| /* |
| * Copyright (C) 2020 Apple Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
| * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
| * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
| * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
| * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
| * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
| * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
| * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
| * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
| * THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "WebMediaStrategy.h" |
| |
| #include "GPUConnectionToWebProcess.h" |
| #include "GPUProcessConnection.h" |
| #include "RemoteAudioDestinationProxy.h" |
| #include "RemoteCDMFactory.h" |
| #include "WebProcess.h" |
| #include <WebCore/AudioDestination.h> |
| #include <WebCore/AudioIOCallback.h> |
| #include <WebCore/CDMFactory.h> |
| #include <WebCore/NowPlayingInfo.h> |
| |
| #if PLATFORM(COCOA) |
| #include <WebCore/MediaSessionManagerCocoa.h> |
| #endif |
| |
| namespace WebKit { |
| |
| WebMediaStrategy::~WebMediaStrategy() = default; |
| |
| #if ENABLE(WEB_AUDIO) |
| std::unique_ptr<WebCore::AudioDestination> WebMediaStrategy::createAudioDestination(WebCore::AudioIOCallback& callback, const String& inputDeviceId, |
| unsigned numberOfInputChannels, unsigned numberOfOutputChannels, float sampleRate) |
| { |
| #if ENABLE(GPU_PROCESS) |
| if (m_useGPUProcess) |
| return RemoteAudioDestinationProxy::create(callback, inputDeviceId, numberOfInputChannels, numberOfOutputChannels, sampleRate); |
| #endif |
| return WebCore::AudioDestination::create(callback, inputDeviceId, numberOfInputChannels, numberOfOutputChannels, sampleRate); |
| } |
| #endif |
| |
| #if PLATFORM(COCOA) |
| void WebMediaStrategy::clearNowPlayingInfo() |
| { |
| #if ENABLE(GPU_PROCESS) |
| if (m_useGPUProcess) { |
| auto& connection = WebProcess::singleton().ensureGPUProcessConnection().connection(); |
| connection.send(Messages::GPUConnectionToWebProcess::ClearNowPlayingInfo { }, 0); |
| return; |
| } |
| #endif |
| MediaSessionManagerCocoa::clearNowPlayingInfo(); |
| } |
| |
| void WebMediaStrategy::setNowPlayingInfo(bool setAsNowPlayingApplication, const WebCore::NowPlayingInfo& nowPlayingInfo) |
| { |
| #if ENABLE(GPU_PROCESS) |
| if (m_useGPUProcess) { |
| auto& connection = WebProcess::singleton().ensureGPUProcessConnection().connection(); |
| connection.send(Messages::GPUConnectionToWebProcess::SetNowPlayingInfo { setAsNowPlayingApplication, nowPlayingInfo }, 0); |
| return; |
| } |
| #endif |
| MediaSessionManagerCocoa::setNowPlayingInfo(setAsNowPlayingApplication, nowPlayingInfo); |
| } |
| #endif |
| |
| } // namespace WebKit |