| /* |
| * Copyright (C) 2010, 2012 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include <wtf/RunLoop.h> |
| |
| #include <CoreFoundation/CoreFoundation.h> |
| #include <dispatch/dispatch.h> |
| #include <wtf/AutodrainedPool.h> |
| |
| namespace WTF { |
| |
| void RunLoop::performWork(void* context) |
| { |
| AutodrainedPool pool; |
| static_cast<RunLoop*>(context)->performWork(); |
| } |
| |
| RunLoop::RunLoop() |
| : m_runLoop(CFRunLoopGetCurrent()) |
| { |
| CFRunLoopSourceContext context = { 0, this, 0, 0, 0, 0, 0, 0, 0, performWork }; |
| m_runLoopSource = adoptCF(CFRunLoopSourceCreate(kCFAllocatorDefault, 0, &context)); |
| CFRunLoopAddSource(m_runLoop.get(), m_runLoopSource.get(), kCFRunLoopCommonModes); |
| } |
| |
| RunLoop::~RunLoop() |
| { |
| CFRunLoopSourceInvalidate(m_runLoopSource.get()); |
| } |
| |
| void RunLoop::runForDuration(Seconds duration) |
| { |
| CFRunLoopRunInMode(kCFRunLoopDefaultMode, duration.seconds(), true); |
| } |
| |
| void RunLoop::wakeUp() |
| { |
| CFRunLoopSourceSignal(m_runLoopSource.get()); |
| CFRunLoopWakeUp(m_runLoop.get()); |
| } |
| |
| void RunLoop::run() |
| { |
| AutodrainedPool pool; |
| CFRunLoopRun(); |
| } |
| |
| void RunLoop::stop() |
| { |
| ASSERT(m_runLoop == CFRunLoopGetCurrent()); |
| CFRunLoopStop(m_runLoop.get()); |
| } |
| |
| // RunLoop::Timer |
| |
| void RunLoop::TimerBase::timerFired(CFRunLoopTimerRef, void* context) |
| { |
| TimerBase* timer = static_cast<TimerBase*>(context); |
| |
| AutodrainedPool pool; |
| timer->fired(); |
| } |
| |
| RunLoop::TimerBase::TimerBase(RunLoop& runLoop) |
| : m_runLoop(runLoop) |
| { |
| } |
| |
| RunLoop::TimerBase::~TimerBase() |
| { |
| stop(); |
| } |
| |
| void RunLoop::TimerBase::start(Seconds nextFireInterval, bool repeat) |
| { |
| if (m_timer) |
| stop(); |
| |
| CFRunLoopTimerContext context = { 0, this, 0, 0, 0 }; |
| Seconds repeatInterval = repeat ? nextFireInterval : 0_s; |
| m_timer = adoptCF(CFRunLoopTimerCreate(kCFAllocatorDefault, CFAbsoluteTimeGetCurrent() + nextFireInterval.seconds(), repeatInterval.seconds(), 0, 0, timerFired, &context)); |
| CFRunLoopAddTimer(m_runLoop->m_runLoop.get(), m_timer.get(), kCFRunLoopCommonModes); |
| } |
| |
| void RunLoop::TimerBase::stop() |
| { |
| if (!m_timer) |
| return; |
| |
| CFRunLoopTimerInvalidate(m_timer.get()); |
| m_timer = nullptr; |
| } |
| |
| bool RunLoop::TimerBase::isActive() const |
| { |
| return m_timer && CFRunLoopTimerIsValid(m_timer.get()); |
| } |
| |
| Seconds RunLoop::TimerBase::secondsUntilFire() const |
| { |
| if (isActive()) |
| return std::max<Seconds>(Seconds { CFRunLoopTimerGetNextFireDate(m_timer.get()) - CFAbsoluteTimeGetCurrent() }, 0_s); |
| return 0_s; |
| } |
| |
| } // namespace WTF |