blob: 562f766971b0e44347fa709fbc989ae4df2fcd04 [file] [log] [blame]
<!doctype html>
<meta charset=utf-8>
<script src="../../../resources/testharness.js"></script>
<script src="../../../resources/testharnessreport.js"></script>
<script src="../resources/testcommon.js"></script>
<style>
@keyframes anim { }
</style>
<body>
<div id="log"></div>
<script>
'use strict';
test(function(t) {
var div = addDiv(t);
var cs = getComputedStyle(div);
div.style.animation = 'anim 1000s';
var animation = div.getAnimations()[0];
assert_equals(animation.playState, 'running');
}, 'Animation returns correct playState when running');
test(function(t) {
var div = addDiv(t);
var cs = getComputedStyle(div);
div.style.animation = 'anim 1000s paused';
var animation = div.getAnimations()[0];
assert_equals(animation.playState, 'paused');
}, 'Animation returns correct playState when paused');
test(function(t) {
var div = addDiv(t);
var cs = getComputedStyle(div);
div.style.animation = 'anim 1000s';
var animation = div.getAnimations()[0];
animation.pause();
assert_equals(animation.playState, 'paused');
}, 'Animation.playState updates when paused by script');
test(function(t) {
var div = addDiv(t);
var cs = getComputedStyle(div);
div.style.animation = 'anim 1000s paused';
var animation = div.getAnimations()[0];
div.style.animationPlayState = 'running';
// This test also checks that calling playState flushes style
assert_equals(animation.playState, 'running',
'Animation.playState reports running after updating'
+ ' animation-play-state (got: ' + animation.playState + ')');
}, 'Animation.playState updates when resumed by setting style');
test(function(t) {
var div = addDiv(t);
div.style.animation = 'anim 1000s';
var animation = div.getAnimations()[0];
animation.cancel();
assert_equals(animation.playState, 'idle');
}, 'Animation returns correct playState when cancelled');
</script>
</body>