_location.x() + m_size.width(), m_location.y()); } // typically topRight |
| FractionalLayoutPoint minXMaxYCorner() const { return FractionalLayoutPoint(m_location.x(), m_location.y() + m_size.height()); } // typically bottomLeft |
| FractionalLayoutPoint maxXMaxYCorner() const { return FractionalLayoutPoint(m_location.x() + m_size.width(), m_location.y() + m_size.height()); } // typically bottomRight |
| |
| bool intersects(const FractionalLayoutRect&) const; |
| bool contains(const FractionalLayoutRect&) const; |
| |
| // This checks to see if the rect contains x,y in the traditional sense. |
| // Equivalent to checking if the rect contains a 1x1 rect below and to the right of (px,py). |
| bool contains(FractionalLayoutUnit px, FractionalLayoutUnit py) const |
| { return px >= x() && px < maxX() && py >= y() && py < maxY(); } |
| bool contains(const FractionalLayoutPoint& point) const { return contains(point.x(), point.y()); } |
| |
| void intersect(const FractionalLayoutRect&); |
| void unite(const FractionalLayoutRect&); |
| void uniteIfNonZero(const FractionalLayoutRect&); |
| |
| void inflateX(FractionalLayoutUnit dx) |
| { |
| m_location.setX(m_location.x() - dx); |
| m_size.setWidth(m_size.width() + dx + dx); |
| } |
| void inflateY(FractionalLayoutUnit dy) |
| { |
| m_location.setY(m_location.y() - dy); |
| m_size.setHeight(m_size.height() + dy + dy); |
| } |
| void inflate(FractionalLayoutUnit d) { inflateX(d); inflateY(d); } |
| void scale(float s); |
| |
| FractionalLayoutRect transposedRect() const { return FractionalLayoutRect(m_location.transposedPoint(), m_size.transposedSize()); } |
| |
| static FractionalLayoutRect infiniteRect() {return FractionalLayoutRect(FractionalLayoutUnit::min() / 2, FractionalLayoutUnit::min() / 2, FractionalLayoutUnit::max(), FractionalLayoutUnit::max()); } |
| |
| private: |
| FractionalLayoutPoint m_location; |
| FractionalLayoutSize m_size; |
| }; |
| |
| inline FractionalLayoutRect intersection(const FractionalLayoutRect& a, const FractionalLayoutRect& b) |
| { |
| FractionalLayoutRect c = a; |
| c.intersect(b); |
| return c; |
| } |
| |
| inline FractionalLayoutRect unionRect(const FractionalLayoutRect& a, const FractionalLayoutRect& b) |
| { |
| FractionalLayoutRect c = a; |
| c.unite(b); |
| return c; |
| } |
| |
| FractionalLayoutRect unionRect(const Vector<FractionalLayoutRect>&); |
| |
| inline bool operator==(const FractionalLayoutRect& a, const FractionalLayoutRect& b) |
| { |
| return a.location() == b.location() && a.size() == b.size(); |
| } |
| |
| inline bool operator!=(const FractionalLayoutRect& a, const FractionalLayoutRect& b) |
| { |
| return a.location() != b.location() || a.size() != b.size(); |
| } |
| |
| IntRect enclosingIntRect(const FractionalLayoutRect&); |
| FractionalLayoutRect enclosingFractionalLayoutRect(const FloatRect&); |
| IntRect pixelSnappedIntRect(const FractionalLayoutRect&); |
| |
| } // namespace WebCore |
| |
| #endif // FractionalLayoutRect_h |