| /* |
| * Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org> |
| * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
| * Copyright (C) 2017 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "SVGTransformValue.h" |
| |
| #include "FloatConversion.h" |
| #include "FloatPoint.h" |
| #include "FloatSize.h" |
| #include <wtf/MathExtras.h> |
| #include <wtf/NeverDestroyed.h> |
| #include <wtf/text/StringBuilder.h> |
| #include <wtf/text/WTFString.h> |
| |
| namespace WebCore { |
| |
| SVGTransformValue::SVGTransformValue() = default; |
| |
| SVGTransformValue::SVGTransformValue(SVGTransformType type, ConstructionMode mode) |
| : m_type(type) |
| { |
| if (mode == ConstructZeroTransform) |
| m_matrix = AffineTransform(0, 0, 0, 0, 0, 0); |
| } |
| |
| SVGTransformValue::SVGTransformValue(const AffineTransform& matrix) |
| : m_type(SVG_TRANSFORM_MATRIX) |
| , m_matrix(matrix) |
| { |
| } |
| |
| void SVGTransformValue::setMatrix(const AffineTransform& matrix) |
| { |
| m_type = SVG_TRANSFORM_MATRIX; |
| m_angle = 0; |
| m_matrix = matrix; |
| } |
| |
| void SVGTransformValue::updateSVGMatrix() |
| { |
| // The underlying matrix has been changed, alter the transformation type. |
| // Spec: In case the matrix object is changed directly (i.e., without using the methods on the SVGTransform interface itself) |
| // then the type of the SVGTransform changes to SVG_TRANSFORM_MATRIX. |
| m_type = SVG_TRANSFORM_MATRIX; |
| m_angle = 0; |
| } |
| |
| void SVGTransformValue::setTranslate(float tx, float ty) |
| { |
| m_type = SVG_TRANSFORM_TRANSLATE; |
| m_angle = 0; |
| |
| m_matrix.makeIdentity(); |
| m_matrix.translate(tx, ty); |
| } |
| |
| FloatPoint SVGTransformValue::translate() const |
| { |
| return FloatPoint::narrowPrecision(m_matrix.e(), m_matrix.f()); |
| } |
| |
| void SVGTransformValue::setScale(float sx, float sy) |
| { |
| m_type = SVG_TRANSFORM_SCALE; |
| m_angle = 0; |
| m_center = FloatPoint(); |
| |
| m_matrix.makeIdentity(); |
| m_matrix.scaleNonUniform(sx, sy); |
| } |
| |
| FloatSize SVGTransformValue::scale() const |
| { |
| return FloatSize::narrowPrecision(m_matrix.a(), m_matrix.d()); |
| } |
| |
| void SVGTransformValue::setRotate(float angle, float cx, float cy) |
| { |
| m_type = SVG_TRANSFORM_ROTATE; |
| m_angle = angle; |
| m_center = FloatPoint(cx, cy); |
| |
| // TODO: toString() implementation, which can show cx, cy (need to be stored?) |
| m_matrix.makeIdentity(); |
| m_matrix.translate(cx, cy); |
| m_matrix.rotate(angle); |
| m_matrix.translate(-cx, -cy); |
| } |
| |
| void SVGTransformValue::setSkewX(float angle) |
| { |
| m_type = SVG_TRANSFORM_SKEWX; |
| m_angle = angle; |
| |
| m_matrix.makeIdentity(); |
| m_matrix.skewX(angle); |
| } |
| |
| void SVGTransformValue::setSkewY(float angle) |
| { |
| m_type = SVG_TRANSFORM_SKEWY; |
| m_angle = angle; |
| |
| m_matrix.makeIdentity(); |
| m_matrix.skewY(angle); |
| } |
| |
| const String& SVGTransformValue::transformTypePrefixForParsing(SVGTransformType type) |
| { |
| switch (type) { |
| case SVG_TRANSFORM_UNKNOWN: |
| return emptyString(); |
| case SVG_TRANSFORM_MATRIX: { |
| static NeverDestroyed<String> matrixString(MAKE_STATIC_STRING_IMPL("matrix(")); |
| return matrixString; |
| } |
| case SVG_TRANSFORM_TRANSLATE: { |
| static NeverDestroyed<String> translateString(MAKE_STATIC_STRING_IMPL("translate(")); |
| return translateString; |
| } |
| case SVG_TRANSFORM_SCALE: { |
| static NeverDestroyed<String> scaleString(MAKE_STATIC_STRING_IMPL("scale(")); |
| return scaleString; |
| } |
| case SVG_TRANSFORM_ROTATE: { |
| static NeverDestroyed<String> rotateString(MAKE_STATIC_STRING_IMPL("rotate(")); |
| return rotateString; |
| } |
| case SVG_TRANSFORM_SKEWX: { |
| static NeverDestroyed<String> skewXString(MAKE_STATIC_STRING_IMPL("skewX(")); |
| return skewXString; |
| } |
| case SVG_TRANSFORM_SKEWY: { |
| static NeverDestroyed<String> skewYString(MAKE_STATIC_STRING_IMPL("skewY(")); |
| return skewYString; |
| } |
| } |
| |
| ASSERT_NOT_REACHED(); |
| return emptyString(); |
| } |
| |
| String SVGTransformValue::valueAsString() const |
| { |
| const String& prefix = transformTypePrefixForParsing(m_type); |
| switch (m_type) { |
| case SVG_TRANSFORM_UNKNOWN: |
| return prefix; |
| case SVG_TRANSFORM_MATRIX: { |
| StringBuilder builder; |
| builder.append(prefix); |
| builder.appendNumber(m_matrix.a()); |
| builder.append(' '); |
| builder.appendNumber(m_matrix.b()); |
| builder.append(' '); |
| builder.appendNumber(m_matrix.c()); |
| builder.append(' '); |
| builder.appendNumber(m_matrix.d()); |
| builder.append(' '); |
| builder.appendNumber(m_matrix.e()); |
| builder.append(' '); |
| builder.appendNumber(m_matrix.f()); |
| builder.append(')'); |
| return builder.toString(); |
| } |
| case SVG_TRANSFORM_TRANSLATE: { |
| StringBuilder builder; |
| builder.append(prefix); |
| builder.appendNumber(m_matrix.e()); |
| builder.append(' '); |
| builder.appendNumber(m_matrix.f()); |
| builder.append(')'); |
| return builder.toString(); |
| } |
| case SVG_TRANSFORM_SCALE: { |
| StringBuilder builder; |
| builder.append(prefix); |
| builder.appendNumber(m_matrix.xScale()); |
| builder.append(' '); |
| builder.appendNumber(m_matrix.yScale()); |
| builder.append(')'); |
| return builder.toString(); |
| } |
| case SVG_TRANSFORM_ROTATE: { |
| double angleInRad = deg2rad(m_angle); |
| double cosAngle = std::cos(angleInRad); |
| double sinAngle = std::sin(angleInRad); |
| float cx = narrowPrecisionToFloat(cosAngle != 1 ? (m_matrix.e() * (1 - cosAngle) - m_matrix.f() * sinAngle) / (1 - cosAngle) / 2 : 0); |
| float cy = narrowPrecisionToFloat(cosAngle != 1 ? (m_matrix.e() * sinAngle / (1 - cosAngle) + m_matrix.f()) / 2 : 0); |
| StringBuilder builder; |
| builder.append(prefix); |
| builder.appendNumber(m_angle); |
| if (cx || cy) { |
| builder.append(' '); |
| builder.appendNumber(cx); |
| builder.append(' '); |
| builder.appendNumber(cy); |
| } |
| builder.append(')'); |
| return builder.toString(); |
| } |
| case SVG_TRANSFORM_SKEWX: |
| case SVG_TRANSFORM_SKEWY: { |
| StringBuilder builder; |
| builder.append(prefix); |
| builder.appendNumber(m_angle); |
| builder.append(')'); |
| return builder.toString(); |
| } |
| } |
| |
| ASSERT_NOT_REACHED(); |
| return emptyString(); |
| } |
| |
| } // namespace WebCore |