| /* |
| * Copyright (C) 2013 Google Inc. All rights reserved. |
| * Copyright (C) 2013-2017 Apple Inc. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #pragma once |
| |
| #include "EventContext.h" |
| #include "PseudoElement.h" |
| #include "SVGElement.h" |
| #include "SVGUseElement.h" |
| #include <wtf/Forward.h> |
| #include <wtf/Vector.h> |
| |
| namespace WebCore { |
| |
| class EventPath { |
| public: |
| EventPath(Node& origin, Event&); |
| explicit EventPath(const Vector<EventTarget*>&); |
| explicit EventPath(const Vector<Element*>&); |
| |
| bool isEmpty() const { return m_path.isEmpty(); } |
| size_t size() const { return m_path.size(); } |
| const EventContext& contextAt(size_t i) const { return *m_path[i]; } |
| EventContext& contextAt(size_t i) { return *m_path[i]; } |
| |
| Vector<EventTarget*> computePathUnclosedToTarget(const EventTarget&) const; |
| |
| static Node* eventTargetRespectingTargetRules(Node&); |
| |
| private: |
| void buildPath(Node& origin, Event&); |
| void setRelatedTarget(Node& origin, EventTarget&); |
| |
| #if ENABLE(TOUCH_EVENTS) |
| void retargetTouch(TouchEventContext::TouchListType, const Touch&); |
| void retargetTouchList(TouchEventContext::TouchListType, const TouchList*); |
| void retargetTouchLists(const TouchEvent&); |
| #endif |
| |
| Vector<std::unique_ptr<EventContext>, 32> m_path; |
| }; |
| |
| inline Node* EventPath::eventTargetRespectingTargetRules(Node& referenceNode) |
| { |
| if (is<PseudoElement>(referenceNode)) |
| return downcast<PseudoElement>(referenceNode).hostElement(); |
| |
| // Events sent to elements inside an SVG use element's shadow tree go to the use element. |
| if (is<SVGElement>(referenceNode)) { |
| if (auto useElement = downcast<SVGElement>(referenceNode).correspondingUseElement()) |
| return useElement.get(); |
| } |
| |
| return &referenceNode; |
| } |
| |
| } // namespace WebCore |