| <!DOCTYPE html> |
| <html> |
| <head> |
| <script src="../resources/js-test-pre.js"></script> |
| </head> |
| <body> |
| <script> |
| function multipartUrl() { |
| var relativePath = "../../../../fast/images/resources/"; |
| |
| return "resources/multipart.php" |
| + "?interval=0.1" |
| + "&img1=" + relativePath + "red-100x100.png" |
| + "&img2=" + relativePath + "green-400x400.png" |
| + "&img3=" + relativePath + "green-400x400.png"; |
| } |
| |
| var intervalID = null; |
| function finishTest() { |
| if (intervalID !== null) |
| clearInterval(intervalID); |
| finishJSTest(); |
| } |
| |
| (function() { |
| description("Make sure no async decoding is done for multipart images"); |
| jsTestIsAsync = true; |
| |
| if (window.internals && window.testRunner) { |
| internals.clearMemoryCache(); |
| internals.settings.setWebkitImageReadyEventEnabled(true); |
| internals.settings.setLargeImageAsyncDecodingEnabled(true); |
| } |
| |
| var image = new Image; |
| document.body.appendChild(image); |
| |
| image.addEventListener("webkitImageFrameReady", function() { |
| // The first image is small (100x100) red image which does not |
| // require async image decoding. But drawing it should prevent |
| // any subsequent async image decoding for large images. |
| testFailed("Async image decoding was mistakenly requested."); |
| finishTest(); |
| }, false); |
| |
| image.onload = function() { |
| var count = 0; |
| intervalID = setInterval(function() { |
| // Force layout and display. |
| document.body.offsetHeight; |
| testRunner.display(); |
| ++count; |
| |
| if (image.offsetWidth == 400 && count == 100) { |
| testPassed("The second frame of the multipart image was drawn without async image decoding."); |
| finishTest(); |
| } |
| |
| if (count > 200) { |
| testFailed("Timeout: the second frame of the multipart image was not loaded."); |
| finishTest(); |
| } |
| }, 10); |
| } |
| image.src = multipartUrl(); |
| })(); |
| </script> |
| <script src="../resources/js-test-post.js"></script> |
| </body> |
| </html> |