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/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "RemoteLegacyCDMFactory.h"
#if ENABLE(GPU_PROCESS) && ENABLE(LEGACY_ENCRYPTED_MEDIA)
#include "GPUProcessConnection.h"
#include "MediaPlayerPrivateRemote.h"
#include "RemoteLegacyCDM.h"
#include "RemoteLegacyCDMFactoryProxyMessages.h"
#include "RemoteLegacyCDMSession.h"
#include "WebProcess.h"
#include <WebCore/LegacyCDM.h>
#include <WebCore/Settings.h>
namespace WebKit {
using namespace WebCore;
RemoteLegacyCDMFactory::RemoteLegacyCDMFactory(WebProcess& process)
: m_process(process)
{
}
RemoteLegacyCDMFactory::~RemoteLegacyCDMFactory() = default;
void RemoteLegacyCDMFactory::registerFactory()
{
LegacyCDM::clearFactories();
LegacyCDM::registerCDMFactory(
[weakThis = makeWeakPtr(this)] (LegacyCDM* privateCDM) -> std::unique_ptr<WebCore::CDMPrivateInterface> {
if (weakThis)
return weakThis->createCDM(privateCDM);
return nullptr;
},
[weakThis = makeWeakPtr(this)] (const String& keySystem) {
return weakThis ? weakThis->supportsKeySystem(keySystem) : false;
},
[weakThis = makeWeakPtr(this)] (const String& keySystem, const String& mimeType) {
return weakThis ? weakThis->supportsKeySystemAndMimeType(keySystem, mimeType) : false;
}
);
}
const char* RemoteLegacyCDMFactory::supplementName()
{
return "RemoteLegacyCDMFactory";
}
GPUProcessConnection& RemoteLegacyCDMFactory::gpuProcessConnection()
{
return m_process.ensureGPUProcessConnection();
}
bool RemoteLegacyCDMFactory::supportsKeySystem(const String& keySystem)
{
auto foundInCache = m_supportsKeySystemCache.find(keySystem);
if (foundInCache != m_supportsKeySystemCache.end())
return foundInCache->value;
bool supported = false;
gpuProcessConnection().connection().sendSync(Messages::RemoteLegacyCDMFactoryProxy::SupportsKeySystem(keySystem, WTF::nullopt), Messages::RemoteLegacyCDMFactoryProxy::SupportsKeySystem::Reply(supported), { });
m_supportsKeySystemCache.set(keySystem, supported);
return supported;
}
bool RemoteLegacyCDMFactory::supportsKeySystemAndMimeType(const String& keySystem, const String& mimeType)
{
auto key = std::make_pair(keySystem, mimeType);
auto foundInCache = m_supportsKeySystemAndMimeTypeCache.find(key);
if (foundInCache != m_supportsKeySystemAndMimeTypeCache.end())
return foundInCache->value;
bool supported = false;
gpuProcessConnection().connection().sendSync(Messages::RemoteLegacyCDMFactoryProxy::SupportsKeySystem(keySystem, mimeType), Messages::RemoteLegacyCDMFactoryProxy::SupportsKeySystem::Reply(supported), { });
m_supportsKeySystemAndMimeTypeCache.set(key, supported);
return supported;
}
std::unique_ptr<CDMPrivateInterface> RemoteLegacyCDMFactory::createCDM(WebCore::LegacyCDM* cdm)
{
if (!cdm) {
ASSERT_NOT_REACHED();
return nullptr;
}
Optional<MediaPlayerPrivateRemoteIdentifier> playerId;
if (auto player = cdm->mediaPlayer())
playerId = gpuProcessConnection().mediaPlayerManager().findRemotePlayerId(player->playerPrivate());
RemoteLegacyCDMIdentifier id;
gpuProcessConnection().connection().sendSync(Messages::RemoteLegacyCDMFactoryProxy::CreateCDM(cdm->keySystem(), WTFMove(playerId)), Messages::RemoteLegacyCDMFactoryProxy::CreateCDM::Reply(id), { });
if (!id)
return nullptr;
auto remoteCDM = RemoteLegacyCDM::create(makeWeakPtr(this), id);
m_cdms.set(id, makeWeakPtr(remoteCDM.get()));
return remoteCDM;
}
void RemoteLegacyCDMFactory::addSession(RemoteLegacyCDMSessionIdentifier id, std::unique_ptr<RemoteLegacyCDMSession>&& session)
{
ASSERT(!m_sessions.contains(id));
m_sessions.set(id, WTFMove(session));
}
void RemoteLegacyCDMFactory::removeSession(RemoteLegacyCDMSessionIdentifier id)
{
ASSERT(m_sessions.contains(id));
m_sessions.remove(id);
}
RemoteLegacyCDM* RemoteLegacyCDMFactory::findCDM(CDMPrivateInterface* privateInterface) const
{
for (auto& cdm : m_cdms.values()) {
if (privateInterface == cdm.get())
return cdm.get();
}
return nullptr;
}
void RemoteLegacyCDMFactory::didReceiveSessionMessage(IPC::Connection& connection, IPC::Decoder& decoder)
{
if (auto* session = m_sessions.get(makeObjectIdentifier<RemoteLegacyCDMSessionIdentifierType>(decoder.destinationID())))
session->didReceiveMessage(connection, decoder);
}
}
#endif