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/*
* Copyright (C) 2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "config.h"
#import "GPUUtils.h"
#if ENABLE(WEBGPU)
#import <Metal/Metal.h>
namespace WebCore {
PlatformTextureFormat platformTextureFormatForGPUTextureFormat(GPUTextureFormat format)
{
switch (format) {
case GPUTextureFormat::Rgba8unorm:
return MTLPixelFormatRGBA8Unorm;
case GPUTextureFormat::Rgba8uint:
return MTLPixelFormatRGBA8Uint;
case GPUTextureFormat::Bgra8unorm:
return MTLPixelFormatBGRA8Unorm;
case GPUTextureFormat::Depth32floatStencil8:
return MTLPixelFormatDepth32Float_Stencil8;
case GPUTextureFormat::Bgra8unormSRGB:
return MTLPixelFormatBGRA8Unorm_sRGB;
case GPUTextureFormat::Rgba16float:
return MTLPixelFormatRGBA16Float;
}
ASSERT_NOT_REACHED();
}
PlatformCompareFunction platformCompareFunctionForGPUCompareFunction(GPUCompareFunction func)
{
switch (func) {
case GPUCompareFunction::Never:
return MTLCompareFunctionNever;
case GPUCompareFunction::Less:
return MTLCompareFunctionLess;
case GPUCompareFunction::Equal:
return MTLCompareFunctionEqual;
case GPUCompareFunction::LessEqual:
return MTLCompareFunctionLessEqual;
case GPUCompareFunction::Greater:
return MTLCompareFunctionGreater;
case GPUCompareFunction::NotEqual:
return MTLCompareFunctionNotEqual;
case GPUCompareFunction::GreaterEqual:
return MTLCompareFunctionGreaterEqual;
case GPUCompareFunction::Always:
return MTLCompareFunctionAlways;
}
ASSERT_NOT_REACHED();
}
} // namespace WebCore
#endif // ENABLE(WEBGPU)