| /* |
| * Copyright (C) 2010 Google, Inc. All Rights Reserved. |
| * Copyright (C) 2010-2017 Apple Inc. All Rights Reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "HTMLScriptRunner.h" |
| |
| #include "Element.h" |
| #include "Event.h" |
| #include "EventNames.h" |
| #include "Frame.h" |
| #include "HTMLInputStream.h" |
| #include "HTMLNames.h" |
| #include "HTMLScriptRunnerHost.h" |
| #include "IgnoreDestructiveWriteCountIncrementer.h" |
| #include "InlineClassicScript.h" |
| #include "Microtasks.h" |
| #include "MutationObserver.h" |
| #include "NestingLevelIncrementer.h" |
| #include "ScriptElement.h" |
| #include "ScriptSourceCode.h" |
| |
| namespace WebCore { |
| |
| using namespace HTMLNames; |
| |
| HTMLScriptRunner::HTMLScriptRunner(Document& document, HTMLScriptRunnerHost& host) |
| : m_document(&document) |
| , m_host(host) |
| , m_scriptNestingLevel(0) |
| , m_hasScriptsWaitingForStylesheets(false) |
| { |
| } |
| |
| HTMLScriptRunner::~HTMLScriptRunner() |
| { |
| // FIXME: Should we be passed a "done loading/parsing" callback sooner than destruction? |
| if (m_parserBlockingScript) { |
| if (m_parserBlockingScript->watchingForLoad()) |
| stopWatchingForLoad(*m_parserBlockingScript); |
| } |
| |
| while (!m_scriptsToExecuteAfterParsing.isEmpty()) { |
| auto pendingScript = m_scriptsToExecuteAfterParsing.takeFirst(); |
| if (pendingScript->watchingForLoad()) |
| stopWatchingForLoad(pendingScript); |
| } |
| } |
| |
| void HTMLScriptRunner::detach() |
| { |
| m_document = nullptr; |
| } |
| |
| static URL documentURLForScriptExecution(Document* document) |
| { |
| if (!document || !document->frame()) |
| return URL(); |
| |
| // Use the URL of the currently active document for this frame. |
| return document->frame()->document()->url(); |
| } |
| |
| inline Ref<Event> createScriptLoadEvent() |
| { |
| return Event::create(eventNames().loadEvent, false, false); |
| } |
| |
| bool HTMLScriptRunner::isPendingScriptReady(const PendingScript& script) |
| { |
| if (!m_document) |
| return false; |
| m_hasScriptsWaitingForStylesheets = !m_document->haveStylesheetsLoaded(); |
| if (m_hasScriptsWaitingForStylesheets) |
| return false; |
| if (script.needsLoading() && !script.isLoaded()) |
| return false; |
| return true; |
| } |
| |
| void HTMLScriptRunner::executePendingScriptAndDispatchEvent(PendingScript& pendingScript) |
| { |
| // Stop watching loads before executeScript to prevent recursion if the script reloads itself. |
| if (pendingScript.watchingForLoad()) |
| stopWatchingForLoad(pendingScript); |
| |
| if (!isExecutingScript()) |
| MicrotaskQueue::mainThreadQueue().performMicrotaskCheckpoint(); |
| |
| { |
| NestingLevelIncrementer nestingLevelIncrementer(m_scriptNestingLevel); |
| pendingScript.element().executePendingScript(pendingScript); |
| } |
| ASSERT(!isExecutingScript()); |
| } |
| |
| void HTMLScriptRunner::watchForLoad(PendingScript& pendingScript) |
| { |
| ASSERT(!pendingScript.watchingForLoad()); |
| m_host.watchForLoad(pendingScript); |
| } |
| |
| void HTMLScriptRunner::stopWatchingForLoad(PendingScript& pendingScript) |
| { |
| ASSERT(pendingScript.watchingForLoad()); |
| m_host.stopWatchingForLoad(pendingScript); |
| } |
| |
| // This function should match 10.2.5.11 "An end tag whose tag name is 'script'" |
| // Script handling lives outside the tree builder to keep the each class simple. |
| void HTMLScriptRunner::execute(Ref<ScriptElement>&& element, const TextPosition& scriptStartPosition) |
| { |
| // FIXME: If scripting is disabled, always just return. |
| |
| bool hadPreloadScanner = m_host.hasPreloadScanner(); |
| |
| // Try to execute the script given to us. |
| runScript(element.get(), scriptStartPosition); |
| |
| if (hasParserBlockingScript()) { |
| if (isExecutingScript()) |
| return; // Unwind to the outermost HTMLScriptRunner::execute before continuing parsing. |
| // If preload scanner got created, it is missing the source after the current insertion point. Append it and scan. |
| if (!hadPreloadScanner && m_host.hasPreloadScanner()) |
| m_host.appendCurrentInputStreamToPreloadScannerAndScan(); |
| executeParsingBlockingScripts(); |
| } |
| } |
| |
| bool HTMLScriptRunner::hasParserBlockingScript() const |
| { |
| return !!m_parserBlockingScript; |
| } |
| |
| void HTMLScriptRunner::executeParsingBlockingScripts() |
| { |
| while (hasParserBlockingScript() && isPendingScriptReady(*m_parserBlockingScript)) { |
| ASSERT(m_document); |
| ASSERT(!isExecutingScript()); |
| ASSERT(m_document->haveStylesheetsLoaded()); |
| InsertionPointRecord insertionPointRecord(m_host.inputStream()); |
| executePendingScriptAndDispatchEvent(m_parserBlockingScript.releaseNonNull().get()); |
| } |
| } |
| |
| void HTMLScriptRunner::executeScriptsWaitingForLoad(PendingScript& pendingScript) |
| { |
| ASSERT(!isExecutingScript()); |
| ASSERT(hasParserBlockingScript()); |
| ASSERT_UNUSED(pendingScript, m_parserBlockingScript.get() == &pendingScript); |
| ASSERT(m_parserBlockingScript->isLoaded()); |
| executeParsingBlockingScripts(); |
| } |
| |
| void HTMLScriptRunner::executeScriptsWaitingForStylesheets() |
| { |
| ASSERT(m_document); |
| // Callers should check hasScriptsWaitingForStylesheets() before calling |
| // to prevent parser or script re-entry during </style> parsing. |
| ASSERT(hasScriptsWaitingForStylesheets()); |
| ASSERT(!isExecutingScript()); |
| ASSERT(m_document->haveStylesheetsLoaded()); |
| executeParsingBlockingScripts(); |
| } |
| |
| bool HTMLScriptRunner::executeScriptsWaitingForParsing() |
| { |
| while (!m_scriptsToExecuteAfterParsing.isEmpty()) { |
| ASSERT(!isExecutingScript()); |
| ASSERT(!hasParserBlockingScript()); |
| ASSERT(m_scriptsToExecuteAfterParsing.first()->needsLoading()); |
| if (!m_scriptsToExecuteAfterParsing.first()->isLoaded()) { |
| watchForLoad(m_scriptsToExecuteAfterParsing.first()); |
| return false; |
| } |
| executePendingScriptAndDispatchEvent(m_scriptsToExecuteAfterParsing.takeFirst().get()); |
| // FIXME: What is this m_document check for? |
| if (!m_document) |
| return false; |
| } |
| return true; |
| } |
| |
| static Ref<PendingScript> requestPendingScript(ScriptElement& scriptElement) |
| { |
| ASSERT(scriptElement.willBeParserExecuted()); |
| ASSERT(scriptElement.loadableScript()); |
| return PendingScript::create(scriptElement, *scriptElement.loadableScript()); |
| } |
| |
| void HTMLScriptRunner::requestParsingBlockingScript(ScriptElement& scriptElement) |
| { |
| ASSERT(!m_parserBlockingScript); |
| m_parserBlockingScript = requestPendingScript(scriptElement); |
| ASSERT(m_parserBlockingScript->needsLoading()); |
| |
| // We only care about a load callback if LoadableScript is not already |
| // in the cache. Callers will attempt to run the m_parserBlockingScript |
| // if possible before returning control to the parser. |
| if (!m_parserBlockingScript->isLoaded()) |
| watchForLoad(*m_parserBlockingScript); |
| } |
| |
| void HTMLScriptRunner::requestDeferredScript(ScriptElement& scriptElement) |
| { |
| auto pendingScript = requestPendingScript(scriptElement); |
| ASSERT(pendingScript->needsLoading()); |
| m_scriptsToExecuteAfterParsing.append(WTFMove(pendingScript)); |
| } |
| |
| // This method is meant to match the HTML5 definition of "running a script" |
| // http://www.whatwg.org/specs/web-apps/current-work/multipage/scripting-1.html#running-a-script |
| void HTMLScriptRunner::runScript(ScriptElement& scriptElement, const TextPosition& scriptStartPosition) |
| { |
| ASSERT(m_document); |
| ASSERT(!hasParserBlockingScript()); |
| |
| // FIXME: This may be too agressive as we always deliver mutations at |
| // every script element, even if it's not ready to execute yet. There's |
| // unfortunately no obvious way to tell if prepareScript is going to |
| // execute the script before calling it. |
| if (!isExecutingScript()) |
| MicrotaskQueue::mainThreadQueue().performMicrotaskCheckpoint(); |
| |
| InsertionPointRecord insertionPointRecord(m_host.inputStream()); |
| NestingLevelIncrementer nestingLevelIncrementer(m_scriptNestingLevel); |
| |
| scriptElement.prepareScript(scriptStartPosition); |
| |
| if (!scriptElement.willBeParserExecuted()) |
| return; |
| |
| if (scriptElement.willExecuteWhenDocumentFinishedParsing()) |
| requestDeferredScript(scriptElement); |
| else if (scriptElement.readyToBeParserExecuted()) { |
| if (m_scriptNestingLevel == 1) |
| m_parserBlockingScript = PendingScript::create(scriptElement, scriptStartPosition); |
| else |
| scriptElement.executeClassicScript(ScriptSourceCode(scriptElement.element().textContent(), documentURLForScriptExecution(m_document), scriptStartPosition, JSC::SourceProviderSourceType::Program, InlineClassicScript::create(scriptElement))); |
| } else |
| requestParsingBlockingScript(scriptElement); |
| } |
| |
| } |