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/*
* Copyright (C) 2020 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#if ENABLE(GPU_PROCESS) && HAVE(IOSURFACE)
#include "ImageBufferBackendHandle.h"
#include <WebCore/ImageBufferIOSurfaceBackend.h>
#include <wtf/IsoMalloc.h>
namespace WebKit {
class ShareableBitmap;
class ImageBufferShareableMappedIOSurfaceBackend final : public WebCore::ImageBufferIOSurfaceBackend {
WTF_MAKE_ISO_ALLOCATED(ImageBufferShareableMappedIOSurfaceBackend);
WTF_MAKE_NONCOPYABLE(ImageBufferShareableMappedIOSurfaceBackend);
public:
static std::unique_ptr<ImageBufferShareableMappedIOSurfaceBackend> create(const WebCore::FloatSize& logicalSize, const float resolutionScale, WebCore::ColorSpace, WebCore::PixelFormat, const WebCore::HostWindow*);
static std::unique_ptr<ImageBufferShareableMappedIOSurfaceBackend> create(const WebCore::FloatSize& logicalSize, const WebCore::IntSize& internalSize, float resolutionScale, WebCore::ColorSpace, WebCore::PixelFormat, ImageBufferBackendHandle);
using WebCore::ImageBufferIOSurfaceBackend::ImageBufferIOSurfaceBackend;
ImageBufferBackendHandle createImageBufferBackendHandle() const;
};
} // namespace WebKit
#endif // ENABLE(GPU_PROCESS) && HAVE(IOSURFACE)