blob: 6a824f6e2a36c3ec6154be4bdbb0569aa5deb10b [file] [log] [blame]
set(PORT PlayStation)
include(Sign)
add_definitions(-DWTF_PLATFORM_PLAYSTATION=1)
add_definitions(-DBPLATFORM_PLAYSTATION=1)
add_definitions(-DSCE_LIBC_DISABLE_CPP14_HEADER_WARNING= -DSCE_LIBC_DISABLE_CPP17_HEADER_WARNING=)
set(ENABLE_API_TESTS ON CACHE BOOL "Build API Tests")
set(ENABLE_WEBCORE ON CACHE BOOL "Build WebCore")
set(ENABLE_WEBKIT ON CACHE BOOL "Build WebKit")
set(ENABLE_WEBKIT_LEGACY OFF)
if (NOT ENABLE_WEBCORE)
set(ENABLE_WEBKIT OFF)
endif ()
WEBKIT_OPTION_BEGIN()
# Turn off JIT
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_JIT PRIVATE OFF)
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_FTL_JIT PRIVATE OFF)
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_DFG_JIT PRIVATE OFF)
# Enabled features
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_ACCESSIBILITY PRIVATE OFF)
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_ASYNC_SCROLLING PRIVATE ON)
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_SMOOTH_SCROLLING PRIVATE ON)
# Experimental features
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_APPLICATION_MANIFEST PRIVATE ${ENABLE_EXPERIMENTAL_FEATURES})
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_CSS_PAINTING_API PRIVATE ${ENABLE_EXPERIMENTAL_FEATURES})
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_CSS_TYPED_OM PRIVATE ${ENABLE_EXPERIMENTAL_FEATURES})
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_FILTERS_LEVEL_2 PRIVATE ${ENABLE_EXPERIMENTAL_FEATURES})
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_GPU_PROCESS PRIVATE ${ENABLE_EXPERIMENTAL_FEATURES})
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_LAYOUT_FORMATTING_CONTEXT PRIVATE ${ENABLE_EXPERIMENTAL_FEATURES})
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_REMOTE_INSPECTOR PRIVATE ${ENABLE_EXPERIMENTAL_FEATURES})
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_SERVICE_WORKER PRIVATE ${ENABLE_EXPERIMENTAL_FEATURES})
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_WEBGL PRIVATE ${ENABLE_EXPERIMENTAL_FEATURES})
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_WEB_CRYPTO PRIVATE ${ENABLE_EXPERIMENTAL_FEATURES})
# Features to investigate
#
# Features that are temporarily turned off because an implementation is not
# present at this time
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_GAMEPAD PRIVATE OFF)
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_WEB_AUDIO PRIVATE OFF)
# TLS debugging feature
WEBKIT_OPTION_DEFINE(ENABLE_TLS_DEBUG "Enable TLS key log support" PRIVATE OFF)
# Reenable after updating fontconfig
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_VARIATION_FONTS PRIVATE OFF)
# No support planned
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_FTPDIR PRIVATE OFF)
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_GEOLOCATION PRIVATE OFF)
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_MATHML PRIVATE OFF)
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_METER_ELEMENT PRIVATE OFF)
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_NETSCAPE_PLUGIN_API PRIVATE OFF)
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_NOTIFICATIONS PRIVATE OFF)
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_SVG_FONTS PRIVATE OFF)
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_USERSELECT_ALL PRIVATE OFF)
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_USER_MESSAGE_HANDLERS PRIVATE OFF)
WEBKIT_OPTION_DEFAULT_PORT_VALUE(ENABLE_XSLT PRIVATE OFF)
WEBKIT_OPTION_END()
if (DEFINED ENV{WEBKIT_IGNORE_PATH})
set(CMAKE_IGNORE_PATH $ENV{WEBKIT_IGNORE_PATH})
endif ()
# Do not use a separate directory based on configuration when building
# with the Visual Studio generator
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_DEBUG "${CMAKE_ARCHIVE_OUTPUT_DIRECTORY}")
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_RELEASE "${CMAKE_ARCHIVE_OUTPUT_DIRECTORY}")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_DEBUG "${CMAKE_LIBRARY_OUTPUT_DIRECTORY}")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_RELEASE "${CMAKE_LIBRARY_OUTPUT_DIRECTORY}")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}")
# Default to hidden visibility
set(CMAKE_CXX_VISIBILITY_PRESET hidden)
set(CMAKE_VISIBILITY_INLINES_HIDDEN ON)
# Specify third party library directory
if (NOT WEBKIT_LIBRARIES_DIR)
if (DEFINED ENV{WEBKIT_LIBRARIES})
set(WEBKIT_LIBRARIES_DIR "$ENV{WEBKIT_LIBRARIES}" CACHE PATH "Path to PlayStationRequirements")
else ()
set(WEBKIT_LIBRARIES_DIR "${CMAKE_SOURCE_DIR}/WebKitLibraries/playstation" CACHE PATH "Path to PlayStationRequirements")
endif ()
endif ()
list(APPEND CMAKE_PREFIX_PATH ${WEBKIT_LIBRARIES_DIR})
find_library(C_STD_LIBRARY c)
find_library(KERNEL_LIBRARY kernel)
find_package(Cairo REQUIRED)
find_package(CURL REQUIRED)
find_package(EGL REQUIRED)
find_package(Fontconfig REQUIRED)
find_package(Freetype REQUIRED)
find_package(HarfBuzz REQUIRED COMPONENTS ICU)
find_package(ICU REQUIRED COMPONENTS data i18n uc)
find_package(JPEG REQUIRED)
find_package(LibPSL REQUIRED)
find_package(LibXml2 REQUIRED)
find_package(OpenSSL REQUIRED)
find_package(PNG REQUIRED)
find_package(SQLite3 REQUIRED)
find_package(Threads REQUIRED)
find_package(WebP REQUIRED COMPONENTS demux)
find_package(WPE REQUIRED)
find_package(ZLIB REQUIRED)
# TODO: Add a check for HAVE_RSA_PSS for support of CryptoAlgorithmRSA_PSS
# https://bugs.webkit.org/show_bug.cgi?id=206635
SET_AND_EXPOSE_TO_BUILD(HAVE_PTHREAD_SETNAME_NP ON)
SET_AND_EXPOSE_TO_BUILD(USE_EXPORT_MACROS ON)
SET_AND_EXPOSE_TO_BUILD(USE_CAIRO ON)
SET_AND_EXPOSE_TO_BUILD(USE_CURL ON)
SET_AND_EXPOSE_TO_BUILD(USE_FREETYPE ON)
SET_AND_EXPOSE_TO_BUILD(USE_HARFBUZZ ON)
SET_AND_EXPOSE_TO_BUILD(USE_LIBWPE ON)
SET_AND_EXPOSE_TO_BUILD(USE_OPENSSL ON)
SET_AND_EXPOSE_TO_BUILD(USE_WPE_RENDERER ON)
SET_AND_EXPOSE_TO_BUILD(USE_INSPECTOR_SOCKET_SERVER ${ENABLE_REMOTE_INSPECTOR})
SET_AND_EXPOSE_TO_BUILD(USE_UNIX_DOMAIN_SOCKETS ON)
# Rendering options
SET_AND_EXPOSE_TO_BUILD(ENABLE_GRAPHICS_CONTEXT_GL ON)
SET_AND_EXPOSE_TO_BUILD(USE_COORDINATED_GRAPHICS ON)
SET_AND_EXPOSE_TO_BUILD(USE_EGL ON)
SET_AND_EXPOSE_TO_BUILD(USE_NICOSIA TRUE)
SET_AND_EXPOSE_TO_BUILD(USE_OPENGL_ES ON)
SET_AND_EXPOSE_TO_BUILD(USE_TEXTURE_MAPPER ON)
SET_AND_EXPOSE_TO_BUILD(USE_TEXTURE_MAPPER_GL ON)
SET_AND_EXPOSE_TO_BUILD(USE_TILED_BACKING_STORE ON)
# Override headers directories
set(ANGLE_FRAMEWORK_HEADERS_DIR ${CMAKE_BINARY_DIR}/ANGLE/Headers)
set(WTF_FRAMEWORK_HEADERS_DIR ${CMAKE_BINARY_DIR}/WTF/Headers)
set(JavaScriptCore_FRAMEWORK_HEADERS_DIR ${CMAKE_BINARY_DIR}/JavaScriptCore/Headers)
set(JavaScriptCore_PRIVATE_FRAMEWORK_HEADERS_DIR ${CMAKE_BINARY_DIR}/JavaScriptCore/PrivateHeaders)
set(PAL_FRAMEWORK_HEADERS_DIR ${CMAKE_BINARY_DIR}/PAL/Headers)
set(WebCore_PRIVATE_FRAMEWORK_HEADERS_DIR ${CMAKE_BINARY_DIR}/WebCore/PrivateHeaders)
set(WebKitLegacy_FRAMEWORK_HEADERS_DIR ${CMAKE_BINARY_DIR}/WebKitLegacy/Headers)
set(WebKit_FRAMEWORK_HEADERS_DIR ${CMAKE_BINARY_DIR}/WebKit/Headers)
set(WebKit_PRIVATE_FRAMEWORK_HEADERS_DIR ${CMAKE_BINARY_DIR}/WebKit/PrivateHeaders)
# Override derived sources directories
set(WTF_DERIVED_SOURCES_DIR ${CMAKE_BINARY_DIR}/WTF/DerivedSources)
set(JavaScriptCore_DERIVED_SOURCES_DIR ${CMAKE_BINARY_DIR}/JavaScriptCore/DerivedSources)
set(WebCore_DERIVED_SOURCES_DIR ${CMAKE_BINARY_DIR}/WebCore/DerivedSources)
set(WebKitLegacy_DERIVED_SOURCES_DIR ${CMAKE_BINARY_DIR}/WebKitLegacy/DerivedSources)
set(WebKit_DERIVED_SOURCES_DIR ${CMAKE_BINARY_DIR}/WebKit/DerivedSources)
# Override scripts directories
set(WTF_SCRIPTS_DIR ${CMAKE_BINARY_DIR}/WTF/Scripts)
set(JavaScriptCore_SCRIPTS_DIR ${CMAKE_BINARY_DIR}/JavaScriptCore/Scripts)
# Create a shared JavaScriptCore with WTF and bmalloc exposed through it.
#
# Use OBJECT libraries for bmalloc and WTF. This is the modern CMake way to emulate
# the behavior of --whole-archive. If this is not done then all the exports will
# not be exposed.
set(bmalloc_LIBRARY_TYPE OBJECT)
set(WTF_LIBRARY_TYPE OBJECT)
set(JavaScriptCore_LIBRARY_TYPE SHARED)
# Create a shared WebKit
#
# Use OBJECT libraries for PAL and WebCore. The size of a libWebCore.a is too much
# for ranlib.
set(PAL_LIBRARY_TYPE OBJECT)
set(WebCore_LIBRARY_TYPE OBJECT)
set(WebKit_LIBRARY_TYPE SHARED)
# Enable multi process builds for Visual Studio
if (NOT ${CMAKE_GENERATOR} MATCHES "Ninja")
add_definitions(/MP)
endif ()
find_library(DL_LIBRARY NAMES dl PATHS ${WEBKIT_LIBRARIES_DIR}/lib)
if (DL_LIBRARY)
add_link_options("$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:${DL_LIBRARY}>")
add_link_options("$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:-Wl,--wrap=dlopen>")
add_link_options("$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:-Wl,--wrap=dlclose>")
add_link_options("$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:-Wl,--wrap=dlerror>")
add_link_options("$<$<STREQUAL:$<TARGET_PROPERTY:TYPE>,EXECUTABLE>:-Wl,--wrap=dlsym>")
endif ()
function(add_library target type)
_add_library(${ARGV})
if ("${type}" STREQUAL "SHARED")
sign(${target})
endif ()
endfunction()
macro(WEBKIT_EXECUTABLE _target)
_WEBKIT_EXECUTABLE(${_target})
playstation_setup_libc(${_target})
playstation_setup_fp(${_target})
if (NOT ${_target} MATCHES "^LLInt")
sign(${_target})
endif ()
if (PLAYSTATION_${_target}_WRAP)
foreach (WRAP ${PLAYSTATION_${_target}_WRAP})
target_link_options(${_target} PRIVATE -Wl,--wrap=${WRAP})
endforeach ()
endif ()
endmacro()