| PASS gl.getBufferParameter() threw exception TypeError: Not enough arguments. |
| PASS gl.getRenderbufferParameter() threw exception TypeError: Not enough arguments. |
| PASS gl.getTexParameter() threw exception TypeError: Not enough arguments. |
| PASS gl.getVertexAttrib() threw exception TypeError: Not enough arguments. |
| PASS gl.getAttachedShaders() threw exception TypeError: Not enough arguments. |
| PASS gl.getExtension() threw exception TypeError: Not enough arguments. |
| PASS gl.getFramebufferAttachmentParameter() threw exception TypeError: Not enough arguments. |
| PASS gl.getParameter() threw exception TypeError: Not enough arguments. |
| PASS gl.getProgramParameter() threw exception TypeError: Not enough arguments. |
| PASS gl.getShaderParameter() threw exception TypeError: Not enough arguments. |
| PASS gl.getUniform() threw exception TypeError: Not enough arguments. |
| PASS gl.uniform1iv() threw exception TypeError: Not enough arguments. |
| PASS gl.uniformMatrix2fv() threw exception TypeError: Not enough arguments. |
| PASS gl.uniform1fv() threw exception TypeError: Not enough arguments. |
| PASS gl.vertexAttrib1fv() threw exception TypeError: Not enough arguments. |
| PASS successfullyParsed is true |
| |
| TEST COMPLETE |
| |