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/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(GPU_PROCESS) && ENABLE(WEB_AUDIO)
#include "Connection.h"
#include "RemoteAudioBusData.h"
#include "RemoteAudioDestinationIdentifier.h"
#include "WebProcessSupplement.h"
#include <WebCore/AudioDestination.h>
#include <WebCore/AudioIOCallback.h>
#if PLATFORM(COCOA)
#include <WebCore/CARingBuffer.h>
#endif
namespace WebKit {
class RemoteAudioDestinationProxy : public WebCore::AudioDestination, private IPC::MessageReceiver {
WTF_MAKE_FAST_ALLOCATED;
WTF_MAKE_NONCOPYABLE(RemoteAudioDestinationProxy);
public:
using AudioBus = WebCore::AudioBus;
using AudioIOCallback = WebCore::AudioIOCallback;
static std::unique_ptr<AudioDestination> create(AudioIOCallback&, const String& inputDeviceId, unsigned numberOfInputChannels, unsigned numberOfOutputChannels, float sampleRate);
RemoteAudioDestinationProxy(AudioIOCallback&, const String& inputDeviceId, unsigned numberOfInputChannels, unsigned numberOfOutputChannels, float sampleRate);
~RemoteAudioDestinationProxy();
void didReceiveMessageFromGPUProcess(IPC::Connection& connection, IPC::Decoder& decoder) { didReceiveMessage(connection, decoder); }
void renderBuffer(const WebKit::RemoteAudioBusData&, CompletionHandler<void()>&&);
void didChangeIsPlaying(bool isPlaying);
private:
// WebCore::AudioDestination
void start() override;
void stop() override;
bool isPlaying() override { return m_isPlaying; }
float sampleRate() const override { return m_sampleRate; }
// IPC::MessageReceiver
void didReceiveMessage(IPC::Connection&, IPC::Decoder&) final;
AudioIOCallback& m_callback;
float m_sampleRate;
RemoteAudioDestinationIdentifier m_destinationID;
bool m_isPlaying { false };
};
} // namespace WebKit
#endif // ENABLE(GPU_PROCESS) && ENABLE(WEB_AUDIO)