| // |
| // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| |
| // Config.h: Defines the egl::Config class, describing the format, type |
| // and size for an egl::Surface. Implements EGLConfig and related functionality. |
| // [EGL 1.5] section 3.4 page 19. |
| |
| #ifndef INCLUDE_CONFIG_H_ |
| #define INCLUDE_CONFIG_H_ |
| |
| #include "libANGLE/AttributeMap.h" |
| |
| #include "common/angleutils.h" |
| |
| #include <EGL/egl.h> |
| #include <GLES2/gl2.h> |
| |
| #include <map> |
| #include <vector> |
| |
| namespace egl |
| { |
| |
| struct Config |
| { |
| Config(); |
| ~Config(); |
| Config(const Config &other); |
| Config &operator=(const Config &other); |
| |
| GLenum renderTargetFormat; // TODO(geofflang): remove this |
| GLenum depthStencilFormat; // TODO(geofflang): remove this |
| |
| EGLint bufferSize; // Depth of the color buffer |
| EGLint redSize; // Bits of Red in the color buffer |
| EGLint greenSize; // Bits of Green in the color buffer |
| EGLint blueSize; // Bits of Blue in the color buffer |
| EGLint luminanceSize; // Bits of Luminance in the color buffer |
| EGLint alphaSize; // Bits of Alpha in the color buffer |
| EGLint alphaMaskSize; // Bits of Alpha Mask in the mask buffer |
| EGLBoolean bindToTextureRGB; // True if bindable to RGB textures. |
| EGLBoolean bindToTextureRGBA; // True if bindable to RGBA textures. |
| EGLenum colorBufferType; // Color buffer type |
| EGLenum configCaveat; // Any caveats for the configuration |
| EGLint configID; // Unique EGLConfig identifier |
| EGLint conformant; // Whether contexts created with this config are conformant |
| EGLint depthSize; // Bits of Z in the depth buffer |
| EGLint level; // Frame buffer level |
| EGLBoolean matchNativePixmap; // Match the native pixmap format |
| EGLint maxPBufferWidth; // Maximum width of pbuffer |
| EGLint maxPBufferHeight; // Maximum height of pbuffer |
| EGLint maxPBufferPixels; // Maximum size of pbuffer |
| EGLint maxSwapInterval; // Maximum swap interval |
| EGLint minSwapInterval; // Minimum swap interval |
| EGLBoolean nativeRenderable; // EGL_TRUE if native rendering APIs can render to surface |
| EGLint nativeVisualID; // Handle of corresponding native visual |
| EGLint nativeVisualType; // Native visual type of the associated visual |
| EGLint renderableType; // Which client rendering APIs are supported. |
| EGLint sampleBuffers; // Number of multisample buffers |
| EGLint samples; // Number of samples per pixel |
| EGLint stencilSize; // Bits of Stencil in the stencil buffer |
| EGLint surfaceType; // Which types of EGL surfaces are supported. |
| EGLenum transparentType; // Type of transparency supported |
| EGLint transparentRedValue; // Transparent red value |
| EGLint transparentGreenValue; // Transparent green value |
| EGLint transparentBlueValue; // Transparent blue value |
| EGLint optimalOrientation; // Optimal window surface orientation |
| EGLenum colorComponentType; // Color component type |
| EGLBoolean recordable; // EGL_TRUE if a surface can support recording on Android |
| }; |
| |
| class ConfigSet |
| { |
| private: |
| typedef std::map<EGLint, Config> ConfigMap; |
| |
| public: |
| ConfigSet(); |
| ConfigSet(const ConfigSet &other); |
| ~ConfigSet(); |
| ConfigSet &operator=(const ConfigSet &other); |
| |
| EGLint add(const Config &config); |
| const Config &get(EGLint id) const; |
| |
| void clear(); |
| |
| size_t size() const; |
| |
| bool contains(const Config *config) const; |
| |
| // Filter configurations based on the table in [EGL 1.5] section 3.4.1.2 page 29 |
| std::vector<const Config *> filter(const AttributeMap &attributeMap) const; |
| |
| ConfigMap::iterator begin(); |
| ConfigMap::iterator end(); |
| |
| private: |
| ConfigMap mConfigs; |
| }; |
| |
| } // namespace egl |
| |
| #endif // INCLUDE_CONFIG_H_ |