| /* |
| * Copyright (C) 2012 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef ScrollingStateNode_h |
| #define ScrollingStateNode_h |
| |
| #if ENABLE(THREADED_SCROLLING) |
| |
| #include "PlatformLayer.h" |
| #include "ScrollingCoordinator.h" |
| #include <wtf/OwnPtr.h> |
| #include <wtf/PassOwnPtr.h> |
| #include <wtf/Vector.h> |
| |
| #if PLATFORM(MAC) |
| #include <wtf/RetainPtr.h> |
| #endif |
| |
| namespace WebCore { |
| |
| class GraphicsLayer; |
| class ScrollingStateTree; |
| class TextStream; |
| |
| class ScrollingStateNode { |
| public: |
| ScrollingStateNode(ScrollingStateTree*, ScrollingNodeID); |
| virtual ~ScrollingStateNode(); |
| |
| virtual bool isScrollingNode() { return false; } |
| virtual bool isFixedNode() { return false; } |
| virtual bool isStickyNode() { return false; } |
| |
| virtual PassOwnPtr<ScrollingStateNode> clone() = 0; |
| PassOwnPtr<ScrollingStateNode> cloneAndReset(); |
| void cloneAndResetChildren(ScrollingStateNode*); |
| |
| virtual bool hasChangedProperties() const = 0; |
| virtual unsigned changedProperties() const = 0; |
| virtual void resetChangedProperties() = 0; |
| virtual void setHasChangedProperties() { setScrollLayerDidChange(true); } |
| |
| virtual void syncLayerPositionForViewportRect(const LayoutRect& /*viewportRect*/) { } |
| |
| GraphicsLayer* graphicsLayer() { return m_graphicsLayer; } |
| PlatformLayer* platformScrollLayer() const; |
| void setScrollLayer(GraphicsLayer*); |
| void setScrollLayer(PlatformLayer*); |
| |
| bool scrollLayerDidChange() const { return m_scrollLayerDidChange; } |
| void setScrollLayerDidChange(bool scrollLayerDidChange) { m_scrollLayerDidChange = scrollLayerDidChange; } |
| |
| ScrollingStateTree* scrollingStateTree() const { return m_scrollingStateTree; } |
| void setScrollingStateTree(ScrollingStateTree* tree) { m_scrollingStateTree = tree; } |
| |
| ScrollingNodeID scrollingNodeID() const { return m_nodeID; } |
| void setScrollingNodeID(ScrollingNodeID nodeID) { m_nodeID = nodeID; } |
| |
| ScrollingStateNode* parent() const { return m_parent; } |
| void setParent(ScrollingStateNode* parent) { m_parent = parent; } |
| |
| Vector<OwnPtr<ScrollingStateNode> >* children() const { return m_children.get(); } |
| |
| void appendChild(PassOwnPtr<ScrollingStateNode>); |
| void removeChild(ScrollingStateNode*); |
| |
| String scrollingStateTreeAsText() const; |
| |
| protected: |
| ScrollingStateNode(const ScrollingStateNode&); |
| static void writeIndent(TextStream&, int indent); |
| |
| ScrollingStateTree* m_scrollingStateTree; |
| |
| private: |
| void dump(TextStream&, int indent) const; |
| |
| virtual void dumpProperties(TextStream&, int indent) const = 0; |
| |
| ScrollingNodeID m_nodeID; |
| |
| ScrollingStateNode* m_parent; |
| OwnPtr<Vector<OwnPtr<ScrollingStateNode> > > m_children; |
| |
| bool m_scrollLayerDidChange; |
| |
| #if PLATFORM(MAC) |
| RetainPtr<PlatformLayer> m_platformScrollLayer; |
| #endif |
| GraphicsLayer* m_graphicsLayer; |
| |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // ENABLE(THREADED_SCROLLING) |
| |
| #endif // ScrollingStateNode_h |