| <canvas width="200" height="200" id="canvas">FAIL: no canvas support</canvas> |
| <div id="log"></div> |
| <script> |
| if (window.testRunner) |
| testRunner.dumpAsText(); |
| |
| var canvas = document.getElementById("canvas").getContext("2d"); |
| //four tests |
| // 1. Infinite dimensions to fillRect |
| canvas.fillStyle = "green"; |
| canvas.fillRect(0, 0, 100, 100); |
| canvas.fillStyle = "red"; |
| try { |
| canvas.fillRect(0, 0, Infinity, Infinity); |
| } catch (e) { |
| canvas.fillRect(0, 0, 100, 100); |
| } |
| |
| // 2. Infinite dimensions to rect |
| canvas.fillStyle = "green"; |
| canvas.fillRect(100, 0, 100, 100); |
| canvas.fillStyle = "red"; |
| try { |
| canvas.rect(100, 0, Infinity, Infinity); |
| canvas.fill(); |
| } catch (e) { |
| canvas.fillRect(100, 0, 100, 100); |
| } |
| |
| // 3. Infinite argument to moveTo |
| canvas.translate(0, 100); |
| canvas.fillStyle = "red"; |
| canvas.fillRect(0, 0, 100, 100); |
| canvas.fillStyle = "green"; |
| try { |
| canvas.beginPath(); |
| canvas.moveTo(Infinity, Infinity); |
| canvas.rect(0, 0, 100, 100); |
| canvas.fill(); |
| } catch (e) { |
| alert(e); |
| } |
| |
| // 4. Infinite argument to lineTo |
| canvas.translate(100, 0); |
| canvas.fillStyle = "red"; |
| canvas.fillRect(0, 0, 100, 100); |
| canvas.fillStyle = "green"; |
| try { |
| canvas.beginPath(); |
| canvas.moveTo(0,0); |
| canvas.lineTo(100, 0); |
| canvas.lineTo(100, 100); |
| canvas.lineTo(0, 100); |
| canvas.lineTo(Infinity, 100); |
| canvas.fill(); |
| } catch (e) { |
| } |
| |
| function log(msg){ |
| document.getElementById("log").innerHTML += msg + "<br/>"; |
| } |
| |
| function dataToArray(data) { |
| var result = new Array(data.length) |
| for (var i = 0; i < data.length; i++) |
| result[i] = data[i]; |
| return result; |
| } |
| |
| function getPixel(ctx, x, y) { |
| var data = ctx.getImageData(x,y,1,1); |
| if (!data) // getImageData failed, which should never happen |
| return [-1,-1,-1,-1]; |
| return dataToArray(data.data); |
| } |
| |
| function pixelShouldBe(ctx, x, y, colour) { |
| var ctxColour = getPixel(ctx, x, y); |
| var correct = true; |
| for (var i = 0; i < 4; i++) |
| if (colour[i] != ctxColour[i]) { |
| correct = false; |
| break; |
| } |
| if (correct) |
| log("PASS: pixel at ("+[x,y]+") was ["+colour+"]"); |
| else |
| log("FAIL: pixel at ("+[x,y]+") was ["+ctxColour+"], expected ["+colour+"]"); |
| } |
| |
| var points = [25, 50, 75, 125, 150, 175]; |
| for (var x = 0; x < points.length; x++) { |
| for (var y = 0; y < points.length; y++) { |
| pixelShouldBe(canvas, points[x], points[y], [0, 128, 0, 255]); |
| } |
| } |
| </script> |