| // |
| // Copyright 2019 The ANGLE Project Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| // |
| // FrameCapture_mock.cpp: |
| // ANGLE mock Frame capture implementation. |
| // |
| |
| #include "libANGLE/FrameCapture.h" |
| |
| #if ANGLE_CAPTURE_ENABLED |
| # error Frame capture must be disabled to include this file. |
| #endif // ANGLE_CAPTURE_ENABLED |
| |
| namespace angle |
| { |
| CallCapture::~CallCapture() {} |
| ParamBuffer::~ParamBuffer() {} |
| ParamCapture::~ParamCapture() {} |
| ResourceTracker::ResourceTracker() {} |
| ResourceTracker::~ResourceTracker() {} |
| |
| FrameCapture::FrameCapture() {} |
| FrameCapture::~FrameCapture() {} |
| void FrameCapture::onEndFrame(const gl::Context *context) {} |
| void FrameCapture::replay(gl::Context *context) {} |
| } // namespace angle |