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/*
* Copyright (C) 1999 Antti Koivisto (koivisto@kde.org)
* Copyright (C) 2004-2015 Apple Inc. All rights reserved.
* Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "RenderStyle.h"
#include "ContentData.h"
#include "CSSCustomPropertyValue.h"
#include "CSSParser.h"
#include "CSSPropertyNames.h"
#include "CursorList.h"
#include "FloatRoundedRect.h"
#include "FontCascade.h"
#include "FontSelector.h"
#include "InlineTextBoxStyle.h"
#include "Pagination.h"
#include "QuotesData.h"
#include "RenderObject.h"
#include "RenderTheme.h"
#include "RuntimeEnabledFeatures.h"
#include "ScaleTransformOperation.h"
#include "ShadowData.h"
#include "StyleImage.h"
#include "StyleInheritedData.h"
#include "StyleResolver.h"
#include "StyleScrollSnapPoints.h"
#include "StyleSelfAlignmentData.h"
#include "StyleTreeResolver.h"
#include "WillChangeData.h"
#include <wtf/MathExtras.h>
#include <wtf/PointerComparison.h>
#include <wtf/StdLibExtras.h>
#include <algorithm>
#if ENABLE(TEXT_AUTOSIZING)
#include <wtf/text/StringHash.h>
#endif
namespace WebCore {
struct SameSizeAsBorderValue {
float m_width;
Color m_color;
int m_restBits;
};
COMPILE_ASSERT(sizeof(BorderValue) == sizeof(SameSizeAsBorderValue), BorderValue_should_not_grow);
struct SameSizeAsRenderStyle {
void* dataRefs[7];
void* ownPtrs[1];
void* dataRefSvgStyle;
struct InheritedFlags {
unsigned m_bitfields[2];
} inherited_flags;
struct NonInheritedFlags {
uint64_t m_flags;
} noninherited_flags;
#if !ASSERT_DISABLED || ENABLE(SECURITY_ASSERTIONS)
bool deletionCheck;
#endif
};
COMPILE_ASSERT(sizeof(RenderStyle) == sizeof(SameSizeAsRenderStyle), RenderStyle_should_stay_small);
RenderStyle& RenderStyle::defaultStyle()
{
static RenderStyle& style = *new RenderStyle(CreateDefaultStyle);
return style;
}
RenderStyle RenderStyle::create()
{
return clone(defaultStyle());
}
std::unique_ptr<RenderStyle> RenderStyle::createPtr()
{
return clonePtr(defaultStyle());
}
RenderStyle RenderStyle::clone(const RenderStyle& style)
{
return RenderStyle(style, Clone);
}
std::unique_ptr<RenderStyle> RenderStyle::clonePtr(const RenderStyle& style)
{
return std::make_unique<RenderStyle>(style, Clone);
}
RenderStyle RenderStyle::createAnonymousStyleWithDisplay(const RenderStyle& parentStyle, EDisplay display)
{
auto newStyle = create();
newStyle.inheritFrom(parentStyle);
newStyle.inheritUnicodeBidiFrom(&parentStyle);
newStyle.setDisplay(display);
return newStyle;
}
RenderStyle RenderStyle::createStyleInheritingFromPseudoStyle(const RenderStyle& pseudoStyle)
{
ASSERT(pseudoStyle.styleType() == BEFORE || pseudoStyle.styleType() == AFTER);
auto style = create();
style.inheritFrom(pseudoStyle);
return style;
}
RenderStyle::RenderStyle(CreateDefaultStyleTag)
: m_box(StyleBoxData::create())
, visual(StyleVisualData::create())
, m_background(StyleBackgroundData::create())
, surround(StyleSurroundData::create())
, rareNonInheritedData(StyleRareNonInheritedData::create())
, rareInheritedData(StyleRareInheritedData::create())
, inherited(StyleInheritedData::create())
, m_svgStyle(SVGRenderStyle::create())
{
inherited_flags._empty_cells = initialEmptyCells();
inherited_flags._caption_side = initialCaptionSide();
inherited_flags._list_style_type = initialListStyleType();
inherited_flags._list_style_position = initialListStylePosition();
inherited_flags._visibility = initialVisibility();
inherited_flags._text_align = initialTextAlign();
inherited_flags._text_transform = initialTextTransform();
inherited_flags._text_decorations = initialTextDecoration();
inherited_flags._cursor_style = initialCursor();
#if ENABLE(CURSOR_VISIBILITY)
inherited_flags.m_cursorVisibility = initialCursorVisibility();
#endif
inherited_flags._direction = initialDirection();
inherited_flags._white_space = initialWhiteSpace();
inherited_flags._border_collapse = initialBorderCollapse();
inherited_flags.m_rtlOrdering = initialRTLOrdering();
inherited_flags._box_direction = initialBoxDirection();
inherited_flags.m_printColorAdjust = initialPrintColorAdjust();
inherited_flags._pointerEvents = initialPointerEvents();
inherited_flags._insideLink = NotInsideLink;
inherited_flags._insideDefaultButton = false;
inherited_flags.m_writingMode = initialWritingMode();
static_assert((sizeof(InheritedFlags) <= 8), "InheritedFlags does not grow");
static_assert((sizeof(NonInheritedFlags) <= 8), "NonInheritedFlags does not grow");
}
RenderStyle::RenderStyle(const RenderStyle& other, CloneTag)
: m_box(other.m_box)
, visual(other.visual)
, m_background(other.m_background)
, surround(other.surround)
, rareNonInheritedData(other.rareNonInheritedData)
, rareInheritedData(other.rareInheritedData)
, inherited(other.inherited)
, m_svgStyle(other.m_svgStyle)
, inherited_flags(other.inherited_flags)
, noninherited_flags(other.noninherited_flags)
{
}
RenderStyle::~RenderStyle()
{
#if !ASSERT_DISABLED || ENABLE(SECURITY_ASSERTIONS)
ASSERT_WITH_SECURITY_IMPLICATION(!m_deletionHasBegun);
m_deletionHasBegun = true;
#endif
}
bool RenderStyle::isCSSGridLayoutEnabled()
{
#if ENABLE(CSS_GRID_LAYOUT)
return RuntimeEnabledFeatures::sharedFeatures().isCSSGridLayoutEnabled();
#else
return false;
#endif
}
static StyleSelfAlignmentData resolvedSelfAlignment(const StyleSelfAlignmentData& value, ItemPosition normalValueBehavior)
{
ASSERT(value.position() != ItemPositionAuto);
if (value.position() == ItemPositionNormal)
return { normalValueBehavior, OverflowAlignmentDefault };
return value;
}
StyleSelfAlignmentData RenderStyle::resolvedAlignItems(ItemPosition normalValueBehaviour) const
{
return resolvedSelfAlignment(alignItems(), normalValueBehaviour);
}
StyleSelfAlignmentData RenderStyle::resolvedAlignSelf(const RenderStyle& parentStyle, ItemPosition normalValueBehaviour) const
{
// The auto keyword computes to the parent's align-items computed value.
// We will return the behaviour of 'normal' value if needed, which is specific of each layout model.
if (alignSelfPosition() == ItemPositionAuto)
return parentStyle.resolvedAlignItems(normalValueBehaviour);
return resolvedSelfAlignment(alignSelf(), normalValueBehaviour);
}
StyleSelfAlignmentData RenderStyle::resolvedJustifyItems(ItemPosition normalValueBehaviour) const
{
// FIXME: justify-items 'auto' value is allowed only to provide the 'legacy' keyword's behavior, which it's still not implemented for layout.
// "If the inherited value of justify-items includes the legacy keyword, auto computes to the inherited value."
// https://drafts.csswg.org/css-align/#justify-items-property
if (justifyItemsPosition() == ItemPositionAuto)
return { normalValueBehaviour, OverflowAlignmentDefault };
return resolvedSelfAlignment(justifyItems(), normalValueBehaviour);
}
StyleSelfAlignmentData RenderStyle::resolvedJustifySelf(const RenderStyle& parentStyle, ItemPosition normalValueBehaviour) const
{
// The auto keyword computes to the parent's justify-items computed value.
// We will return the behaviour of 'normal' value if needed, which is specific of each layout model.
if (justifySelfPosition() == ItemPositionAuto)
return parentStyle.resolvedJustifyItems(normalValueBehaviour);
return resolvedSelfAlignment(justifySelf(), normalValueBehaviour);
}
static inline ContentPosition resolvedContentAlignmentPosition(const StyleContentAlignmentData& value, const StyleContentAlignmentData& normalValueBehavior)
{
return (value.position() == ContentPositionNormal && value.distribution() == ContentDistributionDefault) ? normalValueBehavior.position() : value.position();
}
static inline ContentDistributionType resolvedContentAlignmentDistribution(const StyleContentAlignmentData& value, const StyleContentAlignmentData& normalValueBehavior)
{
return (value.position() == ContentPositionNormal && value.distribution() == ContentDistributionDefault) ? normalValueBehavior.distribution() : value.distribution();
}
ContentPosition RenderStyle::resolvedJustifyContentPosition(const StyleContentAlignmentData& normalValueBehavior) const
{
return resolvedContentAlignmentPosition(justifyContent(), normalValueBehavior);
}
ContentDistributionType RenderStyle::resolvedJustifyContentDistribution(const StyleContentAlignmentData& normalValueBehavior) const
{
return resolvedContentAlignmentDistribution(justifyContent(), normalValueBehavior);
}
ContentPosition RenderStyle::resolvedAlignContentPosition(const StyleContentAlignmentData& normalValueBehavior) const
{
return resolvedContentAlignmentPosition(alignContent(), normalValueBehavior);
}
ContentDistributionType RenderStyle::resolvedAlignContentDistribution(const StyleContentAlignmentData& normalValueBehavior) const
{
return resolvedContentAlignmentDistribution(alignContent(), normalValueBehavior);
}
void RenderStyle::inheritFrom(const RenderStyle& inheritParent)
{
rareInheritedData = inheritParent.rareInheritedData;
inherited = inheritParent.inherited;
inherited_flags = inheritParent.inherited_flags;
if (m_svgStyle != inheritParent.m_svgStyle)
m_svgStyle.access()->inheritFrom(inheritParent.m_svgStyle.get());
}
void RenderStyle::copyNonInheritedFrom(const RenderStyle* other)
{
m_box = other->m_box;
visual = other->visual;
m_background = other->m_background;
surround = other->surround;
rareNonInheritedData = other->rareNonInheritedData;
noninherited_flags.copyNonInheritedFrom(other->noninherited_flags);
if (m_svgStyle != other->m_svgStyle)
m_svgStyle.access()->copyNonInheritedFrom(other->m_svgStyle.get());
ASSERT(zoom() == initialZoom());
}
bool RenderStyle::operator==(const RenderStyle& o) const
{
// compare everything except the pseudoStyle pointer
return inherited_flags == o.inherited_flags
&& noninherited_flags == o.noninherited_flags
&& m_box == o.m_box
&& visual == o.visual
&& m_background == o.m_background
&& surround == o.surround
&& rareNonInheritedData == o.rareNonInheritedData
&& rareInheritedData == o.rareInheritedData
&& inherited == o.inherited
&& m_svgStyle == o.m_svgStyle
;
}
bool RenderStyle::hasUniquePseudoStyle() const
{
if (!m_cachedPseudoStyles || styleType() != NOPSEUDO)
return false;
for (size_t i = 0; i < m_cachedPseudoStyles->size(); ++i) {
RenderStyle* pseudoStyle = m_cachedPseudoStyles->at(i).get();
if (pseudoStyle->unique())
return true;
}
return false;
}
RenderStyle* RenderStyle::getCachedPseudoStyle(PseudoId pid) const
{
if (!m_cachedPseudoStyles || !m_cachedPseudoStyles->size())
return nullptr;
if (styleType() != NOPSEUDO)
return nullptr;
for (size_t i = 0; i < m_cachedPseudoStyles->size(); ++i) {
RenderStyle* pseudoStyle = m_cachedPseudoStyles->at(i).get();
if (pseudoStyle->styleType() == pid)
return pseudoStyle;
}
return nullptr;
}
RenderStyle* RenderStyle::addCachedPseudoStyle(std::unique_ptr<RenderStyle> pseudo)
{
if (!pseudo)
return nullptr;
ASSERT(pseudo->styleType() > NOPSEUDO);
RenderStyle* result = pseudo.get();
if (!m_cachedPseudoStyles)
m_cachedPseudoStyles = std::make_unique<PseudoStyleCache>();
m_cachedPseudoStyles->append(WTFMove(pseudo));
return result;
}
void RenderStyle::removeCachedPseudoStyle(PseudoId pid)
{
if (!m_cachedPseudoStyles)
return;
for (size_t i = 0; i < m_cachedPseudoStyles->size(); ++i) {
RenderStyle* pseudoStyle = m_cachedPseudoStyles->at(i).get();
if (pseudoStyle->styleType() == pid) {
m_cachedPseudoStyles->remove(i);
return;
}
}
}
bool RenderStyle::inheritedNotEqual(const RenderStyle* other) const
{
return inherited_flags != other->inherited_flags
|| inherited != other->inherited
|| m_svgStyle->inheritedNotEqual(other->m_svgStyle.get())
|| rareInheritedData != other->rareInheritedData;
}
#if ENABLE(TEXT_AUTOSIZING)
static inline unsigned computeFontHash(const FontCascade& font)
{
IntegerHasher hasher;
hasher.add(ASCIICaseInsensitiveHash::hash(font.fontDescription().firstFamily()));
hasher.add(font.fontDescription().specifiedSize());
return hasher.hash();
}
unsigned RenderStyle::hashForTextAutosizing() const
{
// FIXME: Not a very smart hash. Could be improved upon. See <https://bugs.webkit.org/show_bug.cgi?id=121131>.
unsigned hash = rareNonInheritedData->m_appearance;
hash ^= rareNonInheritedData->marginBeforeCollapse;
hash ^= rareNonInheritedData->marginAfterCollapse;
hash ^= rareNonInheritedData->lineClamp.value();
hash ^= rareInheritedData->overflowWrap;
hash ^= rareInheritedData->nbspMode;
hash ^= rareInheritedData->lineBreak;
hash ^= WTF::FloatHash<float>::hash(inherited->specifiedLineHeight.value());
hash ^= computeFontHash(inherited->fontCascade);
hash ^= WTF::FloatHash<float>::hash(inherited->horizontal_border_spacing);
hash ^= WTF::FloatHash<float>::hash(inherited->vertical_border_spacing);
hash ^= inherited_flags._box_direction;
hash ^= inherited_flags.m_rtlOrdering;
hash ^= noninherited_flags.position();
hash ^= noninherited_flags.floating();
hash ^= rareNonInheritedData->textOverflow;
hash ^= rareInheritedData->textSecurity;
return hash;
}
bool RenderStyle::equalForTextAutosizing(const RenderStyle& other) const
{
return rareNonInheritedData->m_appearance == other.rareNonInheritedData->m_appearance
&& rareNonInheritedData->marginBeforeCollapse == other.rareNonInheritedData->marginBeforeCollapse
&& rareNonInheritedData->marginAfterCollapse == other.rareNonInheritedData->marginAfterCollapse
&& rareNonInheritedData->lineClamp == other.rareNonInheritedData->lineClamp
&& rareInheritedData->textSizeAdjust == other.rareInheritedData->textSizeAdjust
&& rareInheritedData->overflowWrap == other.rareInheritedData->overflowWrap
&& rareInheritedData->nbspMode == other.rareInheritedData->nbspMode
&& rareInheritedData->lineBreak == other.rareInheritedData->lineBreak
&& rareInheritedData->textSecurity == other.rareInheritedData->textSecurity
&& inherited->specifiedLineHeight == other.inherited->specifiedLineHeight
&& inherited->fontCascade.equalForTextAutoSizing(other.inherited->fontCascade)
&& inherited->horizontal_border_spacing == other.inherited->horizontal_border_spacing
&& inherited->vertical_border_spacing == other.inherited->vertical_border_spacing
&& inherited_flags._box_direction == other.inherited_flags._box_direction
&& inherited_flags.m_rtlOrdering == other.inherited_flags.m_rtlOrdering
&& noninherited_flags.position() == other.noninherited_flags.position()
&& noninherited_flags.floating() == other.noninherited_flags.floating()
&& rareNonInheritedData->textOverflow == other.rareNonInheritedData->textOverflow;
}
#endif // ENABLE(TEXT_AUTOSIZING)
bool RenderStyle::inheritedDataShared(const RenderStyle* other) const
{
// This is a fast check that only looks if the data structures are shared.
return inherited_flags == other->inherited_flags
&& inherited.get() == other->inherited.get()
&& m_svgStyle.get() == other->m_svgStyle.get()
&& rareInheritedData.get() == other->rareInheritedData.get();
}
static bool positionChangeIsMovementOnly(const LengthBox& a, const LengthBox& b, const Length& width)
{
// If any unit types are different, then we can't guarantee
// that this was just a movement.
if (a.left().type() != b.left().type()
|| a.right().type() != b.right().type()
|| a.top().type() != b.top().type()
|| a.bottom().type() != b.bottom().type())
return false;
// Only one unit can be non-auto in the horizontal direction and
// in the vertical direction. Otherwise the adjustment of values
// is changing the size of the box.
if (!a.left().isIntrinsicOrAuto() && !a.right().isIntrinsicOrAuto())
return false;
if (!a.top().isIntrinsicOrAuto() && !a.bottom().isIntrinsicOrAuto())
return false;
// If our width is auto and left or right is specified then this
// is not just a movement - we need to resize to our container.
if ((!a.left().isIntrinsicOrAuto() || !a.right().isIntrinsicOrAuto()) && width.isIntrinsicOrAuto())
return false;
// One of the units is fixed or percent in both directions and stayed
// that way in the new style. Therefore all we are doing is moving.
return true;
}
inline bool RenderStyle::changeAffectsVisualOverflow(const RenderStyle& other) const
{
if (rareNonInheritedData.get() != other.rareNonInheritedData.get()
&& !arePointingToEqualData(rareNonInheritedData->m_boxShadow, other.rareNonInheritedData->m_boxShadow))
return true;
if (rareInheritedData.get() != other.rareInheritedData.get()
&& !arePointingToEqualData(rareInheritedData->textShadow, other.rareInheritedData->textShadow))
return true;
if (inherited_flags._text_decorations != other.inherited_flags._text_decorations
|| visual->textDecoration != other.visual->textDecoration
|| rareNonInheritedData->m_textDecorationStyle != other.rareNonInheritedData->m_textDecorationStyle) {
// Underlines are always drawn outside of their textbox bounds when text-underline-position: under;
// is specified. We can take an early out here.
if (textUnderlinePosition() == TextUnderlinePositionUnder
|| other.textUnderlinePosition() == TextUnderlinePositionUnder)
return true;
return visualOverflowForDecorations(*this, nullptr) != visualOverflowForDecorations(other, nullptr);
}
if (hasOutlineInVisualOverflow() != other.hasOutlineInVisualOverflow())
return true;
return false;
}
bool RenderStyle::changeRequiresLayout(const RenderStyle& other, unsigned& changedContextSensitiveProperties) const
{
if (m_box->width() != other.m_box->width()
|| m_box->minWidth() != other.m_box->minWidth()
|| m_box->maxWidth() != other.m_box->maxWidth()
|| m_box->height() != other.m_box->height()
|| m_box->minHeight() != other.m_box->minHeight()
|| m_box->maxHeight() != other.m_box->maxHeight())
return true;
if (m_box->verticalAlign() != other.m_box->verticalAlign() || noninherited_flags.verticalAlign() != other.noninherited_flags.verticalAlign())
return true;
if (m_box->boxSizing() != other.m_box->boxSizing())
return true;
if (surround->margin != other.surround->margin)
return true;
if (surround->padding != other.surround->padding)
return true;
// FIXME: We should add an optimized form of layout that just recomputes visual overflow.
if (changeAffectsVisualOverflow(other))
return true;
if (rareNonInheritedData.get() != other.rareNonInheritedData.get()) {
if (rareNonInheritedData->m_appearance != other.rareNonInheritedData->m_appearance
|| rareNonInheritedData->marginBeforeCollapse != other.rareNonInheritedData->marginBeforeCollapse
|| rareNonInheritedData->marginAfterCollapse != other.rareNonInheritedData->marginAfterCollapse
|| rareNonInheritedData->lineClamp != other.rareNonInheritedData->lineClamp
|| rareNonInheritedData->m_initialLetter != other.rareNonInheritedData->m_initialLetter
|| rareNonInheritedData->textOverflow != other.rareNonInheritedData->textOverflow)
return true;
if (rareNonInheritedData->m_regionFragment != other.rareNonInheritedData->m_regionFragment)
return true;
if (rareNonInheritedData->m_shapeMargin != other.rareNonInheritedData->m_shapeMargin)
return true;
if (rareNonInheritedData->m_deprecatedFlexibleBox != other.rareNonInheritedData->m_deprecatedFlexibleBox)
return true;
if (rareNonInheritedData->m_flexibleBox != other.rareNonInheritedData->m_flexibleBox)
return true;
if (rareNonInheritedData->m_order != other.rareNonInheritedData->m_order
|| rareNonInheritedData->m_alignContent != other.rareNonInheritedData->m_alignContent
|| rareNonInheritedData->m_alignItems != other.rareNonInheritedData->m_alignItems
|| rareNonInheritedData->m_alignSelf != other.rareNonInheritedData->m_alignSelf
|| rareNonInheritedData->m_justifyContent != other.rareNonInheritedData->m_justifyContent
|| rareNonInheritedData->m_justifyItems != other.rareNonInheritedData->m_justifyItems
|| rareNonInheritedData->m_justifySelf != other.rareNonInheritedData->m_justifySelf)
return true;
if (!arePointingToEqualData(rareNonInheritedData->m_boxReflect, other.rareNonInheritedData->m_boxReflect))
return true;
if (rareNonInheritedData->m_multiCol != other.rareNonInheritedData->m_multiCol)
return true;
if (rareNonInheritedData->m_transform != other.rareNonInheritedData->m_transform) {
if (rareNonInheritedData->m_transform->hasTransform() != other.rareNonInheritedData->m_transform->hasTransform())
return true;
if (*rareNonInheritedData->m_transform != *other.rareNonInheritedData->m_transform) {
changedContextSensitiveProperties |= ContextSensitivePropertyTransform;
// Don't return; keep looking for another change
}
}
#if ENABLE(CSS_GRID_LAYOUT)
if (rareNonInheritedData->m_grid != other.rareNonInheritedData->m_grid
|| rareNonInheritedData->m_gridItem != other.rareNonInheritedData->m_gridItem)
return true;
#endif
#if ENABLE(DASHBOARD_SUPPORT)
// If regions change, trigger a relayout to re-calc regions.
if (rareNonInheritedData->m_dashboardRegions != other.rareNonInheritedData->m_dashboardRegions)
return true;
#endif
if (!arePointingToEqualData(rareNonInheritedData->m_willChange, other.rareNonInheritedData->m_willChange)) {
changedContextSensitiveProperties |= ContextSensitivePropertyWillChange;
// Don't return; keep looking for another change
}
}
if (rareInheritedData.get() != other.rareInheritedData.get()) {
if (rareInheritedData->indent != other.rareInheritedData->indent
#if ENABLE(CSS3_TEXT)
|| rareInheritedData->m_textAlignLast != other.rareInheritedData->m_textAlignLast
|| rareInheritedData->m_textJustify != other.rareInheritedData->m_textJustify
|| rareInheritedData->m_textIndentLine != other.rareInheritedData->m_textIndentLine
#endif
|| rareInheritedData->m_effectiveZoom != other.rareInheritedData->m_effectiveZoom
|| rareInheritedData->m_textZoom != other.rareInheritedData->m_textZoom
#if ENABLE(TEXT_AUTOSIZING)
|| rareInheritedData->textSizeAdjust != other.rareInheritedData->textSizeAdjust
#endif
|| rareInheritedData->wordBreak != other.rareInheritedData->wordBreak
|| rareInheritedData->overflowWrap != other.rareInheritedData->overflowWrap
|| rareInheritedData->nbspMode != other.rareInheritedData->nbspMode
|| rareInheritedData->lineBreak != other.rareInheritedData->lineBreak
|| rareInheritedData->textSecurity != other.rareInheritedData->textSecurity
|| rareInheritedData->hyphens != other.rareInheritedData->hyphens
|| rareInheritedData->hyphenationLimitBefore != other.rareInheritedData->hyphenationLimitBefore
|| rareInheritedData->hyphenationLimitAfter != other.rareInheritedData->hyphenationLimitAfter
|| rareInheritedData->hyphenationString != other.rareInheritedData->hyphenationString
|| rareInheritedData->m_rubyPosition != other.rareInheritedData->m_rubyPosition
|| rareInheritedData->textEmphasisMark != other.rareInheritedData->textEmphasisMark
|| rareInheritedData->textEmphasisPosition != other.rareInheritedData->textEmphasisPosition
|| rareInheritedData->textEmphasisCustomMark != other.rareInheritedData->textEmphasisCustomMark
|| rareInheritedData->m_textOrientation != other.rareInheritedData->m_textOrientation
|| rareInheritedData->m_tabSize != other.rareInheritedData->m_tabSize
|| rareInheritedData->m_lineBoxContain != other.rareInheritedData->m_lineBoxContain
|| rareInheritedData->m_lineGrid != other.rareInheritedData->m_lineGrid
#if ENABLE(CSS_IMAGE_ORIENTATION)
|| rareInheritedData->m_imageOrientation != other.rareInheritedData->m_imageOrientation
#endif
#if ENABLE(CSS_IMAGE_RESOLUTION)
|| rareInheritedData->m_imageResolutionSource != other.rareInheritedData->m_imageResolutionSource
|| rareInheritedData->m_imageResolutionSnap != other.rareInheritedData->m_imageResolutionSnap
|| rareInheritedData->m_imageResolution != other.rareInheritedData->m_imageResolution
#endif
|| rareInheritedData->m_lineSnap != other.rareInheritedData->m_lineSnap
|| rareInheritedData->m_lineAlign != other.rareInheritedData->m_lineAlign
|| rareInheritedData->m_hangingPunctuation != other.rareInheritedData->m_hangingPunctuation
#if ENABLE(ACCELERATED_OVERFLOW_SCROLLING)
|| rareInheritedData->useTouchOverflowScrolling != other.rareInheritedData->useTouchOverflowScrolling
#endif
|| rareInheritedData->listStyleImage != other.rareInheritedData->listStyleImage) // FIXME: needs arePointingToEqualData()?
return true;
if (textStrokeWidth() != other.textStrokeWidth())
return true;
}
if (inherited->line_height != other.inherited->line_height
#if ENABLE(TEXT_AUTOSIZING)
|| inherited->specifiedLineHeight != other.inherited->specifiedLineHeight
#endif
|| inherited->fontCascade != other.inherited->fontCascade
|| inherited->horizontal_border_spacing != other.inherited->horizontal_border_spacing
|| inherited->vertical_border_spacing != other.inherited->vertical_border_spacing
|| inherited_flags._box_direction != other.inherited_flags._box_direction
|| inherited_flags.m_rtlOrdering != other.inherited_flags.m_rtlOrdering
|| noninherited_flags.position() != other.noninherited_flags.position()
|| noninherited_flags.floating() != other.noninherited_flags.floating()
|| noninherited_flags.originalDisplay() != other.noninherited_flags.originalDisplay())
return true;
if ((noninherited_flags.effectiveDisplay()) >= TABLE) {
if (inherited_flags._border_collapse != other.inherited_flags._border_collapse
|| inherited_flags._empty_cells != other.inherited_flags._empty_cells
|| inherited_flags._caption_side != other.inherited_flags._caption_side
|| noninherited_flags.tableLayout() != other.noninherited_flags.tableLayout())
return true;
// In the collapsing border model, 'hidden' suppresses other borders, while 'none'
// does not, so these style differences can be width differences.
if (inherited_flags._border_collapse
&& ((borderTopStyle() == BHIDDEN && other.borderTopStyle() == BNONE)
|| (borderTopStyle() == BNONE && other.borderTopStyle() == BHIDDEN)
|| (borderBottomStyle() == BHIDDEN && other.borderBottomStyle() == BNONE)
|| (borderBottomStyle() == BNONE && other.borderBottomStyle() == BHIDDEN)
|| (borderLeftStyle() == BHIDDEN && other.borderLeftStyle() == BNONE)
|| (borderLeftStyle() == BNONE && other.borderLeftStyle() == BHIDDEN)
|| (borderRightStyle() == BHIDDEN && other.borderRightStyle() == BNONE)
|| (borderRightStyle() == BNONE && other.borderRightStyle() == BHIDDEN)))
return true;
}
if (noninherited_flags.effectiveDisplay() == LIST_ITEM) {
if (inherited_flags._list_style_type != other.inherited_flags._list_style_type
|| inherited_flags._list_style_position != other.inherited_flags._list_style_position)
return true;
}
if (inherited_flags._text_align != other.inherited_flags._text_align
|| inherited_flags._text_transform != other.inherited_flags._text_transform
|| inherited_flags._direction != other.inherited_flags._direction
|| inherited_flags._white_space != other.inherited_flags._white_space
|| noninherited_flags.clear() != other.noninherited_flags.clear()
|| noninherited_flags.unicodeBidi() != other.noninherited_flags.unicodeBidi())
return true;
// Check block flow direction.
if (inherited_flags.m_writingMode != other.inherited_flags.m_writingMode)
return true;
// Check text combine mode.
if (rareNonInheritedData->m_textCombine != other.rareNonInheritedData->m_textCombine)
return true;
// Check breaks.
if (rareNonInheritedData->m_breakBefore != other.rareNonInheritedData->m_breakBefore
|| rareNonInheritedData->m_breakAfter != other.rareNonInheritedData->m_breakAfter
|| rareNonInheritedData->m_breakInside != other.rareNonInheritedData->m_breakInside)
return true;
// Overflow returns a layout hint.
if (noninherited_flags.overflowX() != other.noninherited_flags.overflowX()
|| noninherited_flags.overflowY() != other.noninherited_flags.overflowY())
return true;
// If our border widths change, then we need to layout. Other changes to borders
// only necessitate a repaint.
if (borderLeftWidth() != other.borderLeftWidth()
|| borderTopWidth() != other.borderTopWidth()
|| borderBottomWidth() != other.borderBottomWidth()
|| borderRightWidth() != other.borderRightWidth())
return true;
// If the counter directives change, trigger a relayout to re-calculate counter values and rebuild the counter node tree.
if (!arePointingToEqualData(rareNonInheritedData->m_counterDirectives, other.rareNonInheritedData->m_counterDirectives))
return true;
if ((visibility() == COLLAPSE) != (other.visibility() == COLLAPSE))
return true;
if (rareNonInheritedData->hasOpacity() != other.rareNonInheritedData->hasOpacity()) {
// FIXME: We would like to use SimplifiedLayout here, but we can't quite do that yet.
// We need to make sure SimplifiedLayout can operate correctly on RenderInlines (we will need
// to add a selfNeedsSimplifiedLayout bit in order to not get confused and taint every line).
// In addition we need to solve the floating object issue when layers come and go. Right now
// a full layout is necessary to keep floating object lists sane.
return true;
}
if (rareNonInheritedData->hasFilters() != other.rareNonInheritedData->hasFilters())
return true;
#if ENABLE(FILTERS_LEVEL_2)
if (rareNonInheritedData->hasBackdropFilters() != other.rareNonInheritedData->hasBackdropFilters())
return true;
#endif
if (!arePointingToEqualData(rareInheritedData->quotes, other.rareInheritedData->quotes))
return true;
if (position() != StaticPosition) {
if (surround->offset != other.surround->offset) {
// FIXME: We would like to use SimplifiedLayout for relative positioning, but we can't quite do that yet.
// We need to make sure SimplifiedLayout can operate correctly on RenderInlines (we will need
// to add a selfNeedsSimplifiedLayout bit in order to not get confused and taint every line).
if (position() != AbsolutePosition)
return true;
// Optimize for the case where a positioned layer is moving but not changing size.
if (!positionChangeIsMovementOnly(surround->offset, other.surround->offset, m_box->width()))
return true;
}
}
bool hasFirstLineStyle = hasPseudoStyle(FIRST_LINE);
if (hasFirstLineStyle != other.hasPseudoStyle(FIRST_LINE))
return true;
if (hasFirstLineStyle) {
auto* firstLineStyle = getCachedPseudoStyle(FIRST_LINE);
if (!firstLineStyle)
return true;
auto* otherFirstLineStyle = other.getCachedPseudoStyle(FIRST_LINE);
if (!otherFirstLineStyle)
return true;
// FIXME: Not all first line style changes actually need layout.
if (*firstLineStyle != *otherFirstLineStyle)
return true;
}
return false;
}
bool RenderStyle::changeRequiresPositionedLayoutOnly(const RenderStyle& other, unsigned&) const
{
if (position() == StaticPosition)
return false;
if (surround->offset != other.surround->offset) {
// Optimize for the case where a positioned layer is moving but not changing size.
if (position() == AbsolutePosition && positionChangeIsMovementOnly(surround->offset, other.surround->offset, m_box->width()))
return true;
}
return false;
}
bool RenderStyle::changeRequiresLayerRepaint(const RenderStyle& other, unsigned& changedContextSensitiveProperties) const
{
// StyleResolver has ensured that zIndex is non-auto only if it's applicable.
if (m_box->zIndex() != other.m_box->zIndex() || m_box->hasAutoZIndex() != other.m_box->hasAutoZIndex())
return true;
if (position() != StaticPosition) {
if (visual->clip != other.visual->clip || visual->hasClip != other.visual->hasClip) {
changedContextSensitiveProperties |= ContextSensitivePropertyClipRect;
return true;
}
}
#if ENABLE(CSS_COMPOSITING)
if (rareNonInheritedData->m_effectiveBlendMode != other.rareNonInheritedData->m_effectiveBlendMode)
return true;
#endif
if (rareNonInheritedData->m_opacity != other.rareNonInheritedData->m_opacity) {
changedContextSensitiveProperties |= ContextSensitivePropertyOpacity;
// Don't return; keep looking for another change.
}
if (rareNonInheritedData->m_filter != other.rareNonInheritedData->m_filter) {
changedContextSensitiveProperties |= ContextSensitivePropertyFilter;
// Don't return; keep looking for another change.
}
#if ENABLE(FILTERS_LEVEL_2)
if (rareNonInheritedData->m_backdropFilter != other.rareNonInheritedData->m_backdropFilter) {
changedContextSensitiveProperties |= ContextSensitivePropertyFilter;
// Don't return; keep looking for another change.
}
#endif
if (rareNonInheritedData->m_mask != other.rareNonInheritedData->m_mask
|| rareNonInheritedData->m_maskBoxImage != other.rareNonInheritedData->m_maskBoxImage)
return true;
return false;
}
bool RenderStyle::changeRequiresRepaint(const RenderStyle& other, unsigned& changedContextSensitiveProperties) const
{
if (inherited_flags._visibility != other.inherited_flags._visibility
|| inherited_flags.m_printColorAdjust != other.inherited_flags.m_printColorAdjust
|| inherited_flags._insideLink != other.inherited_flags._insideLink
|| inherited_flags._insideDefaultButton != other.inherited_flags._insideDefaultButton
|| surround->border != other.surround->border
|| !m_background->isEquivalentForPainting(*other.m_background)
|| rareInheritedData->userModify != other.rareInheritedData->userModify
|| rareInheritedData->userSelect != other.rareInheritedData->userSelect
|| rareNonInheritedData->userDrag != other.rareNonInheritedData->userDrag
|| rareNonInheritedData->m_borderFit != other.rareNonInheritedData->m_borderFit
|| rareNonInheritedData->m_objectFit != other.rareNonInheritedData->m_objectFit
|| rareNonInheritedData->m_objectPosition != other.rareNonInheritedData->m_objectPosition
|| rareInheritedData->m_imageRendering != other.rareInheritedData->m_imageRendering)
return true;
if (rareNonInheritedData->m_shapeOutside != other.rareNonInheritedData->m_shapeOutside)
return true;
// FIXME: this should probably be moved to changeRequiresLayerRepaint().
if (rareNonInheritedData->m_clipPath != other.rareNonInheritedData->m_clipPath) {
changedContextSensitiveProperties |= ContextSensitivePropertyClipPath;
// Don't return; keep looking for another change.
}
return false;
}
bool RenderStyle::changeRequiresRepaintIfTextOrBorderOrOutline(const RenderStyle& other, unsigned&) const
{
if (inherited->color != other.inherited->color
|| inherited_flags._text_decorations != other.inherited_flags._text_decorations
|| visual->textDecoration != other.visual->textDecoration
|| rareNonInheritedData->m_textDecorationStyle != other.rareNonInheritedData->m_textDecorationStyle
|| rareNonInheritedData->m_textDecorationColor != other.rareNonInheritedData->m_textDecorationColor
|| rareInheritedData->m_textDecorationSkip != other.rareInheritedData->m_textDecorationSkip
|| rareInheritedData->textFillColor != other.rareInheritedData->textFillColor
|| rareInheritedData->textStrokeColor != other.rareInheritedData->textStrokeColor
|| rareInheritedData->textEmphasisColor != other.rareInheritedData->textEmphasisColor
|| rareInheritedData->textEmphasisFill != other.rareInheritedData->textEmphasisFill)
return true;
return false;
}
bool RenderStyle::changeRequiresRecompositeLayer(const RenderStyle& other, unsigned&) const
{
if (rareNonInheritedData.get() != other.rareNonInheritedData.get()) {
if (rareNonInheritedData->m_transformStyle3D != other.rareNonInheritedData->m_transformStyle3D
|| rareNonInheritedData->m_backfaceVisibility != other.rareNonInheritedData->m_backfaceVisibility
|| rareNonInheritedData->m_perspective != other.rareNonInheritedData->m_perspective
|| rareNonInheritedData->m_perspectiveOriginX != other.rareNonInheritedData->m_perspectiveOriginX
|| rareNonInheritedData->m_perspectiveOriginY != other.rareNonInheritedData->m_perspectiveOriginY)
return true;
}
return false;
}
StyleDifference RenderStyle::diff(const RenderStyle& other, unsigned& changedContextSensitiveProperties) const
{
changedContextSensitiveProperties = ContextSensitivePropertyNone;
StyleDifference svgChange = StyleDifferenceEqual;
if (m_svgStyle != other.m_svgStyle) {
svgChange = m_svgStyle->diff(other.m_svgStyle.get());
if (svgChange == StyleDifferenceLayout)
return svgChange;
}
if (changeRequiresLayout(other, changedContextSensitiveProperties))
return StyleDifferenceLayout;
// SVGRenderStyle::diff() might have returned StyleDifferenceRepaint, eg. if fill changes.
// If eg. the font-size changed at the same time, we're not allowed to return StyleDifferenceRepaint,
// but have to return StyleDifferenceLayout, that's why this if branch comes after all branches
// that are relevant for SVG and might return StyleDifferenceLayout.
if (svgChange != StyleDifferenceEqual)
return svgChange;
if (changeRequiresPositionedLayoutOnly(other, changedContextSensitiveProperties))
return StyleDifferenceLayoutPositionedMovementOnly;
if (changeRequiresLayerRepaint(other, changedContextSensitiveProperties))
return StyleDifferenceRepaintLayer;
if (changeRequiresRepaint(other, changedContextSensitiveProperties))
return StyleDifferenceRepaint;
if (changeRequiresRecompositeLayer(other, changedContextSensitiveProperties))
return StyleDifferenceRecompositeLayer;
if (changeRequiresRepaintIfTextOrBorderOrOutline(other, changedContextSensitiveProperties))
return StyleDifferenceRepaintIfTextOrBorderOrOutline;
// Cursors are not checked, since they will be set appropriately in response to mouse events,
// so they don't need to cause any repaint or layout.
// Animations don't need to be checked either. We always set the new style on the RenderObject, so we will get a chance to fire off
// the resulting transition properly.
return StyleDifferenceEqual;
}
bool RenderStyle::diffRequiresLayerRepaint(const RenderStyle& style, bool isComposited) const
{
unsigned changedContextSensitiveProperties = 0;
if (changeRequiresRepaint(style, changedContextSensitiveProperties))
return true;
if (isComposited && changeRequiresLayerRepaint(style, changedContextSensitiveProperties))
return changedContextSensitiveProperties & ContextSensitivePropertyClipRect;
return false;
}
void RenderStyle::setClip(Length top, Length right, Length bottom, Length left)
{
StyleVisualData* data = visual.access();
data->clip.top() = top;
data->clip.right() = right;
data->clip.bottom() = bottom;
data->clip.left() = left;
}
void RenderStyle::addCursor(RefPtr<StyleImage>&& image, const IntPoint& hotSpot)
{
if (!rareInheritedData.access()->cursorData)
rareInheritedData.access()->cursorData = CursorList::create();
rareInheritedData.access()->cursorData->append(CursorData(WTFMove(image), hotSpot));
}
void RenderStyle::setCursorList(RefPtr<CursorList>&& list)
{
rareInheritedData.access()->cursorData = WTFMove(list);
}
void RenderStyle::setQuotes(RefPtr<QuotesData>&& q)
{
if (rareInheritedData->quotes == q || (rareInheritedData->quotes && q && *rareInheritedData->quotes == *q))
return;
rareInheritedData.access()->quotes = WTFMove(q);
}
void RenderStyle::setWillChange(RefPtr<WillChangeData>&& willChangeData)
{
if (arePointingToEqualData(rareNonInheritedData->m_willChange.get(), willChangeData.get()))
return;
rareNonInheritedData.access()->m_willChange = WTFMove(willChangeData);
}
void RenderStyle::clearCursorList()
{
if (rareInheritedData->cursorData)
rareInheritedData.access()->cursorData = nullptr;
}
void RenderStyle::clearContent()
{
if (rareNonInheritedData->m_content)
rareNonInheritedData.access()->m_content = nullptr;
}
void RenderStyle::appendContent(std::unique_ptr<ContentData> contentData)
{
auto& content = rareNonInheritedData.access()->m_content;
ContentData* lastContent = content.get();
while (lastContent && lastContent->next())
lastContent = lastContent->next();
if (lastContent)
lastContent->setNext(WTFMove(contentData));
else
content = WTFMove(contentData);
}
void RenderStyle::setContent(RefPtr<StyleImage>&& image, bool add)
{
if (!image)
return;
if (add) {
appendContent(std::make_unique<ImageContentData>(image.releaseNonNull()));
return;
}
rareNonInheritedData.access()->m_content = std::make_unique<ImageContentData>(image.releaseNonNull());
if (!rareNonInheritedData.access()->m_altText.isNull())
rareNonInheritedData.access()->m_content->setAltText(rareNonInheritedData.access()->m_altText);
}
void RenderStyle::setContent(const String& string, bool add)
{
auto& content = rareNonInheritedData.access()->m_content;
if (add) {
ContentData* lastContent = content.get();
while (lastContent && lastContent->next())
lastContent = lastContent->next();
if (lastContent) {
// We attempt to merge with the last ContentData if possible.
if (is<TextContentData>(*lastContent)) {
TextContentData& textContent = downcast<TextContentData>(*lastContent);
textContent.setText(textContent.text() + string);
} else
lastContent->setNext(std::make_unique<TextContentData>(string));
if (!rareNonInheritedData.access()->m_altText.isNull())
lastContent->setAltText(rareNonInheritedData.access()->m_altText);
return;
}
}
content = std::make_unique<TextContentData>(string);
if (!rareNonInheritedData.access()->m_altText.isNull())
content->setAltText(rareNonInheritedData.access()->m_altText);
}
void RenderStyle::setContent(std::unique_ptr<CounterContent> counter, bool add)
{
if (!counter)
return;
if (add) {
appendContent(std::make_unique<CounterContentData>(WTFMove(counter)));
return;
}
rareNonInheritedData.access()->m_content = std::make_unique<CounterContentData>(WTFMove(counter));
}
void RenderStyle::setContent(QuoteType quote, bool add)
{
if (add) {
appendContent(std::make_unique<QuoteContentData>(quote));
return;
}
rareNonInheritedData.access()->m_content = std::make_unique<QuoteContentData>(quote);
}
void RenderStyle::setContentAltText(const String& string)
{
rareNonInheritedData.access()->m_altText = string;
if (rareNonInheritedData.access()->m_content)
rareNonInheritedData.access()->m_content->setAltText(string);
}
const String& RenderStyle::contentAltText() const
{
return rareNonInheritedData->m_altText;
}
void RenderStyle::setHasAttrContent()
{
setUnique();
SET_VAR(rareNonInheritedData, m_hasAttrContent, true);
}
// FIXME: use affectedByTransformOrigin().
static inline bool requireTransformOrigin(const Vector<RefPtr<TransformOperation>>& transformOperations, RenderStyle::ApplyTransformOrigin applyOrigin)
{
// transform-origin brackets the transform with translate operations.
// Optimize for the case where the only transform is a translation, since the transform-origin is irrelevant
// in that case.
if (applyOrigin != RenderStyle::IncludeTransformOrigin)
return false;
for (auto& operation : transformOperations) {
TransformOperation::OperationType type = operation->type();
if (type != TransformOperation::TRANSLATE_X
&& type != TransformOperation::TRANSLATE_Y
&& type != TransformOperation::TRANSLATE
&& type != TransformOperation::TRANSLATE_Z
&& type != TransformOperation::TRANSLATE_3D)
return true;
}
return false;
}
void RenderStyle::applyTransform(TransformationMatrix& transform, const FloatRect& boundingBox, ApplyTransformOrigin applyOrigin) const
{
auto& operations = rareNonInheritedData->m_transform->m_operations.operations();
bool applyTransformOrigin = requireTransformOrigin(operations, applyOrigin);
float offsetX = transformOriginX().isPercent() ? boundingBox.x() : 0;
float offsetY = transformOriginY().isPercent() ? boundingBox.y() : 0;
if (applyTransformOrigin) {
transform.translate3d(floatValueForLength(transformOriginX(), boundingBox.width()) + offsetX,
floatValueForLength(transformOriginY(), boundingBox.height()) + offsetY,
transformOriginZ());
}
for (auto& operation : operations)
operation->apply(transform, boundingBox.size());
if (applyTransformOrigin) {
transform.translate3d(-floatValueForLength(transformOriginX(), boundingBox.width()) - offsetX,
-floatValueForLength(transformOriginY(), boundingBox.height()) - offsetY,
-transformOriginZ());
}
}
void RenderStyle::setPageScaleTransform(float scale)
{
if (scale == 1)
return;
TransformOperations transform;
transform.operations().append(ScaleTransformOperation::create(scale, scale, ScaleTransformOperation::SCALE));
setTransform(transform);
setTransformOriginX(Length(0, Fixed));
setTransformOriginY(Length(0, Fixed));
}
void RenderStyle::setTextShadow(std::unique_ptr<ShadowData> shadowData, bool add)
{
ASSERT(!shadowData || (!shadowData->spread() && shadowData->style() == Normal));
StyleRareInheritedData* rareData = rareInheritedData.access();
if (!add) {
rareData->textShadow = WTFMove(shadowData);
return;
}
shadowData->setNext(WTFMove(rareData->textShadow));
rareData->textShadow = WTFMove(shadowData);
}
void RenderStyle::setBoxShadow(std::unique_ptr<ShadowData> shadowData, bool add)
{
StyleRareNonInheritedData* rareData = rareNonInheritedData.access();
if (!add) {
rareData->m_boxShadow = WTFMove(shadowData);
return;
}
shadowData->setNext(WTFMove(rareData->m_boxShadow));
rareData->m_boxShadow = WTFMove(shadowData);
}
static RoundedRect::Radii calcRadiiFor(const BorderData& border, const LayoutSize& size)
{
return RoundedRect::Radii(
LayoutSize(valueForLength(border.topLeft().width(), size.width()),
valueForLength(border.topLeft().height(), size.height())),
LayoutSize(valueForLength(border.topRight().width(), size.width()),
valueForLength(border.topRight().height(), size.height())),
LayoutSize(valueForLength(border.bottomLeft().width(), size.width()),
valueForLength(border.bottomLeft().height(), size.height())),
LayoutSize(valueForLength(border.bottomRight().width(), size.width()),
valueForLength(border.bottomRight().height(), size.height())));
}
StyleImage* RenderStyle::listStyleImage() const { return rareInheritedData->listStyleImage.get(); }
void RenderStyle::setListStyleImage(RefPtr<StyleImage>&& v)
{
if (rareInheritedData->listStyleImage != v)
rareInheritedData.access()->listStyleImage = WTFMove(v);
}
const Color& RenderStyle::color() const
{
return inherited->color;
}
const Color& RenderStyle::visitedLinkColor() const
{
return inherited->visitedLinkColor;
}
void RenderStyle::setColor(const Color& v)
{
SET_VAR(inherited, color, v);
}
void RenderStyle::setVisitedLinkColor(const Color& v)
{
SET_VAR(inherited, visitedLinkColor, v);
}
float RenderStyle::horizontalBorderSpacing() const { return inherited->horizontal_border_spacing; }
float RenderStyle::verticalBorderSpacing() const { return inherited->vertical_border_spacing; }
void RenderStyle::setHorizontalBorderSpacing(float v) { SET_VAR(inherited, horizontal_border_spacing, v); }
void RenderStyle::setVerticalBorderSpacing(float v) { SET_VAR(inherited, vertical_border_spacing, v); }
RoundedRect RenderStyle::getRoundedBorderFor(const LayoutRect& borderRect, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const
{
RoundedRect roundedRect(borderRect);
if (hasBorderRadius()) {
RoundedRect::Radii radii = calcRadiiFor(surround->border, borderRect.size());
radii.scale(calcBorderRadiiConstraintScaleFor(borderRect, radii));
roundedRect.includeLogicalEdges(radii, isHorizontalWritingMode(), includeLogicalLeftEdge, includeLogicalRightEdge);
}
return roundedRect;
}
RoundedRect RenderStyle::getRoundedInnerBorderFor(const LayoutRect& borderRect, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const
{
bool horizontal = isHorizontalWritingMode();
LayoutUnit leftWidth = (!horizontal || includeLogicalLeftEdge) ? borderLeftWidth() : 0;
LayoutUnit rightWidth = (!horizontal || includeLogicalRightEdge) ? borderRightWidth() : 0;
LayoutUnit topWidth = (horizontal || includeLogicalLeftEdge) ? borderTopWidth() : 0;
LayoutUnit bottomWidth = (horizontal || includeLogicalRightEdge) ? borderBottomWidth() : 0;
return getRoundedInnerBorderFor(borderRect, topWidth, bottomWidth, leftWidth, rightWidth, includeLogicalLeftEdge, includeLogicalRightEdge);
}
RoundedRect RenderStyle::getRoundedInnerBorderFor(const LayoutRect& borderRect, LayoutUnit topWidth, LayoutUnit bottomWidth,
LayoutUnit leftWidth, LayoutUnit rightWidth, bool includeLogicalLeftEdge, bool includeLogicalRightEdge) const
{
LayoutRect innerRect(borderRect.x() + leftWidth,
borderRect.y() + topWidth,
borderRect.width() - leftWidth - rightWidth,
borderRect.height() - topWidth - bottomWidth);
RoundedRect roundedRect(innerRect);
if (hasBorderRadius()) {
RoundedRect::Radii radii = getRoundedBorderFor(borderRect).radii();
radii.shrink(topWidth, bottomWidth, leftWidth, rightWidth);
roundedRect.includeLogicalEdges(radii, isHorizontalWritingMode(), includeLogicalLeftEdge, includeLogicalRightEdge);
}
return roundedRect;
}
static bool allLayersAreFixed(const FillLayer* layer)
{
bool allFixed = true;
for (const FillLayer* currLayer = layer; currLayer; currLayer = currLayer->next())
allFixed &= (currLayer->image() && currLayer->attachment() == FixedBackgroundAttachment);
return layer && allFixed;
}
bool RenderStyle::hasEntirelyFixedBackground() const
{
return allLayersAreFixed(backgroundLayers());
}
const CounterDirectiveMap* RenderStyle::counterDirectives() const
{
return rareNonInheritedData->m_counterDirectives.get();
}
CounterDirectiveMap& RenderStyle::accessCounterDirectives()
{
auto& map = rareNonInheritedData.access()->m_counterDirectives;
if (!map)
map = std::make_unique<CounterDirectiveMap>();
return *map;
}
const CounterDirectives RenderStyle::getCounterDirectives(const AtomicString& identifier) const
{
if (const CounterDirectiveMap* directives = counterDirectives())
return directives->get(identifier);
return CounterDirectives();
}
const AtomicString& RenderStyle::hyphenString() const
{
ASSERT(hyphens() != HyphensNone);
const AtomicString& hyphenationString = rareInheritedData.get()->hyphenationString;
if (!hyphenationString.isNull())
return hyphenationString;
// FIXME: This should depend on locale.
static NeverDestroyed<AtomicString> hyphenMinusString(&hyphenMinus, 1);
static NeverDestroyed<AtomicString> hyphenString(&hyphen, 1);
return fontCascade().primaryFont().glyphForCharacter(hyphen) ? hyphenString : hyphenMinusString;
}
const AtomicString& RenderStyle::textEmphasisMarkString() const
{
switch (textEmphasisMark()) {
case TextEmphasisMarkNone:
return nullAtom;
case TextEmphasisMarkCustom:
return textEmphasisCustomMark();
case TextEmphasisMarkDot: {
static NeverDestroyed<AtomicString> filledDotString(&bullet, 1);
static NeverDestroyed<AtomicString> openDotString(&whiteBullet, 1);
return textEmphasisFill() == TextEmphasisFillFilled ? filledDotString : openDotString;
}
case TextEmphasisMarkCircle: {
static NeverDestroyed<AtomicString> filledCircleString(&blackCircle, 1);
static NeverDestroyed<AtomicString> openCircleString(&whiteCircle, 1);
return textEmphasisFill() == TextEmphasisFillFilled ? filledCircleString : openCircleString;
}
case TextEmphasisMarkDoubleCircle: {
static NeverDestroyed<AtomicString> filledDoubleCircleString(&fisheye, 1);
static NeverDestroyed<AtomicString> openDoubleCircleString(&bullseye, 1);
return textEmphasisFill() == TextEmphasisFillFilled ? filledDoubleCircleString : openDoubleCircleString;
}
case TextEmphasisMarkTriangle: {
static NeverDestroyed<AtomicString> filledTriangleString(&blackUpPointingTriangle, 1);
static NeverDestroyed<AtomicString> openTriangleString(&whiteUpPointingTriangle, 1);
return textEmphasisFill() == TextEmphasisFillFilled ? filledTriangleString : openTriangleString;
}
case TextEmphasisMarkSesame: {
static NeverDestroyed<AtomicString> filledSesameString(&sesameDot, 1);
static NeverDestroyed<AtomicString> openSesameString(&whiteSesameDot, 1);
return textEmphasisFill() == TextEmphasisFillFilled ? filledSesameString : openSesameString;
}
case TextEmphasisMarkAuto:
ASSERT_NOT_REACHED();
return nullAtom;
}
ASSERT_NOT_REACHED();
return nullAtom;
}
#if ENABLE(DASHBOARD_SUPPORT)
const Vector<StyleDashboardRegion>& RenderStyle::initialDashboardRegions()
{
static NeverDestroyed<Vector<StyleDashboardRegion>> emptyList;
return emptyList;
}
const Vector<StyleDashboardRegion>& RenderStyle::noneDashboardRegions()
{
static NeverDestroyed<Vector<StyleDashboardRegion>> noneList;
static bool noneListInitialized = false;
if (!noneListInitialized) {
StyleDashboardRegion region;
region.label = emptyString();
region.offset.top() = Length();
region.offset.right() = Length();
region.offset.bottom() = Length();
region.offset.left() = Length();
region.type = StyleDashboardRegion::None;
noneList.get().append(region);
noneListInitialized = true;
}
return noneList;
}
#endif
void RenderStyle::adjustAnimations()
{
AnimationList* animationList = rareNonInheritedData->m_animations.get();
if (!animationList)
return;
// Get rid of empty animations and anything beyond them
for (size_t i = 0; i < animationList->size(); ++i) {
if (animationList->animation(i).isEmpty()) {
animationList->resize(i);
break;
}
}
if (animationList->isEmpty()) {
clearAnimations();
return;
}
// Repeat patterns into layers that don't have some properties set.
animationList->fillUnsetProperties();
}
void RenderStyle::adjustTransitions()
{
AnimationList* transitionList = rareNonInheritedData->m_transitions.get();
if (!transitionList)
return;
// Get rid of empty transitions and anything beyond them
for (size_t i = 0; i < transitionList->size(); ++i) {
if (transitionList->animation(i).isEmpty()) {
transitionList->resize(i);
break;
}
}
if (transitionList->isEmpty()) {
clearTransitions();
return;
}
// Repeat patterns into layers that don't have some properties set.
transitionList->fillUnsetProperties();
// Make sure there are no duplicate properties. This is an O(n^2) algorithm
// but the lists tend to be very short, so it is probably ok
for (size_t i = 0; i < transitionList->size(); ++i) {
for (size_t j = i+1; j < transitionList->size(); ++j) {
if (transitionList->animation(i).property() == transitionList->animation(j).property()) {
// toss i
transitionList->remove(i);
j = i;
}
}
}
}
AnimationList& RenderStyle::ensureAnimations()
{
if (!rareNonInheritedData.access()->m_animations)
rareNonInheritedData.access()->m_animations = std::make_unique<AnimationList>();
return *rareNonInheritedData->m_animations;
}
AnimationList& RenderStyle::ensureTransitions()
{
if (!rareNonInheritedData.access()->m_transitions)
rareNonInheritedData.access()->m_transitions = std::make_unique<AnimationList>();
return *rareNonInheritedData->m_transitions;
}
const Animation* RenderStyle::transitionForProperty(CSSPropertyID property) const
{
if (transitions()) {
for (size_t i = 0; i < transitions()->size(); ++i) {
const Animation& p = transitions()->animation(i);
if (p.animationMode() == Animation::AnimateAll || p.property() == property) {
return &p;
}
}
}
return 0;
}
const FontCascade& RenderStyle::fontCascade() const { return inherited->fontCascade; }
const FontMetrics& RenderStyle::fontMetrics() const { return inherited->fontCascade.fontMetrics(); }
const FontCascadeDescription& RenderStyle::fontDescription() const { return inherited->fontCascade.fontDescription(); }
float RenderStyle::specifiedFontSize() const { return fontDescription().specifiedSize(); }
float RenderStyle::computedFontSize() const { return fontDescription().computedSize(); }
int RenderStyle::fontSize() const { return inherited->fontCascade.pixelSize(); }
const Length& RenderStyle::wordSpacing() const { return rareInheritedData->wordSpacing; }
float RenderStyle::letterSpacing() const { return inherited->fontCascade.letterSpacing(); }
bool RenderStyle::setFontDescription(const FontCascadeDescription& v)
{
if (inherited->fontCascade.fontDescription() != v) {
inherited.access()->fontCascade = FontCascade(v, inherited->fontCascade.letterSpacing(), inherited->fontCascade.wordSpacing());
return true;
}
return false;
}
#if ENABLE(TEXT_AUTOSIZING)
const Length& RenderStyle::specifiedLineHeight() const { return inherited->specifiedLineHeight; }
void RenderStyle::setSpecifiedLineHeight(Length v) { SET_VAR(inherited, specifiedLineHeight, v); }
#else
const Length& RenderStyle::specifiedLineHeight() const { return inherited->line_height; }
#endif
Length RenderStyle::lineHeight() const
{
return inherited->line_height;
}
void RenderStyle::setLineHeight(Length specifiedLineHeight) { SET_VAR(inherited, line_height, specifiedLineHeight); }
int RenderStyle::computedLineHeight() const
{
const Length& lh = lineHeight();
// Negative value means the line height is not set. Use the font's built-in spacing.
if (lh.isNegative())
return fontMetrics().lineSpacing();
if (lh.isPercentOrCalculated())
return minimumValueForLength(lh, fontSize());
return clampTo<int>(lh.value());
}
void RenderStyle::setWordSpacing(Length value)
{
float fontWordSpacing;
switch (value.type()) {
case Auto:
fontWordSpacing = 0;
break;
case Percent:
fontWordSpacing = value.percent() * fontCascade().spaceWidth() / 100;
break;
case Fixed:
fontWordSpacing = value.value();
break;
case Calculated:
fontWordSpacing = value.nonNanCalculatedValue(maxValueForCssLength);
break;
default:
ASSERT_NOT_REACHED();
fontWordSpacing = 0;
break;
}
inherited.access()->fontCascade.setWordSpacing(fontWordSpacing);
rareInheritedData.access()->wordSpacing = WTFMove(value);
}
void RenderStyle::setLetterSpacing(float v) { inherited.access()->fontCascade.setLetterSpacing(v); }
void RenderStyle::setFontSize(float size)
{
// size must be specifiedSize if Text Autosizing is enabled, but computedSize if text
// zoom is enabled (if neither is enabled it's irrelevant as they're probably the same).
ASSERT(std::isfinite(size));
if (!std::isfinite(size) || size < 0)
size = 0;
else
size = std::min(maximumAllowedFontSize, size);
FontSelector* currentFontSelector = fontCascade().fontSelector();
auto description = fontDescription();
description.setSpecifiedSize(size);
description.setComputedSize(size);
setFontDescription(description);
fontCascade().update(currentFontSelector);
}
#if ENABLE(VARIATION_FONTS)
void RenderStyle::setFontVariationSettings(FontVariationSettings settings)
{
FontSelector* currentFontSelector = fontCascade().fontSelector();
auto description = fontDescription();
description.setVariationSettings(WTFMove(settings));
setFontDescription(description);
fontCascade().update(currentFontSelector);
}
#endif
void RenderStyle::getShadowExtent(const ShadowData* shadow, LayoutUnit &top, LayoutUnit &right, LayoutUnit &bottom, LayoutUnit &left) const
{
top = 0;
right = 0;
bottom = 0;
left = 0;
for ( ; shadow; shadow = shadow->next()) {
if (shadow->style() == Inset)
continue;
int extentAndSpread = shadow->paintingExtent() + shadow->spread();
top = std::min<LayoutUnit>(top, shadow->y() - extentAndSpread);
right = std::max<LayoutUnit>(right, shadow->x() + extentAndSpread);
bottom = std::max<LayoutUnit>(bottom, shadow->y() + extentAndSpread);
left = std::min<LayoutUnit>(left, shadow->x() - extentAndSpread);
}
}
LayoutBoxExtent RenderStyle::getShadowInsetExtent(const ShadowData* shadow) const
{
LayoutUnit top = 0;
LayoutUnit right = 0;
LayoutUnit bottom = 0;
LayoutUnit left = 0;
for ( ; shadow; shadow = shadow->next()) {
if (shadow->style() == Normal)
continue;
int extentAndSpread = shadow->paintingExtent() + shadow->spread();
top = std::max<LayoutUnit>(top, shadow->y() + extentAndSpread);
right = std::min<LayoutUnit>(right, shadow->x() - extentAndSpread);
bottom = std::min<LayoutUnit>(bottom, shadow->y() - extentAndSpread);
left = std::max<LayoutUnit>(left, shadow->x() + extentAndSpread);
}
return LayoutBoxExtent(top, right, bottom, left);
}
void RenderStyle::getShadowHorizontalExtent(const ShadowData* shadow, LayoutUnit &left, LayoutUnit &right) const
{
left = 0;
right = 0;
for ( ; shadow; shadow = shadow->next()) {
if (shadow->style() == Inset)
continue;
int extentAndSpread = shadow->paintingExtent() + shadow->spread();
left = std::min<LayoutUnit>(left, shadow->x() - extentAndSpread);
right = std::max<LayoutUnit>(right, shadow->x() + extentAndSpread);
}
}
void RenderStyle::getShadowVerticalExtent(const ShadowData* shadow, LayoutUnit &top, LayoutUnit &bottom) const
{
top = 0;
bottom = 0;
for ( ; shadow; shadow = shadow->next()) {
if (shadow->style() == Inset)
continue;
int extentAndSpread = shadow->paintingExtent() + shadow->spread();
top = std::min<LayoutUnit>(top, shadow->y() - extentAndSpread);
bottom = std::max<LayoutUnit>(bottom, shadow->y() + extentAndSpread);
}
}
Color RenderStyle::colorIncludingFallback(int colorProperty, bool visitedLink) const
{
Color result;
EBorderStyle borderStyle = BNONE;
switch (colorProperty) {
case CSSPropertyBackgroundColor:
return visitedLink ? visitedLinkBackgroundColor() : backgroundColor(); // Background color doesn't fall back.
case CSSPropertyBorderLeftColor:
result = visitedLink ? visitedLinkBorderLeftColor() : borderLeftColor();
borderStyle = borderLeftStyle();
break;
case CSSPropertyBorderRightColor:
result = visitedLink ? visitedLinkBorderRightColor() : borderRightColor();
borderStyle = borderRightStyle();
break;
case CSSPropertyBorderTopColor:
result = visitedLink ? visitedLinkBorderTopColor() : borderTopColor();
borderStyle = borderTopStyle();
break;
case CSSPropertyBorderBottomColor:
result = visitedLink ? visitedLinkBorderBottomColor() : borderBottomColor();
borderStyle = borderBottomStyle();
break;
case CSSPropertyColor:
result = visitedLink ? visitedLinkColor() : color();
break;
case CSSPropertyOutlineColor:
result = visitedLink ? visitedLinkOutlineColor() : outlineColor();
break;
case CSSPropertyColumnRuleColor:
result = visitedLink ? visitedLinkColumnRuleColor() : columnRuleColor();
break;
case CSSPropertyWebkitTextDecorationColor:
// Text decoration color fallback is handled in RenderObject::decorationColor.
return visitedLink ? visitedLinkTextDecorationColor() : textDecorationColor();
case CSSPropertyWebkitTextEmphasisColor:
result = visitedLink ? visitedLinkTextEmphasisColor() : textEmphasisColor();
break;
case CSSPropertyWebkitTextFillColor:
result = visitedLink ? visitedLinkTextFillColor() : textFillColor();
break;
case CSSPropertyWebkitTextStrokeColor:
result = visitedLink ? visitedLinkTextStrokeColor() : textStrokeColor();
break;
default:
ASSERT_NOT_REACHED();
break;
}
if (!result.isValid()) {
if (!visitedLink && (borderStyle == INSET || borderStyle == OUTSET || borderStyle == RIDGE || borderStyle == GROOVE))
result = Color(238, 238, 238);
else
result = visitedLink ? visitedLinkColor() : color();
}
return result;
}
Color RenderStyle::visitedDependentColor(int colorProperty) const
{
Color unvisitedColor = colorIncludingFallback(colorProperty, false);
if (insideLink() != InsideVisitedLink)
return unvisitedColor;
Color visitedColor = colorIncludingFallback(colorProperty, true);
// Text decoration color validity is preserved (checked in RenderObject::decorationColor).
if (colorProperty == CSSPropertyWebkitTextDecorationColor)
return visitedColor;
// FIXME: Technically someone could explicitly specify the color transparent, but for now we'll just
// assume that if the background color is transparent that it wasn't set. Note that it's weird that
// we're returning unvisited info for a visited link, but given our restriction that the alpha values
// have to match, it makes more sense to return the unvisited background color if specified than it
// does to return black. This behavior matches what Firefox 4 does as well.
if (colorProperty == CSSPropertyBackgroundColor && visitedColor == Color::transparent)
return unvisitedColor;
// Take the alpha from the unvisited color, but get the RGB values from the visited color.
return visitedColor.colorWithAlpha(unvisitedColor.alphaAsFloat());
}
const BorderValue& RenderStyle::borderBefore() const
{
switch (writingMode()) {
case TopToBottomWritingMode:
return borderTop();
case BottomToTopWritingMode:
return borderBottom();
case LeftToRightWritingMode:
return borderLeft();
case RightToLeftWritingMode:
return borderRight();
}
ASSERT_NOT_REACHED();
return borderTop();
}
const BorderValue& RenderStyle::borderAfter() const
{
switch (writingMode()) {
case TopToBottomWritingMode:
return borderBottom();
case BottomToTopWritingMode:
return borderTop();
case LeftToRightWritingMode:
return borderRight();
case RightToLeftWritingMode:
return borderLeft();
}
ASSERT_NOT_REACHED();
return borderBottom();
}
const BorderValue& RenderStyle::borderStart() const
{
if (isHorizontalWritingMode())
return isLeftToRightDirection() ? borderLeft() : borderRight();
return isLeftToRightDirection() ? borderTop() : borderBottom();
}
const BorderValue& RenderStyle::borderEnd() const
{
if (isHorizontalWritingMode())
return isLeftToRightDirection() ? borderRight() : borderLeft();
return isLeftToRightDirection() ? borderBottom() : borderTop();
}
float RenderStyle::borderBeforeWidth() const
{
switch (writingMode()) {
case TopToBottomWritingMode:
return borderTopWidth();
case BottomToTopWritingMode:
return borderBottomWidth();
case LeftToRightWritingMode:
return borderLeftWidth();
case RightToLeftWritingMode:
return borderRightWidth();
}
ASSERT_NOT_REACHED();
return borderTopWidth();
}
float RenderStyle::borderAfterWidth() const
{
switch (writingMode()) {
case TopToBottomWritingMode:
return borderBottomWidth();
case BottomToTopWritingMode:
return borderTopWidth();
case LeftToRightWritingMode:
return borderRightWidth();
case RightToLeftWritingMode:
return borderLeftWidth();
}
ASSERT_NOT_REACHED();
return borderBottomWidth();
}
float RenderStyle::borderStartWidth() const
{
if (isHorizontalWritingMode())
return isLeftToRightDirection() ? borderLeftWidth() : borderRightWidth();
return isLeftToRightDirection() ? borderTopWidth() : borderBottomWidth();
}
float RenderStyle::borderEndWidth() const
{
if (isHorizontalWritingMode())
return isLeftToRightDirection() ? borderRightWidth() : borderLeftWidth();
return isLeftToRightDirection() ? borderBottomWidth() : borderTopWidth();
}
void RenderStyle::setMarginStart(Length margin)
{
if (isHorizontalWritingMode()) {
if (isLeftToRightDirection())
setMarginLeft(margin);
else
setMarginRight(margin);
} else {
if (isLeftToRightDirection())
setMarginTop(margin);
else
setMarginBottom(margin);
}
}
void RenderStyle::setMarginEnd(Length margin)
{
if (isHorizontalWritingMode()) {
if (isLeftToRightDirection())
setMarginRight(margin);
else
setMarginLeft(margin);
} else {
if (isLeftToRightDirection())
setMarginBottom(margin);
else
setMarginTop(margin);
}
}
TextEmphasisMark RenderStyle::textEmphasisMark() const
{
TextEmphasisMark mark = static_cast<TextEmphasisMark>(rareInheritedData->textEmphasisMark);
if (mark != TextEmphasisMarkAuto)
return mark;
if (isHorizontalWritingMode())
return TextEmphasisMarkDot;
return TextEmphasisMarkSesame;
}
#if ENABLE(TOUCH_EVENTS)
Color RenderStyle::initialTapHighlightColor()
{
return RenderTheme::tapHighlightColor();
}
#endif
LayoutBoxExtent RenderStyle::imageOutsets(const NinePieceImage& image) const
{
return LayoutBoxExtent(NinePieceImage::computeOutset(image.outset().top(), borderTopWidth()),
NinePieceImage::computeOutset(image.outset().right(), borderRightWidth()),
NinePieceImage::computeOutset(image.outset().bottom(), borderBottomWidth()),
NinePieceImage::computeOutset(image.outset().left(), borderLeftWidth()));
}
std::pair<FontOrientation, NonCJKGlyphOrientation> RenderStyle::fontAndGlyphOrientation()
{
// FIXME: TextOrientationSideways should map to sideways-left in vertical-lr, which is not supported yet.
if (isHorizontalWritingMode())
return { Horizontal, NonCJKGlyphOrientation::Mixed };
switch (textOrientation()) {
case TextOrientation::Mixed:
return { Vertical, NonCJKGlyphOrientation::Mixed };
case TextOrientation::Upright:
return { Vertical, NonCJKGlyphOrientation::Upright };
case TextOrientation::Sideways:
return { Horizontal, NonCJKGlyphOrientation::Mixed };
default:
ASSERT_NOT_REACHED();
return { Horizontal, NonCJKGlyphOrientation::Mixed };
}
}
void RenderStyle::setBorderImageSource(RefPtr<StyleImage>&& image)
{
if (surround->border.m_image.image() == image.get())
return;
surround.access()->border.m_image.setImage(WTFMove(image));
}
void RenderStyle::setBorderImageSlices(LengthBox slices)
{
if (surround->border.m_image.imageSlices() == slices)
return;
surround.access()->border.m_image.setImageSlices(slices);
}
void RenderStyle::setBorderImageWidth(LengthBox slices)
{
if (surround->border.m_image.borderSlices() == slices)
return;
surround.access()->border.m_image.setBorderSlices(slices);
}
void RenderStyle::setBorderImageOutset(LengthBox outset)
{
if (surround->border.m_image.outset() == outset)
return;
surround.access()->border.m_image.setOutset(outset);
}
void RenderStyle::setColumnStylesFromPaginationMode(const Pagination::Mode& paginationMode)
{
if (paginationMode == Pagination::Unpaginated)
return;
setColumnFill(ColumnFillAuto);
switch (paginationMode) {
case Pagination::LeftToRightPaginated:
setColumnAxis(HorizontalColumnAxis);
if (isHorizontalWritingMode())
setColumnProgression(isLeftToRightDirection() ? NormalColumnProgression : ReverseColumnProgression);
else
setColumnProgression(isFlippedBlocksWritingMode() ? ReverseColumnProgression : NormalColumnProgression);
break;
case Pagination::RightToLeftPaginated:
setColumnAxis(HorizontalColumnAxis);
if (isHorizontalWritingMode())
setColumnProgression(isLeftToRightDirection() ? ReverseColumnProgression : NormalColumnProgression);
else
setColumnProgression(isFlippedBlocksWritingMode() ? NormalColumnProgression : ReverseColumnProgression);
break;
case Pagination::TopToBottomPaginated:
setColumnAxis(VerticalColumnAxis);
if (isHorizontalWritingMode())
setColumnProgression(isFlippedBlocksWritingMode() ? ReverseColumnProgression : NormalColumnProgression);
else
setColumnProgression(isLeftToRightDirection() ? NormalColumnProgression : ReverseColumnProgression);
break;
case Pagination::BottomToTopPaginated:
setColumnAxis(VerticalColumnAxis);
if (isHorizontalWritingMode())
setColumnProgression(isFlippedBlocksWritingMode() ? NormalColumnProgression : ReverseColumnProgression);
else
setColumnProgression(isLeftToRightDirection() ? ReverseColumnProgression : NormalColumnProgression);
break;
case Pagination::Unpaginated:
ASSERT_NOT_REACHED();
break;
}
}
#if ENABLE(CSS_SCROLL_SNAP)
ScrollSnapType RenderStyle::initialScrollSnapType()
{
return { };
}
ScrollSnapAlign RenderStyle::initialScrollSnapAlign()
{
return { };
}
const StyleScrollSnapArea& RenderStyle::scrollSnapArea() const
{
return *rareNonInheritedData->m_scrollSnapArea;
}
const StyleScrollSnapPort& RenderStyle::scrollSnapPort() const
{
return *rareNonInheritedData->m_scrollSnapPort;
}
const ScrollSnapType& RenderStyle::scrollSnapType() const
{
return rareNonInheritedData->m_scrollSnapPort->type;
}
const LengthBox& RenderStyle::scrollPadding() const
{
return rareNonInheritedData->m_scrollSnapPort->scrollPadding;
}
const Length& RenderStyle::scrollPaddingTop() const
{
return scrollPadding().top();
}
const Length& RenderStyle::scrollPaddingBottom() const
{
return scrollPadding().bottom();
}
const Length& RenderStyle::scrollPaddingLeft() const
{
return scrollPadding().left();
}
const Length& RenderStyle::scrollPaddingRight() const
{
return scrollPadding().right();
}
const ScrollSnapAlign& RenderStyle::scrollSnapAlign() const
{
return rareNonInheritedData->m_scrollSnapArea->alignment;
}
const LengthBox& RenderStyle::scrollSnapMargin() const
{
return rareNonInheritedData->m_scrollSnapArea->scrollSnapMargin;
}
const Length& RenderStyle::scrollSnapMarginTop() const
{
return scrollSnapMargin().top();
}
const Length& RenderStyle::scrollSnapMarginBottom() const
{
return scrollSnapMargin().bottom();
}
const Length& RenderStyle::scrollSnapMarginLeft() const
{
return scrollSnapMargin().left();
}
const Length& RenderStyle::scrollSnapMarginRight() const
{
return scrollSnapMargin().right();
}
void RenderStyle::setScrollSnapType(const ScrollSnapType& type)
{
rareNonInheritedData.access()->m_scrollSnapPort.access()->type = type;
}
void RenderStyle::setScrollPaddingTop(const Length& length)
{
rareNonInheritedData.access()->m_scrollSnapPort.access()->scrollPadding.setTop(length);
}
void RenderStyle::setScrollPaddingBottom(const Length& length)
{
rareNonInheritedData.access()->m_scrollSnapPort.access()->scrollPadding.setBottom(length);
}
void RenderStyle::setScrollPaddingLeft(const Length& length)
{
rareNonInheritedData.access()->m_scrollSnapPort.access()->scrollPadding.setLeft(length);
}
void RenderStyle::setScrollPaddingRight(const Length& length)
{
rareNonInheritedData.access()->m_scrollSnapPort.access()->scrollPadding.setRight(length);
}
void RenderStyle::setScrollSnapAlign(const ScrollSnapAlign& alignment)
{
rareNonInheritedData.access()->m_scrollSnapArea.access()->alignment = alignment;
}
void RenderStyle::setScrollSnapMarginTop(const Length& length)
{
rareNonInheritedData.access()->m_scrollSnapArea.access()->scrollSnapMargin.setTop(length);
}
void RenderStyle::setScrollSnapMarginBottom(const Length& length)
{
rareNonInheritedData.access()->m_scrollSnapArea.access()->scrollSnapMargin.setBottom(length);
}
void RenderStyle::setScrollSnapMarginLeft(const Length& length)
{
rareNonInheritedData.access()->m_scrollSnapArea.access()->scrollSnapMargin.setLeft(length);
}
void RenderStyle::setScrollSnapMarginRight(const Length& length)
{
rareNonInheritedData.access()->m_scrollSnapArea.access()->scrollSnapMargin.setRight(length);
}
#endif
bool RenderStyle::hasReferenceFilterOnly() const
{
if (!hasFilter())
return false;
const FilterOperations& filterOperations = rareNonInheritedData->m_filter->m_operations;
if (filterOperations.size() != 1)
return false;
const FilterOperation& filterOperation = *filterOperations.at(0);
if (filterOperation.type() != FilterOperation::REFERENCE)
return false;
return true;
}
void RenderStyle::checkVariablesInCustomProperties()
{
if (!rareInheritedData->m_customProperties->containsVariables())
return;
// Our first pass checks the variables for validity and replaces any properties that became
// invalid with empty values.
auto& customProperties = rareInheritedData.access()->m_customProperties.access()->values();
HashSet<AtomicString> invalidProperties;
for (auto entry : customProperties) {
if (!entry.value->containsVariables())
continue;
HashSet<AtomicString> seenProperties;
entry.value->checkVariablesForCycles(entry.key, customProperties, seenProperties, invalidProperties);
}
// Now insert invalid values.
if (!invalidProperties.isEmpty()) {
auto invalidValue = CSSCustomPropertyValue::createInvalid();
for (auto& property : invalidProperties)
customProperties.set(property, invalidValue.copyRef());
}
// Now that all of the properties have been tested for validity and replaced with
// invalid values if they failed, we can perform variable substitution on the valid values.
Vector<Ref<CSSCustomPropertyValue>> resolvedValues;
for (auto entry : customProperties) {
if (!entry.value->containsVariables())
continue;
entry.value->resolveVariableReferences(customProperties, resolvedValues);
}
// With all results computed, we can now mutate our table to eliminate the variables and
// hold the final values. This way when we inherit, we don't end up resubstituting variables, etc.
for (auto& resolvedValue : resolvedValues)
customProperties.set(resolvedValue->name(), resolvedValue.copyRef());
rareInheritedData.access()->m_customProperties.access()->setContainsVariables(false);
}
float RenderStyle::outlineWidth() const
{
if (m_background->outline().style() == BNONE)
return 0;
if (outlineStyleIsAuto())
return std::max(m_background->outline().width(), RenderTheme::platformFocusRingWidth());
return m_background->outline().width();
}
float RenderStyle::outlineOffset() const
{
if (m_background->outline().style() == BNONE)
return 0;
if (outlineStyleIsAuto())
return (m_background->outline().offset() + RenderTheme::platformFocusRingOffset(outlineWidth()));
return m_background->outline().offset();
}
bool RenderStyle::shouldPlaceBlockDirectionScrollbarOnLeft() const
{
return !isLeftToRightDirection() && isHorizontalWritingMode();
}
} // namespace WebCore