| /* |
| * Copyright (C) 2013 Google Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifndef EventRetargeter_h |
| #define EventRetargeter_h |
| |
| #include "ContainerNode.h" |
| #include "EventContext.h" |
| #include "PseudoElement.h" |
| #include "ShadowRoot.h" |
| #include <wtf/HashMap.h> |
| #include <wtf/PassRefPtr.h> |
| #include <wtf/RefPtr.h> |
| |
| #if ENABLE(SVG) |
| #include "SVGElementInstance.h" |
| #include "SVGNames.h" |
| #include "SVGUseElement.h" |
| #endif |
| |
| namespace WebCore { |
| |
| class EventTarget; |
| class FocusEvent; |
| class MouseEvent; |
| class Node; |
| #if ENABLE(TOUCH_EVENTS) |
| class TouchEvent; |
| #endif |
| class TreeScope; |
| |
| enum EventDispatchBehavior { |
| RetargetEvent, |
| StayInsideShadowDOM |
| }; |
| |
| class EventRetargeter { |
| public: |
| static void calculateEventPath(Node*, Event*, EventPath&); |
| static void adjustForMouseEvent(Node*, const MouseEvent&, EventPath&); |
| static void adjustForFocusEvent(Node*, const FocusEvent&, EventPath&); |
| #if ENABLE(TOUCH_EVENTS) |
| typedef Vector<RefPtr<TouchList> > EventPathTouchLists; |
| static void adjustForTouchEvent(Node*, const TouchEvent&, EventPath&); |
| #endif |
| static EventTarget* eventTargetRespectingTargetRules(Node* referenceNode); |
| |
| private: |
| typedef Vector<RefPtr<Node> > AdjustedNodes; |
| typedef HashMap<TreeScope*, Node*> RelatedNodeMap; |
| enum EventWithRelatedTargetDispatchBehavior { |
| StopAtBoundaryIfNeeded, |
| DoesNotStopAtBoundary |
| }; |
| static void adjustForRelatedTarget(const Node*, EventTarget* relatedTarget, EventPath&); |
| static void calculateAdjustedNodes(const Node*, const Node* relatedNode, EventWithRelatedTargetDispatchBehavior, EventPath&, AdjustedNodes&); |
| static void buildRelatedNodeMap(const Node*, RelatedNodeMap&); |
| static Node* findRelatedNode(TreeScope*, RelatedNodeMap&); |
| #if ENABLE(TOUCH_EVENTS) |
| static void adjustTouchList(const Node*, const TouchList*, const EventPath&, EventPathTouchLists&); |
| #endif |
| }; |
| |
| inline EventTarget* EventRetargeter::eventTargetRespectingTargetRules(Node* referenceNode) |
| { |
| ASSERT(referenceNode); |
| |
| if (referenceNode->isPseudoElement()) |
| return toPseudoElement(referenceNode)->hostElement(); |
| |
| #if ENABLE(SVG) |
| if (!referenceNode->isSVGElement() || !referenceNode->isInShadowTree()) |
| return referenceNode; |
| |
| // Spec: The event handling for the non-exposed tree works as if the referenced element had been textually included |
| // as a deeply cloned child of the 'use' element, except that events are dispatched to the SVGElementInstance objects |
| Node* rootNode = referenceNode->treeScope().rootNode(); |
| Element* shadowHostElement = rootNode->isShadowRoot() ? toShadowRoot(rootNode)->hostElement() : 0; |
| // At this time, SVG nodes are not supported in non-<use> shadow trees. |
| if (!shadowHostElement || !shadowHostElement->hasTagName(SVGNames::useTag)) |
| return referenceNode; |
| SVGUseElement* useElement = toSVGUseElement(shadowHostElement); |
| if (SVGElementInstance* instance = useElement->instanceForShadowTreeElement(referenceNode)) |
| return instance; |
| #endif |
| |
| return referenceNode; |
| } |
| |
| } |
| |
| #endif // EventRetargeter_h |