blob: 817c4c29b1732f45f90e2155d65cee847c17bee2 [file] [log] [blame]
/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <WebCore/MediaStrategy.h>
namespace WebKit {
class WebMediaStrategy : public WebCore::MediaStrategy {
public:
virtual ~WebMediaStrategy();
#if ENABLE(GPU_PROCESS)
void setUseGPUProcess(bool useGPUProcess) { m_useGPUProcess = useGPUProcess; }
#endif
private:
#if ENABLE(WEB_AUDIO)
std::unique_ptr<WebCore::AudioDestination> createAudioDestination(WebCore::AudioIOCallback&,
const String& inputDeviceId, unsigned numberOfInputChannels, unsigned numberOfOutputChannels, float sampleRate) override;
#endif
#if PLATFORM(COCOA)
void clearNowPlayingInfo() final;
void setNowPlayingInfo(bool setAsNowPlayingApplication, const WebCore::NowPlayingInfo&) final;
#endif
#if ENABLE(GPU_PROCESS)
bool m_useGPUProcess { false };
#endif
};
} // namespace WebKit