blob: 4749cf97484b2d17edc8fadf4911af1938d91555 [file] [log] [blame]
/*
* Copyright (C) 2018 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include "AnimationEffectReadOnly.h"
#include "ExceptionOr.h"
#include "FillMode.h"
#include "KeyframeEffectOptions.h"
#include "PlaybackDirection.h"
#include "TimingFunction.h"
#include "WebAnimationUtilities.h"
#include <wtf/Forward.h>
#include <wtf/Ref.h>
#include <wtf/RefCounted.h>
#include <wtf/RefPtr.h>
#include <wtf/Seconds.h>
#include <wtf/Variant.h>
namespace WebCore {
class AnimationEffectTimingReadOnly : public RefCounted<AnimationEffectTimingReadOnly> {
public:
static Ref<AnimationEffectTimingReadOnly> create();
~AnimationEffectTimingReadOnly();
bool isAnimationEffectTiming() const { return m_classType == AnimationEffectTimingClass; }
void setEffect(AnimationEffectReadOnly* effect) { m_effect = effect; }
ExceptionOr<void> setProperties(std::optional<Variant<double, KeyframeEffectOptions>>&&);
void copyPropertiesFromSource(AnimationEffectTimingReadOnly*);
double bindingsDelay() const { return secondsToWebAnimationsAPITime(m_delay); }
void setBindingsDelay(double delay) { setDelay(Seconds::fromMilliseconds(delay)); }
double bindingsEndDelay() const { return secondsToWebAnimationsAPITime(m_endDelay); }
void setBindingsEndDelay(double endDelay) { setEndDelay(Seconds::fromMilliseconds(endDelay)); }
Variant<double, String> bindingsDuration() const;
ExceptionOr<void> setBindingsDuration(Variant<double, String>&&);
Seconds delay() const { return m_delay; }
void setDelay(const Seconds&);
Seconds endDelay() const { return m_endDelay; }
void setEndDelay(const Seconds&);
FillMode fill() const { return m_fill; }
void setFill(FillMode);
double iterationStart() const { return m_iterationStart; }
ExceptionOr<void> setIterationStart(double);
double iterations() const { return m_iterations; }
ExceptionOr<void> setIterations(double);
Seconds iterationDuration() const { return m_iterationDuration; }
void setIterationDuration(const Seconds&);
PlaybackDirection direction() const { return m_direction; }
void setDirection(PlaybackDirection);
String easing() const { return m_timingFunction->cssText(); }
ExceptionOr<void> setEasing(const String&);
TimingFunction* timingFunction() const { return m_timingFunction.get(); }
void setTimingFunction(const RefPtr<TimingFunction>&);
Seconds endTime() const;
Seconds activeDuration() const;
protected:
enum ClassType {
AnimationEffectTimingClass,
AnimationEffectTimingReadOnlyClass
};
ClassType classType() const { return m_classType; }
explicit AnimationEffectTimingReadOnly(ClassType);
private:
void propertyDidChange();
ClassType m_classType;
AnimationEffectReadOnly* m_effect;
Seconds m_delay { 0_s };
Seconds m_endDelay { 0_s };
FillMode m_fill { FillMode::Auto };
double m_iterationStart { 0 };
double m_iterations { 1 };
Seconds m_iterationDuration { 0_s };
PlaybackDirection m_direction { PlaybackDirection::Normal };
RefPtr<TimingFunction> m_timingFunction;
};
} // namespace WebCore
#define SPECIALIZE_TYPE_TRAITS_ANIMATION_EFFECT_TIMING(ToValueTypeName, predicate) \
SPECIALIZE_TYPE_TRAITS_BEGIN(WebCore::ToValueTypeName) \
static bool isType(const WebCore::AnimationEffectTimingReadOnly& value) { return value.predicate; } \
SPECIALIZE_TYPE_TRAITS_END()