blob: c1d2f78b5f1945f92c0aaac6ffc204511f898da2 [file] [log] [blame]
/*
Copyright (C) 2004, 2005 Nikolas Zimmermann <wildfox@kde.org>
2004, 2005 Rob Buis <buis@kde.org>
This file is part of the KDE project
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#include "SVGMatrixImpl.h"
#include "SVGTransformImpl.h"
#include "SVGSVGElementImpl.h"
#include "SVGTransformListImpl.h"
using namespace KSVG;
SVGTransformListImpl::SVGTransformListImpl(const SVGStyledElementImpl *context)
: SVGList<SVGTransformImpl>(context)
{
}
SVGTransformListImpl::~SVGTransformListImpl()
{
}
SVGTransformImpl *SVGTransformListImpl::createSVGTransformFromMatrix(SVGMatrixImpl *matrix) const
{
return SVGSVGElementImpl::createSVGTransformFromMatrix(matrix);
}
SVGTransformImpl *SVGTransformListImpl::consolidate()
{
SVGTransformImpl *obj = concatenate();
if(!obj)
return 0;
// Disable notifications here...
const SVGStyledElementImpl *savedContext = m_context;
m_context = 0;
SVGTransformImpl *ret = initialize(obj);
m_context = savedContext;
return ret;
}
SVGTransformImpl *SVGTransformListImpl::concatenate() const
{
unsigned int length = numberOfItems();
if(!length)
return 0;
SVGTransformImpl *obj = SVGSVGElementImpl::createSVGTransform();
SVGMatrixImpl *matrix = SVGSVGElementImpl::createSVGMatrix();
for(unsigned int i = 0; i < length; i++)
matrix->multiply(getItem(i)->matrix());
obj->setMatrix(matrix);
return obj;
}
// vim:ts=4:noet