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/**
* Copyright (C) 2009 Torch Mobile Inc. All rights reserved. (http://www.torchmobile.com/)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef WMLSelectElement_h
#define WMLSelectElement_h
#if ENABLE(WML)
#include "WMLFormControlElement.h"
#include "SelectElement.h"
namespace WebCore {
class WMLSelectElement : public WMLFormControlElement, public SelectElement {
public:
WMLSelectElement(const QualifiedName&, Document*);
virtual ~WMLSelectElement();
virtual String title() const;
virtual const AtomicString& formControlName() const;
virtual const AtomicString& formControlType() const;
virtual bool isKeyboardFocusable(KeyboardEvent*) const;
virtual bool isMouseFocusable() const;
virtual bool canSelectAll() const { return !m_data.usesMenuList(); }
virtual void selectAll();
virtual void recalcStyle(StyleChange);
virtual void dispatchFocusEvent();
virtual void dispatchBlurEvent();
virtual bool canStartSelection() const { return false; }
virtual int selectedIndex() const;
virtual void setSelectedIndex(int index, bool deselect = true);
virtual void setSelectedIndexByUser(int index, bool deselect = true, bool fireOnChangeNow = false);
virtual int size() const { return m_data.size(); }
virtual bool multiple() const { return m_data.multiple(); }
virtual bool saveFormControlState(String& value) const;
virtual void restoreFormControlState(const String&);
virtual void childrenChanged(bool changedByParser = false, Node* beforeChange = 0, Node* afterChange = 0, int childCountDelta = 0);
virtual void parseMappedAttribute(MappedAttribute*);
virtual RenderObject* createRenderer(RenderArena*, RenderStyle*);
virtual bool appendFormData(FormDataList&, bool);
virtual int optionToListIndex(int optionIndex) const;
virtual int listToOptionIndex(int listIndex) const;
virtual const Vector<Element*>& listItems() const { return m_data.listItems(this); }
virtual void reset();
virtual void defaultEventHandler(Event*);
virtual void accessKeyAction(bool sendToAnyElement);
virtual void setActiveSelectionAnchorIndex(int index);
virtual void setActiveSelectionEndIndex(int index);
virtual void updateListBoxSelection(bool deselectOtherOptions);
virtual void listBoxOnChange();
virtual void menuListOnChange();
virtual int activeSelectionStartListIndex() const;
virtual int activeSelectionEndListIndex() const;
void accessKeySetSelectedIndex(int);
void setRecalcListItems();
void scrollToSelection();
void selectInitialOptions();
private:
virtual void insertedIntoTree(bool);
void calculateDefaultOptionIndices();
void selectDefaultOptions();
void initializeVariables();
void updateVariables();
Vector<unsigned> parseIndexValueString(const String&) const;
Vector<unsigned> valueStringToOptionIndices(const String&) const;
String optionIndicesToValueString() const;
String optionIndicesToString() const;
String name() const;
String value() const;
String iname() const;
String ivalue() const;
SelectElementData m_data;
Vector<unsigned> m_defaultOptionIndices;
};
}
#endif
#endif