blob: 444758871d1699dea2b9364e9732171346501d08 [file] [log] [blame]
<!DOCTYPE html>
<html>
<head>
<script src="../resources/js-test.js"></script>
<script type="text/javascript" src="resources/audio-testing.js"></script>
</head>
<body>
<div id="description"></div>
<div id="console"></div>
<script>
description('OfflineAudioContexts should not have behavior restrictions.');
var context = null;
var node = null;
var calledResumeWithUserGesture = false;
function runTest() {
window.jsTestIsAsync = true;
if (window.webkitOfflineAudioContext)
context = new webkitOfflineAudioContext(2, 1000, 44100);
else
context = new OfflineAudioContext(2, 1000, 44100);
// It is not possible to set AudioContextRestrictions on an OfflineAudioContext since it
// does not subclass AudioContext / WebKitAudioContext.
if (window.internals && window.webkitOfflineAudioContext)
internals.setAudioContextRestrictions(context, 'RequireUserGestureForAudioStart');
shouldBe('context.state', '"suspended"');
node = context.createBufferSource();
evalAndLog('node.connect(context.destination)');
evalAndLog('node.start()');
shouldBe('context.state', '"suspended"');
debug('Calling context.startRendering() without a user gesture');
context.startRendering();
shouldBe('context.state', '"running"');
finishJSTest();
}
runTest();
</script>
</body>
</html>