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/*
* Copyright (C) 2019 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
* BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
* THE POSSIBILITY OF SUCH DAMAGE.
*/
#import "config.h"
#import "GPUSampler.h"
#if ENABLE(WEBGPU)
#import "GPUDevice.h"
#import "GPUSamplerDescriptor.h"
#import "GPUUtils.h"
#import "Logging.h"
#import <Metal/Metal.h>
#import <wtf/BlockObjCExceptions.h>
namespace WebCore {
static MTLSamplerAddressMode mtlAddressModeForAddressMode(GPUAddressMode mode)
{
switch (mode) {
case GPUAddressMode::ClampToEdge:
return MTLSamplerAddressModeClampToEdge;
case GPUAddressMode::Repeat:
return MTLSamplerAddressModeRepeat;
case GPUAddressMode::MirrorRepeat:
return MTLSamplerAddressModeMirrorRepeat;
}
ASSERT_NOT_REACHED();
}
static MTLSamplerMinMagFilter mtlMinMagFilterForFilterMode(GPUFilterMode mode)
{
switch (mode) {
case GPUFilterMode::Nearest:
return MTLSamplerMinMagFilterNearest;
case GPUFilterMode::Linear:
return MTLSamplerMinMagFilterLinear;
}
ASSERT_NOT_REACHED();
}
static MTLSamplerMipFilter mtlMipFilterForFilterMode(GPUFilterMode mode)
{
switch (mode) {
case GPUFilterMode::Nearest:
return MTLSamplerMipFilterNearest;
case GPUFilterMode::Linear:
return MTLSamplerMipFilterLinear;
}
ASSERT_NOT_REACHED();
}
static RetainPtr<MTLSamplerState> tryCreateMtlSamplerState(const GPUDevice& device, const GPUSamplerDescriptor& descriptor)
{
if (!device.platformDevice()) {
LOG(WebGPU, "GPUSampler::tryCreate(): Invalid GPUDevice!");
return nullptr;
}
RetainPtr<MTLSamplerDescriptor> mtlDescriptor;
BEGIN_BLOCK_OBJC_EXCEPTIONS;
mtlDescriptor = adoptNS([MTLSamplerDescriptor new]);
END_BLOCK_OBJC_EXCEPTIONS;
if (!mtlDescriptor) {
LOG(WebGPU, "GPUSampler::tryCreate(): Error creating MTLSamplerDescriptor!");
return nullptr;
}
RetainPtr<MTLSamplerState> sampler;
BEGIN_BLOCK_OBJC_EXCEPTIONS;
[mtlDescriptor setRAddressMode:mtlAddressModeForAddressMode(descriptor.addressModeU)];
[mtlDescriptor setSAddressMode:mtlAddressModeForAddressMode(descriptor.addressModeV)];
[mtlDescriptor setTAddressMode:mtlAddressModeForAddressMode(descriptor.addressModeW)];
[mtlDescriptor setMinFilter:mtlMinMagFilterForFilterMode(descriptor.minFilter)];
[mtlDescriptor setMagFilter:mtlMinMagFilterForFilterMode(descriptor.magFilter)];
[mtlDescriptor setMipFilter:mtlMipFilterForFilterMode(descriptor.mipmapFilter)];
[mtlDescriptor setLodMinClamp:descriptor.lodMinClamp];
[mtlDescriptor setLodMaxClamp:descriptor.lodMaxClamp];
[mtlDescriptor setMaxAnisotropy:descriptor.maxAnisotropy];
[mtlDescriptor setCompareFunction:static_cast<MTLCompareFunction>(platformCompareFunctionForGPUCompareFunction(descriptor.compareFunction))];
[mtlDescriptor setSupportArgumentBuffers:YES];
sampler = adoptNS([device.platformDevice() newSamplerStateWithDescriptor:mtlDescriptor.get()]);
END_BLOCK_OBJC_EXCEPTIONS;
if (!sampler)
LOG(WebGPU, "GPUSampler::tryCreate(): Error creating MTLSamplerState!");
return sampler;
}
RefPtr<GPUSampler> GPUSampler::tryCreate(const GPUDevice& device, const GPUSamplerDescriptor& descriptor)
{
auto sampler = tryCreateMtlSamplerState(device, descriptor);
if (!sampler)
return nullptr;
return adoptRef(new GPUSampler(WTFMove(sampler)));
}
GPUSampler::GPUSampler(RetainPtr<MTLSamplerState>&& sampler)
: m_platformSampler(WTFMove(sampler))
{
}
} // namespace WebCore
#endif // ENABLE(WEBGPU)